Linus Tech Tips
Intel's new Thunderbolt Share protocol justifies the interface's premium status by bypassing network compression entirely, while its Wi-Fi 7 hardware delivers real-world wireless speeds that finally surpass traditional gigabit Ethernet.
AI-assisted summary of This WAS under NDA... Until I Called in a Favor — original source. Check the original for full context.
Source published:
Key ideas
- Intel showcased Thunderbolt Share, a prototype software technology that enables uncompressed, zero-latency PC-to-PC display streaming and direct file transfers reaching sustained speeds of 800 MB/s. (0:00)
- Thunderbolt Share avoids video compression artifacts by streaming directly between GPU frame buffers over a virtual network utilizing roughly 4 Gbps of bandwidth, at the cost of ~25% CPU overhead on an Intel Core Ultra 7 client. (3:00)
- Wi-Fi 7 (802.11be) demonstrated real-world client throughput ranging from 2 Gbps to past 4 Gbps, easily outpacing standard 1 Gbps wired Ethernet connections found on consumer hardware. (6:00)
- Key Wi-Fi 7 technical enhancements include Multi-Link Operation (MLO) for sub-1ms failover or band aggregation, 320 MHz channel widths in the 6 GHz spectrum, 4K-QAM modulation, and universal preamble puncturing. (8:32)
Detailed notes
## Background Published by Linus Tech Tips on YouTube on January 12, 2024, this video covers Intel's demonstrations from CES 2024. According to the page description, Linus showcases Thunderbolt Share as his most anticipated reveal of the show and explores how Wi-Fi 7 introduces practical performance upgrades for both everyday users and niche tech enthusiasts.
## TL;DR Linus examines Intel's prototype Thunderbolt Share technology, demonstrating how point-to-point connections between two Windows PCs enable 800 MB/s file transfers and zero-compression, low-latency display mirroring directly across GPU frame buffers. He also unpacks the real-world advantages of Wi-Fi 7 (802.11be), highlighting verified speeds exceeding 2 to 4 Gbps alongside technical leaps such as 320 MHz channels, 4K-QAM modulation, Multi-Link Operation (MLO), and preamble puncturing. While cautioning viewers against misleading router marketing like exaggerated antenna counts and unrealistic 16x16 MU-MIMO expectations, Linus concludes that even entry-level Wi-Fi 7 and Thunderbolt Share offer transformative networking and display capabilities.
## Atmosphere & style The video carries an energetic, tech-enthusiast vibe filled with Linus's signature blend of unscripted geeky excitement, dry skepticism, and hands-on demonstrations. The mood oscillates between genuine wonder—especially when witnessing uncompressed PC-to-PC game mirroring—and grounded consumer advocacy as he calls out deceptive router packaging and paywalled mesh networking gear. Watching the segment feels like getting an enthusiastic insider tour across a trade-show floor, pairing accessible analogies with sharp technical breakdowns.
## Bulletin - [00:00](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=0s) Intel showcased Thunderbolt Share, a prototype software technology that enables uncompressed, zero-latency PC-to-PC display streaming and direct file transfers reaching sustained speeds of 800 MB/s. - [03:00](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=180s) Thunderbolt Share avoids video compression artifacts by streaming directly between GPU frame buffers over a virtual network utilizing roughly 4 Gbps of bandwidth, at the cost of ~25% CPU overhead on an Intel Core Ultra 7 client. - [06:00](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=360s) Wi-Fi 7 (802.11be) demonstrated real-world client throughput ranging from 2 Gbps to past 4 Gbps, easily outpacing standard 1 Gbps wired Ethernet connections found on consumer hardware. - [08:32](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=512s) Key Wi-Fi 7 technical enhancements include Multi-Link Operation (MLO) for sub-1ms failover or band aggregation, 320 MHz channel widths in the 6 GHz spectrum, 4K-QAM modulation, and universal preamble puncturing.
## Key takeaways - [00:00](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=0s) Thunderbolt Share enables point-to-point connections between Windows PCs over Thunderbolt 4 and 5, bypassing traditional local area network routing bottlenecks. - [00:00](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=0s) Direct file transfers sustained approximately 800 MB/s during demonstrations, with theoretical ceilings reaching 20 Gbps on Thunderbolt 4 and up to 40 Gbps on Thunderbolt 5. - [03:00](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=180s) Unlike Steam Link or Moonlight, Thunderbolt Share bypasses video encoding and decoding steps, streaming raw frame buffer data with imperceptible latency and no compression artifacts. - [03:00](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=180s) Client-side processing of uncompressed remote video consumed roughly 25% CPU utilization on an Intel Core Ultra 7 155H processor. - [05:00](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=300s) Thunderbolt Share could allow outdated laptops or all-in-one PCs to serve as zero-latency external secondary monitors for primary workstations. - [06:00](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=360s) Wi-Fi 7 real-world performance delivers between 2 Gbps and over 4 Gbps, disproving expectations that its theoretical gains would not translate to consumer environments. - [06:00](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=360s) Elevating the theoretical Wi-Fi ceiling benefits real-world devices by preserving higher usable bandwidth across long distances and shortening airtime per transfer. - [08:32](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=512s) Multi-Link Operation (MLO) allows simultaneous connections across multiple radio bands, providing either split data streams for high throughput or low-latency routing down to 1 ms. - [08:32](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=512s) 4K-QAM packs 4,096 values per transmission symbol compared to 1024-QAM in Wi-Fi 6, securing an automatic 20% boost in raw data rates under clean RF conditions. - [10:49](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=649s) Preamble puncturing lets Wi-Fi 7 access points carve out narrow frequencies occupied by legacy hardware and aggregate the remaining non-contiguous bandwidth. - [11:38](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=698s) While Wi-Fi 7 raises the spatial stream limit to 16x16 MU-MIMO, consumer routers and client endpoints will rarely implement the full specification due to cost and hardware constraints. - [12:35](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=755s) External antenna counts on consumer routers do not indicate actual MIMO capabilities, making physical design an unreliable gauge of wireless stream performance.
## Detailed walkthrough ### [00:00](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=0s) Thunderbolt Share and Lossless PC-to-PC Streaming
Connecting two computers directly with a single Thunderbolt cable allows files to be dragged across at roughly 800 megabytes per second—enough throughput to transfer a modern *Call of Duty: Modern Warfare* install in under five minutes. While users traditionally cannot plug two Windows computers together for direct file transfers, Intel demonstrated a prototype software technology called Thunderbolt Share. Beyond raw file copying, the setup allows running a game on one PC and playing it completely losslessly on another screen with an input controller attached to the client machine. Linus highlights the broader industry context: “What you guys are looking at is, in my opinion, finally the answer to what exactly is it that makes Thunderbolt special now that Intel gave the spec to the USB-IF?”
Thunderbolt Share establishes a high-bandwidth, point-to-point network between two Thunderbolt 4 or Thunderbolt 5 Windows systems. Because Thunderbolt functions essentially as an external four-lane PCIe link bundled with DisplayPort, USB, and power delivery, it avoids the standard routing bottlenecks of local area networks. In a standard file transfer, data is pulled from the host SSD, packed into packets, routed through the Thunderbolt controller across the cable, unpacked on the receiving system, and written directly to the target SSD. Theoretical transfer speeds reach up to 20 Gbps over Thunderbolt 4 and up to 40 Gbps over Thunderbolt 5, which could slash game installation transfers to under sixty seconds. The only immediate trade-offs are elevated CPU usage during transfer bursts and the physical constraint of a one-meter passive cable limit.
```mermaid flowchart LR accTitle: Thunderbolt Share Data Pipeline accDescr: Diagram showing how Thunderbolt Share transfers game frames directly between GPU frame buffers without compression. subgraph Host["Host PC"] H_GPU["GPU Frame Buffer"] H_TB["Thunderbolt Controller"] end subgraph Cable["Physical Link"] TB_Wire["Thunderbolt Cable\n(20 to 40 Gbps)"] end subgraph Client["Client PC"] C_TB["Thunderbolt Controller"] C_GPU["GPU Frame Buffer"] C_Disp["Display Output"] end
H_GPU -->|"No Encoding / Uncompressed"| H_TB H_TB --> TB_Wire TB_Wire --> C_TB C_TB --> C_GPU C_GPU --> C_Disp ```
- Theoretical bandwidth: 20 Gbps on Thunderbolt 4, scaling up to 40 Gbps on Thunderbolt 5. - Direct file transfer demo achieved 800 MB/s sustained throughput. - Physical connection limit: passive cables are capped at one meter.
---
[03:00](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=180s) Eliminating Video Encoding and Display Latency
When testing PC-to-PC game mirroring over Thunderbolt Share, the latency is imperceptible to the naked eye. Traditional in-home streaming setups—such as Steam Link or Moonlight—force the rendering GPU to compress every frame using lossy video encoders before transmitting them across an Ethernet or Wi-Fi network, where the client device must decode and display the video. In contrast, Thunderbolt Share transmits uncompressed display data over the point-to-point link. Task Manager showed roughly 4 Gbps of virtual network traffic flowing over the connection with none of the compression artifacts typical of high-bitrate AV1 or HEVC video feeds.
To make this practical, Intel implemented a proprietary remote desktop protocol designed to package native display buffer signals directly into Thunderbolt data packets. Bandwidth is conserved by updating only the regions and elements of the screen that change between frames. System overhead remains noticeable; a receiving laptop equipped with an Intel Core Ultra 7 155H processor sat at approximately 25% CPU usage just to process the wide uncompressed incoming stream. Linus explains the core architectural advantage: “Intel says they are going straight from GPU frame buffer on this side to GPU frame buffer on the other side.” By avoiding system RAM dumps and disk buffering, the link provides zero-compression video mirroring alongside bidirectional keyboard, mouse, and game controller inputs.
- Streaming bandwidth utilization registered at around 4 Gbps in Windows Task Manager. - Client CPU overhead: ~25% utilization on an Intel Core Ultra 7 155H. - Direct frame buffer handoff eliminates both system RAM caching bottlenecks and video compression artifacts. - Bidirectional control channels pass display frames one way while returning input signals (gamepad, keyboard, mouse) the other way.
---
[05:00](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=300s) Practical Alpha Applications and Remote Compute Potential
Although Thunderbolt Share remains an early alpha project without a committed public release date, the ability to connect two PCs directly opens multiple functional use cases. Instead of carrying dedicated dual-screen hardware or external portable monitors, any secondary laptop or outdated all-in-one desktop with a Thunderbolt 4 or 5 port could operate instantly as an external, zero-latency monitor for a primary workstation. It also simplifies field collaboration, letting creators tether laptops together to offload high-resolution production footage or mirror workspaces on location without network routers.
Linus makes an open pitch to Intel to develop the underlying engine into a generalized remote desktop platform over standard optical connections. While setting up thin-client hardware tied to a central rack-mounted compute server over 25 Gbps fiber represents an extreme enthusiast setup, building native low-latency frame buffer streaming into Windows could replace cumbersome display capture and network bridging setups altogether.
> “This would turn every outdated all-in-one or laptop, as long as it has Thunderbolt 4 and up, into a monitor.” — Linus
---
[06:00](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=360s) Wi-Fi 7 (802.11be) Real-World Throughput and Bandwidth
Intel also demonstrated hardware running Wi-Fi 7 (802.11be), the industry standard formally branded as EHT (Extremely High Throughput). While previous Wi-Fi generations often promoted theoretical speed bumps that failed to translate into real-world gains under normal household conditions, early hardware tests using mesh kits and Intel client adapters demonstrated actual throughput ranging between 2 Gbps and past 4 Gbps. This performance exceeds the standard wired Gigabit Ethernet ports found on modern consumer motherboards and routers.
```mermaid flowchart TD accTitle: Wi-Fi 7 Throughput Factors accDescr: Breakdown of technologies that contribute to Wi-Fi 7's real-world transfer speeds exceeding 4 Gbps. WIFI7["Wi-Fi 7 (802.11be / EHT)"] WIFI7 --> C320["320 MHz Channel Width\n(Uncongested 6 GHz Band)"] WIFI7 --> QAM["4K-QAM Modulation\n(4096 Values per Symbol / +20% Data)"] WIFI7 --> MLO["Multi-Link Operation (MLO)\n(Aggregated Bands or Sub-1ms Failover)"] WIFI7 --> OFDMA["Enhanced OFDMA\n(Multiple Resource Units per Client)"] ```
Addressing skepticism that consumer internet service tiers cannot saturate multi-gigabit connections, Linus points out that peak wireless speeds fundamentally reshape network efficiency. Because real-world environments suffer from signal attenuation, distance drops, and environmental interference, a higher theoretical ceiling ensures usable connection rates remain elevated across difficult coverage areas. Furthermore, ultra-fast burst transmissions complete non-streaming transfers quicker, leaving airtime open for other devices. The massive throughput jump also enables wireless virtual reality headsets to stream uncompressed, low-latency PC-grade video feeds without tether cables.
- Real-world wireless speeds: verified at 2 Gbps, 3 Gbps, and over 4 Gbps on retail and test hardware. - Wireless transfers exceed standard 1 Gbps wired local connections. - Shortened airtime per transfer relieves overall spectrum congestion across active client devices.
---
[08:32](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=512s) Multi-Link Operation, 4K-QAM, and Resource Unit Allocation
A core technical pillar behind Wi-Fi 7's throughput is the expansion of the 6 GHz spectrum first introduced in Wi-Fi 6E. In addition to operating in clean, uncrowded airwaves, the 6 GHz band doubles the maximum channel width from 160 MHz to 320 MHz. The standout feature of the standard, however, is Multi-Link Operation (MLO), which allows a client to connect across multiple distinct frequency bands (such as 5 GHz and 6 GHz) at the same time:
> “MLO is sick. Depending on the radio configuration, it can enable either higher overall throughput as data can be broken up and transmitted over different bands simultaneously, or this is great for the gamers out there, lower latency as low as one millisecond by utilizing the first available band instead of being forced to wait its turn like it would on a single band.” — Linus
In addition to channel bonding and band aggregation, Wi-Fi 7 upgrades signal modulation to 4K-QAM (Quadrature Amplitude Modulation). By encoding digital bits onto radio signals through subtle shifts in signal phase and amplitude, 4K-QAM increases the density of each transmission symbol from 1,024 discrete values (in Wi-Fi 6's 1024-QAM) to 4,096 discrete values, providing an automatic ~20% raw throughput boost under clean RF conditions. Finally, Wi-Fi 7 refines Orthogonal Frequency Division Multiple Access (OFDMA). While Wi-Fi 6 established sub-carrier divisions grouped into Resource Units (RUs) assigned to single devices, Wi-Fi 7 permits assigning multiple Resource Units to a single client, ensuring unused spectrum capacity is not wasted when few devices are active.
- Maximum channel width doubled to 320 MHz within the 6 GHz frequency band. - Multi-Link Operation (MLO) supports packet splitting across concurrent bands or dynamic packet routing to achieve latency as low as 1 ms. - 4K-QAM encodes 4,096 values per symbol, generating a ~20% data rate improvement over 1024-QAM. - Multi-RU assignment allows individual clients to leverage spare sub-carrier spectrum across OFDMA channels.
[10:49](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=649s) Preamble Puncturing and Spectrum Efficiency
Linus highlights preamble puncturing as another crucial feature that is now enabled across the board, providing modern devices with a much smarter way to exploit radio spectrum even when legacy hardware is cluttering the airwaves. Under previous standards, if an older device was transmitting on a slice of a channel, modern hardware was severely hamstrung. Linus offers a concrete hypothetical: imagine an aging Wi-Fi security camera camping out on a 40 MHz chunk right in the middle of what would otherwise be a pristine, 160 MHz wide channel.
Under the old rules designed to prevent interference, a router would only be permitted to latch onto the single largest contiguous block of unused spectrum—meaning it could only utilize 80 MHz, stranding the remaining 40 MHz chunk on the other side completely abandoned. Preamble puncturing overhauls that behavior entirely by letting Wi-Fi 6 and Wi-Fi 7 access points identify the exact slice being occupied and punch a hole around it, aggregating all remaining unused pieces. As Linus puts it: “Well, preamble puncturing allows a Wi-Fi 6 or 7 device to recognize that the channel is partially occupied and to utilize all the unoccupied portions of that channel.” In his 160 MHz channel example, that means harvesting a total of 120 MHz of usable bandwidth instead of being artificially throttled to 80 MHz.
```mermaid flowchart TD accTitle: Preamble Puncturing Spectrum Utilization accDescr: Comparison between legacy channel allocation and preamble puncturing when an older device occupies 40 MHz in the middle of a 160 MHz channel. subgraph Legacy["Legacy Channel Allocation (Max Contiguous: 80 MHz)"] L1["Usable Block: 80 MHz"] L2["Occupied: 40 MHz Legacy Device"] L3["Wasted Block: 40 MHz"] end subgraph Punctured["Wi-Fi 6/7 Preamble Puncturing (Total Usable: 120 MHz)"] P1["Usable Block: 80 MHz"] P2["Punctured Out: 40 MHz Legacy Device"] P3["Reclaimed Block: 40 MHz"] end ```
- **Legacy channel penalty:** To avoid radio interference, older Wi-Fi protocols strictly required contiguous blocks, sacrificing any non-contiguous free spectrum. - **Spectrum reclaimed:** In a 160 MHz slice with a 40 MHz legacy obstruction in the middle, preamble puncturing recovers 120 MHz across both flanks rather than discarding the isolated 40 MHz block.
---
[11:38](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=698s) Spatial Streams and MU-MIMO Capabilities
Turning from channel width to spatial streams—the concurrent conversations occurring between access points and client devices—Linus dives into the world of multi-user, multiple input, multiple output, or MU-MIMO. While these configurations are often branded on retail router packaging as 2x2, 4x4, or "8x8 if you're a real baller," Wi-Fi 7 scales the theoretical ceiling all the way up to an astonishing 16 simultaneous client streams: 16x16 MU-MIMO.
However, Linus injects a dose of realism into these bleeding-edge paper specifications. Just because the standard permits 16x16 does not mean consumer-grade networking equipment will actually ship with it. He points out that Wi-Fi 6 on paper allowed up to 8x8, yet even premium consumer equipment like Netgear's $600 Nighthawk Wi-Fi 6E router topped out at 4x4, while virtually all client endpoints—from everyday laptops to high-end smartphones—remain limited to 2x2 configurations. As Linus summarizes the market landscape: “The Wi-Fi 7 spec now allows for up to 16 simultaneous clients worth of input and output. That is 16x16 MU-MIMO. But the reality of it is, most devices aren't going to implement that.”
- **MU-MIMO specification jump:** Wi-Fi 7 theoretically doubles the spatial stream cap over Wi-Fi 6, jumping from 8x8 up to 16x16 multi-user streams. - **Client and router reality:** High-end routers such as the $600 Netgear Nighthawk 6E only implemented 4x4, while most modern laptops and mobile devices are strictly 2x2.
---
[12:35](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=755s) The Antenna Trap and Realistic Wi-Fi 7 Expectations
Linus cautions viewers against falling for common retail router marketing gimmicks, specifically the assumption that an imposing spider-like router bristling with external antennas correlates directly to higher spatial stream counts. While spatial streams do have baseline physical antenna requirements—a 2x2 setup requires at least two antennas and a 4x4 requires four—the reverse logic is entirely false. Pointing to the eight-antenna ASUS ROG Rapture GT-AX11000 sitting on his desk, Linus explains that having eight antennas does not mean a router can actually execute the maximum 8x8 MU-MIMO configuration, and the same marketing sleight-of-hand will be pervasive with Wi-Fi 7. As Linus bluntly warns: “More antennae sticking out of a device does not automatically equal better MIMO performance.”
He stresses that consumer hardware pushing the theoretical outer bounds of the Wi-Fi 7 specification will be exceptionally rare and accompanied by astronomical price tags. Despite that, Linus argues that the everyday upgrades delivered by more sensible, conservative Wi-Fi 7 designs remain a massive leap forward. Even a basic budget-tier router supporting Multi-Link Operation (MLO) across just two bands still doubles the simultaneous frequency bands available to a device compared to older single-band links.
Wrapping up the video, Linus tosses to the sponsor, Wicked Cushions, touting their dual-layer cooling gel headphone cushions designed to keep ears from overheating like "steamed broccoli" during gaming sessions. In his closing remarks, he points viewers toward a ShortCircuit episode where he unboxed an Amazon eero Max 7 mesh unit. While expressing frustration over its high price and subscription paywalls, he admits that Wi-Fi 7's raw speed is staggering: “It's super expensive, and some of the features are locked behind a paywall that I'm kind of not that into, but it's fast. It's really fast. Like even on a phone, like more than two and a half gigabit, what?”
- **Antenna correlation myth:** External antenna count is not a 1:1 indicator of MIMO capabilities; an eight-antenna chassis like the ROG Rapture GT-AX11000 does not inherently deliver 8x8 performance. - **Entry-level Wi-Fi 7 value:** Even standard two-band MLO implementations on entry-level hardware represent a doubling of active radio links for end users. - **Real-world throughput:** Hands-on testing of early Wi-Fi 7 hardware (such as the eero Max 7) demonstrated speeds exceeding 2.5 Gbps directly on a smartphone.
## Notable quotes > [12:35](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=755s) More antennae sticking out of a device does not automatically equal better MIMO performance. — Linus
> [10:49](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=649s) Preamble puncturing allows a Wi-Fi 6 or 7 device to recognize that the channel is partially occupied and to utilize all the unoccupied portions of that channel. — Linus
> [11:38](https://www.youtube.com/watch?v=GqCwLjhb4YY&t=698s) The Wi-Fi 7 spec now allows for up to 16 simultaneous clients worth of input and output. That is 16x16 MU-MIMO. But the reality of it is, most devices aren't going to implement that. — Linus
## Mentioned Linus Tech Tips, Linus, Intel, CES 2024, Thunderbolt, Thunderbolt Share, Thunderbolt 4, Thunderbolt 5, Windows, Call of Duty: Modern Warfare, USB-IF, Steam Link, Moonlight, Intel Core Ultra 7 155H, Wi-Fi 7, Wi-Fi 6, Wi-Fi 6E, Netgear, Nighthawk, ASUS ROG Rapture GT-AX11000, Wicked Cushions, ShortCircuit, Amazon, eero Max 7
## Video description Check out Wicked Cushions at Amazon: https://lmg.gg/WickedCushionsAmazon or their website: https://wickedcushions.com/LTT
Intel showed us the goods on probably the single thing I'm most excited about from CES 2024, and it's...Thunderbolt? Seriously, this is so cool. Not only that, but Wi-Fi 7 seems like it will actually be an increase that actually matters to regular people- as well as niche corner-case weridos like me lol
Discuss on the forum: https://linustechtips.com/topic/1552428-this-was-under-nda-until-i-called-in-a-favor-intel-ces-2024/
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MUSIC CREDIT --------------------------------------------------- Intro: Laszlo - Supernova Video Link: https://www.youtube.com/watch?v=PKfxmFU3lWY iTunes Download Link: https://itunes.apple.com/us/album/supernova/id936805712 Artist Link: https://soundcloud.com/laszlomusic
Outro: Approaching Nirvana - Sugar High Video Link: https://www.youtube.com/watch?v=ngsGBSCDwcI Listen on Spotify: http://spoti.fi/UxWkUw Artist Link: http://www.youtube.com/approachingnirvana
Intro animation by MBarek Abdelwassaa https://www.instagram.com/mbarek_abdel/ Monitor And Keyboard by vadimmihalkevich / CC BY 4.0 https://geni.us/PgGWp Mechanical RGB Keyboard by BigBrotherECE / CC BY 4.0 https://geni.us/mj6pHk4 Mouse Gamer free Model By Oscar Creativo / CC BY 4.0 https://geni.us/Ps3XfE
CHAPTERS --------------------------------------------------- 0:00 Intro 1:21 Thunderbolt Share 3:00 Latency 3:45 It's not encoded! 5:00 Why I'm excited 6:00 Wi-Fi 7 is legit. 9:00 "MLO. Is. Sick." 10:43 Preamble Puncturing 11:40 Spatial Streams 12:30 Don't get fooled again! 14:03 outro
[Source](https://www.youtube.com/watch?v=GqCwLjhb4YY)