漫威总裁费奇精简电影与剧集路线

对话漫威总裁 | 漫威宇宙的崛起和转身,下一个爆点在哪里? — 小Lin说

小Lin说

漫威影业因过量流媒体剧集抬高观影门槛而调整战略,未来将剧集压缩至每年一到两部并重新聚焦院线大片。

AI-assisted summary of 对话漫威总裁 | 漫威宇宙的崛起和转身,下一个爆点在哪里? — original source. Check the original for full context.

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## Background 本视频由 Bilibili UP 主“小Lin说”于 2026 年 8 月 4 日发布。视频内容为 UP 主在 BW(Bilibili World)期间对漫威影业总裁兼首席创意官凯文·费奇(Kevin Feige)的深度专访,共同探讨漫威电影宇宙的崛起、当下战略调整以及未来的发展蓝图。

## TL;DR 凯文·费奇回顾了漫威电影宇宙(MCU)从依靠《钢铁侠》彩蛋开启共享宇宙雏形,到打造出全球超 320 亿美元票房奇迹的历程。他坦诚回应了流媒体爆发对传统院线电影带来的冲击与门槛挑战,明确表示漫威正精简剧集产出,重新聚焦核心院线大片。同时,他还分享了漫威通过试映剪辑调整作品、以类型片驱动创作的幕后机制,并展望了《复仇者联盟5:毁灭日》等重磅作品及 X 战警等新角色的引入计划。

## Atmosphere & style 整场采访在轻松愉悦的“奶茶会客厅”氛围中展开,凯文·费奇表现得既亲切幽默又极其坦诚率直。对话中既有回顾巨星调度与试映紧张感时的诙谐风趣,也有直面流媒体膨胀与观众疲劳时的冷静反思,字里行间流露出他作为一名资深影迷对电影和漫威角色的炽热初心与深厚情怀。

## Key takeaways - [00:00](https://www.bilibili.com/video/BV1gKuF6rEqy?t=0s) 漫威影业总裁凯文·费奇(Kevin Feige)为漫威电影宇宙(MCU)的核心架构师,该系列已创造超 320 亿美元的全球票房纪录。 - [00:00](https://www.bilibili.com/video/BV1gKuF6rEqy?t=0s) 《钢铁侠》结尾尼克·弗瑞(Nick Fury)现身的彩蛋,是漫威向观众与影视行业证明“共享宇宙”可行的关键转折点。 - [00:00](https://www.bilibili.com/video/BV1gKuF6rEqy?t=0s) 漫威影片创作坚持独立的“开端、过程与结局”,确保没看过漫画或前作的新观众也能无障碍观看。 - [02:30](https://www.bilibili.com/video/BV1gKuF6rEqy?t=150s) 选角(Casting)是漫威成功的关键魔法,小罗伯特·唐尼与托尼·斯塔克的高度契合是经典范例。 - [02:30](https://www.bilibili.com/video/BV1gKuF6rEqy?t=150s) 漫威在试映阶段主要通过后期剪辑(Editorial)精细微调剧情节奏与清晰度,而非盲目进行大规模重拍。 - [02:30](https://www.bilibili.com/video/BV1gKuF6rEqy?t=150s) 联合执行制片人兼第一副导演克里斯·卡斯塔尔迪(Chris Castaldi)是协调数十位巨星同台排期的幕后核心。 - [05:00](https://www.bilibili.com/video/BV1gKuF6rEqy?t=300s) 流媒体 Disney+ 爆发期产出的过量剧集变成了观众入局的“门槛”,漫威现已精简战略,将重点重新聚焦于院线大片,剧集缩减至每年 1-2 部。 - [05:00](https://www.bilibili.com/video/BV1gKuF6rEqy?t=300s) 在经历后 Endgame 时代的探索后,漫威正重聚焦于核心角色,并通过《复仇者联盟:毁灭日》与《复仇者联盟:秘密战争》开启全新阶段,正式引入 X 战警并迎来老角色回归。 - [08:30](https://www.bilibili.com/video/BV1gKuF6rEqy?t=510s) 漫威的创作以“类型片”为驱动,如将《银河护卫队》定位为太空科幻片、《蚁人》定位为劫盗片,再结合漫画宝库进行适配。 - [08:30](https://www.bilibili.com/video/BV1gKuF6rEqy?t=510s) 试映阶段会邀请 75 至 100 名普通观众观看粗剪版并填写问卷,以帮助制作团队在上映前进一步完善电影细节。 - [10:30](https://www.bilibili.com/video/BV1gKuF6rEqy?t=630s) 漫威角色的核心魅力在于“可感同身受性”(relatability),尽管拥有超能力,他们本质上都是有瑕疵的普通人,且智慧往往比超能力更出彩。 - [10:30](https://www.bilibili.com/video/BV1gKuF6rEqy?t=630s) 漫威秉持华特·迪士尼“赚钱是为了拍更多好电影”的商业理念,并凭借对电影的热爱与 85 年漫威漫画的庞大资产持续构建电影宇宙。

## Detailed walkthrough ### [00:00](https://www.bilibili.com/video/BV1gKuF6rEqy?t=0s) 漫威宇宙的起点与 Nick Fury 的彩蛋启发

节目以“奶茶会客厅”拉开序幕,主持人隆重介绍了重磅嘉宾——漫威影业总裁兼漫威首席创意官、漫威电影宇宙(MCU)的核心架构师,同时也是全球影史上票房最高的制片人凯文·费奇(Kevin Feige)。漫威电影宇宙堪称影史奇迹,不仅创造了超过 320 亿美元的惊人全球票房,更构建出一个能持续产生复利的强大 IP 系统。当被问及在制作《钢铁侠》(Iron Man)之初是否就已经规划好整个宏大的漫威宇宙时,凯文·费奇坦言,有着 85 年历史的漫威漫画始终是他们的终极指南,漫画中所有英雄同处一个共享宇宙的概念早已存在。然而,早期因为不同影视公司各自握有不同角色的版权,导致漫威无法在荧幕上实现这种联动。漫威影业成立之初,手头只有其他制片厂挑剩下的角色版权,因此漫威宇宙的诞生并非源于一个缜密的商业大计划,而是一个希望像漫画那样将角色一块块拼图互相串联的“梦想”。在拍第一部《钢铁侠》时,最核心且唯一的任务就是拍好一部电影,让全世界观众爱上托尼·斯塔克(Tony Stark),“让这部电影成功,然后我们才能以此为基础继续构建”。

让漫威影业真正意识到“共享宇宙可行”的转折点,正是《钢铁侠》的巨大成功以及影片结尾那个开创性的“首创签名式彩蛋”。在彩蛋中,塞缪尔·杰克逊饰演的尼克·弗瑞(Nick Fury)现身对托尼·斯塔克说:“你已经成为了更大宇宙的一部分,只是你自己还不知道而已。”("Mr. Stark, you've become part of a bigger universe, you just don't know it yet.")这句对白既是对斯塔克说的,也是在向全场观众发出的hook(钩子)。观众瞬间领悟到了共享宇宙的暗示并给予了极为热烈的反响。在探讨如何平衡老漫画迷与全新电影观众时,凯文·费奇强调这至关重要,因为绝大多数进电影院的观众其实没看过漫画。漫威的原则是,无论观众之前有没有看过其他漫威电影或漫画,单部电影本身必须具备完整的“开端、过程与结局”,能作为一个独立的故事成立。

- 漫威漫画拥有 85 年的历史,是漫威影业所有创作的灵感源泉与指南。 - 漫威电影宇宙(MCU)累计全球票房超过 320 亿美元,是全球影史上票房最高的电影系列。 - 《钢铁侠1》结尾 Nick Fury 的片尾彩蛋(Tag)成为了漫威电影宇宙建立共享宇宙雏形的标志性节点。

[02:30](https://www.bilibili.com/video/BV1gKuF6rEqy?t=150s) 兼顾新老观众、试映调整与庞大阵容的调度

为了确保新观众能无障碍理解剧情,漫威影业在制作过程中高度依赖“内部测试上映”(Test Screenings)。团队会将早期剪辑版本的电影放映给普通观众看。很多制作团队自以为解释得非常清楚的设定,观众看完后却可能一头雾水。针对这些反馈,制作组会在后期的剪辑阶段进行精细的微调和修饰。凯文·费奇透露,自己在电影制作中最喜欢的环节就是剪辑,因为剪辑具有神奇的魔法,无需大规模重拍,仅凭剪辑手段就能彻底改变故事的节奏与清晰度。而在让观众对英雄角色“产生共鸣”方面,选角则是关键的魔法所在。找到正确的演员与角色相结合就是奇迹的开始,小罗伯特·唐尼(Robert Downey Jr.)饰演钢铁侠就是最完美且最经典的先例。

随着漫威宇宙的扩张,管理数百位知名且档期繁忙的超级巨星成为了几乎不可完成的挑战。凯文·费奇幽默地对比道,在漫画世界里,顶尖画师用一支铅笔就能在同一个画面里画出 20 个甚至 35 个角色;但在现实电影制作中,要安排 30 位电影巨星在同一天出现在同一个片场,排期难度堪称天方夜谭。漫威能够完成这种奇迹,离不开极其优秀的幕后团队,例如联合执行制片人兼第一副导演克里斯·卡斯塔尔迪(Chris Castaldi),凯文·费奇赞誉他为“奇迹创造者”,甚至开玩笑建议克里斯未来应该写一本书,专门讲述如何协调这群巨星的复杂日程。

- 漫威在试映阶段主要通过后期剪辑(Editorial)来提升故事表达的清晰度,极少盲目大规模重拍。 - 第一副导演克里斯·卡斯塔尔迪(Chris Castaldi)是协调数十位巨星同台排期与拍摄的核心幕后推手。 - 选角(Casting)被视为角色能否成功打动观众的最关键因素,小罗伯特·唐尼与托尼·斯塔克的契合是漫威选角成功的首要典范。

[05:00](https://www.bilibili.com/video/BV1gKuF6rEqy?t=300s) 流媒体冲击下的调整与后 Endgame 时代的蓝图

谈到全球不同国家观众的偏好,凯文·费奇表示虽然文化有异,但像洛基(Loki)、神奇博士(Doctor Strange)、托尼·斯塔克、美国队长和索尔等角色在全球范围内都极具人气。他提到自己当天早些时候刚参加了 BW(Bilibili World),在现场看到了大量的洛基、奇异博士、黑寡妇和冬兵的 Cosplay,更有不少粉丝专门跑来告诉他旺达(Wanda)是他们的最爱,这种多样化的英雄偏好正是漫威最吸引人的地方。对于部分观众觉得《复仇者联盟4:终局之战》(Avengers: Endgame)结束后许多核心英雄落幕、宇宙仿佛走向终点的感受,凯文·费奇解释道,《终局之战》是包含 22 部互联电影的“无限传奇”(Infinity Saga)的句号。在此之后,漫威必须进行大胆的实验、扩展与演进,尝试讲述不同类型的剧情。这期间有些尝试成果斐然,但也有部分作品未能与观众产生共鸣。因此,漫威目前正重新聚焦于核心角色,例如即将上映的全新《蜘蛛侠》电影,以及重磅大片《复仇者联盟5:毁灭日》(Avengers: Doomsday)。在《毁灭日》中,观众既能看到史蒂夫·罗杰斯(Steve Rogers)、索尔等老牌角色的回归,也能看到后 Endgame 时代加入的新角色如何共同应对这场巨大危机。

针对 Disney+ 流媒体平台对漫威产生的冲击,凯文·费奇进行了坦诚的反思。流媒体刚推出时,漫威团队作为狂热粉丝感到无比兴奋,在“想做多少就做多少”的鼓励下卷起袖子制作了《旺达幻视》(WandaVision)、《洛基》等一系列剧集。虽然他对绝大多数作品感到自豪,但也承认过量的剧集内容演变成了观众入局的“门槛”(barrier to entry),让人感到不堪重负。因此漫威正在精简战略,未来将重点重新聚焦于单部院线大片,剧集数量压缩至每年一到两部。接下来的《复仇者联盟:毁灭日》和《复仇者联盟:秘密战争》(Avengers: Secret Wars)不仅是对陪伴观众 30 年的部分 X 战警(X-Men)角色的告别与向 MCU 的首次引入,更标志着漫威宇宙全新阶段的起点——它们将以一种更精简、更清晰的方式为宇宙的未来铺路。

- 漫威经历了流媒体内容爆发期后,主动调整战略,减少剧集产出(精简至每年 1-2 部),重新将绝对核心放在院线电影上。 - 《复仇者联盟5:毁灭日》(Doomsday)与《复仇者联盟6:秘密战争》(Secret Wars)将作为漫威宇宙全新阶段的起点,并正式引入 X 战警(X-Men)等新角色。 - 史蒂夫·罗杰斯(Steve Rogers)等老牌角色将在接下来的《复仇者联盟》系列中回归,与 Endgame 之后引入的新英雄产生联动。

[08:30](https://www.bilibili.com/video/BV1gKuF6rEqy?t=510s) 从几个人到几千人:漫威电影的制片流程与测试

介绍漫威电影的具体制作流程时,凯文·费奇表示一切都始于漫威影业核心小团队在房间里的讨论。漫威绝不认为自己只是在拍“超级英雄电影”,而是涵盖了各种各样的类型片(Genres)。比如多年前,团队决定拍一部太空科幻片,于是诞生了《银河护卫队》(Guardians of the Galaxy);想要拍一部幽默的劫盗片(Heist movie),于是制作了《蚁人》(Ant-Man)系列。确定好想拍的电影类型后,团队会从漫威漫画宝库中搜寻相匹配的故事线、名场面或角色,聘请出色的编剧撰写剧本,再邀请像乔·罗素与安东尼·罗素兄弟(Joe and Anthony Russo)这样顶尖的导演将其变为现实。整个制作过程非常神奇——起点只是几个核心成员抱着一堆漫画书讨论,到了中期片场却有成千上万的人在共同协作,而到了后期剪辑阶段,又重新变回小团队在剪辑室里的精雕细琢。

电影拍摄完成后便进入了关键的试映阶段。制作团队会邀请 75 到 100 名普通观众观看未经最后完成的粗剪版本,并填写详细的调查问卷。凯文·费奇承认这个过程令人非常紧张,“你辛苦创作了故事,不知道观众究竟喜欢还是不喜欢”。尽管反馈有时好有时坏,但试映总是能提供极其宝贵的改进信息("plus the movie")。有时漫威只需对电影做出微小调整,有时则需要进行大规模的改动与重组,这一切都是为了确保在首映周末影院灯光暗下的那一刻,呈现给吃着爆米花和饮料的观众的是这部电影最完美的版本。

- 漫威的创作哲学是以“类型片”驱动:如《银河护卫队》定位为太空片,《蚁人》定位为劫盗片。 - 罗素兄弟(Joe and Anthony Russo)将继续执导接下来的两部《复仇者联盟》巨制。 - 试映阶段通常会邀请 75 至 100 名观众观看粗剪版并填写问卷,为后期的故事修整提供直接依据。

[10:30](https://www.bilibili.com/video/BV1gKuF6rEqy?t=630s) 角色共鸣、商业闭环与凯文·费奇的电影初心

谈及漫威宇宙能取得全球性成功的核心原因,凯文·费奇认为一切归根结底在于“角色的可感同身受性”(relatability)。斯坦·李(Stan Lee)和杰克·科比(Jack Kirby)等传奇创作者的伟大之处在于,尽管角色们能吐丝、拿神锤召唤雷电或是拥有超级血清,但他们本质上都是有瑕疵的普通人。正如斯坦·李常说,“漫威代表的就是我们窗外的真实世界”。彼得·帕克(Peter Parker)不仅要拯救世界,还要给梅阿姨送药、按时完成家庭作业,这种现实困境让全球观众产生强烈共鸣。此外,“复仇者联盟”的魅力在于将来自不同背景甚至不同星球、性格各异的人强行聚集在同一个房间里,无论彼此是否喜欢,为了拯救世界他们必须学会妥协与合作,这就是“复仇者集结”(Assembling)的灵魂所在。而这些英雄即使失去超能力也同样非凡——彼得·帕克、布鲁斯·班纳和托尼·斯塔克都是顶尖的科学家或技术天才,他们的智慧甚至比他们的战甲和肌肉更加出彩。

从商业与个人角度来看,凯文·费奇引用华特·迪士尼(Walt Disney)的名言阐释漫威的商业逻辑:“我们拍电影是为了赚钱,但赚钱是为了能拍更多的电影。”赚钱是观众认可与购买门票的标志,更是让这个创作闭环持续运转的资金保障。在谈到复制漫威宇宙的难度时,凯文·费奇认为自己是好莱坞最幸运的人,既能依托漫威 85 年来每月产出 50 到 60 本漫画所积累的“人类历史上最长连载虚构叙事”,又拥有一支始终站在粉丝视角思考的顶尖团队。当被问及自身最宝贵的品质时,他表示全凭对电影和角色的热爱——小时候在影院大银幕前那种烙印进灵魂与性格的震撼与感动,是他 20 年来坚持为新一代观众创造电影奇迹的最大动力。最后在回顾过去时,他坦言若能重来,唯一的改变就是此前太急于将过多角色一股脑搬上荧幕,而如今漫威已经及时收缩并纠正了这一方向。

- 商业哲学理念:正如华特·迪士尼所言,盈利的终极目标是为了获得资金去制作更多优秀的电影。 - 漫威漫画拥有 85 年连载历史,每月产出 50-60 本故事,是人类历史上最庞大且连载时间最长的虚构叙事系统。 - 英雄角色的灵魂在于缺陷与智识:彼得·帕克、布鲁斯·班纳与托尼·斯塔克的顶级头脑与普通人的现实烦恼,是超越超能力的核心魅力。

## Notable quotes > [00:00](https://www.bilibili.com/video/BV1gKuF6rEqy?t=0s) 让这部电影成功,然后我们才能以此为基础继续构建 — 凯文·费奇

> [00:00](https://www.bilibili.com/video/BV1gKuF6rEqy?t=0s) Mr. Stark, you've become part of a bigger universe, you just don't know it yet. — Nick Fury

> [08:30](https://www.bilibili.com/video/BV1gKuF6rEqy?t=510s) plus the movie — 凯文·费奇

> [10:30](https://www.bilibili.com/video/BV1gKuF6rEqy?t=630s) 漫威代表的就是我们窗外的真实世界 — 斯坦·李

> [10:30](https://www.bilibili.com/video/BV1gKuF6rEqy?t=630s) 我们拍电影是为了赚钱,但赚钱是为了能拍更多的电影。 — 华特·迪士尼

## Mentioned 小Lin说, 凯文·费奇, Kevin Feige, 漫威影业, 漫威电影宇宙, MCU, 钢铁侠, Tony Stark, Nick Fury, 塞缪尔·杰克逊, 小罗伯特·唐尼, 克里斯·卡斯塔尔迪, Chris Castaldi, 洛基, 奇异博士, 黑寡妇, 冬兵, 旺达, 史蒂夫·罗杰斯, 索尔, 彼得·帕克, 布鲁斯·班纳, 梅阿姨, 复仇者联盟, 复仇者联盟4:终局之战, 复仇者联盟5:毁灭日, 复仇者联盟:秘密战争, 蜘蛛侠, 旺达幻视, 银河护卫队, 蚁人, 罗素兄弟, X 战警, Disney+, BW, Bilibili World, 斯坦·李, 杰克·科比, 华特·迪士尼

## 弹幕氛围 (Danmaku mood) — 1070 条 观众整体处于震惊、调侃与热烈讨论交织的氛围中。大家纷纷对UP主小Lin能够采访到漫威总裁凯文·费奇(Kevin Feige)感到十分惊喜,直呼“排面拉满”。同时,弹幕中也充斥着对漫威近年来作品质量下滑、DEI/ZZZQ政策以及DC影业的各种吐槽与调侃,整体互动性极强且气氛活跃。

**整体情绪**:😊 正面 45% · 😐 中性 35% · 😞 负面 20%

**热议点** - **惊叹UP主人脉与视频排面** —— “这漫威也是有排面了,都请上小lin了” - **赞赏小Lin流利的英语口语与学历背景** —— “北大本科 哥伦比亚大学硕士 J.P摩根纽约总部投行部交易员 英语是她最不起眼的强项而已。” - **吐槽漫威第四阶段及近年作品质量下滑与DEI影响** —— “第四阶段被好莱坞DEI魔怔给毁了,票房扑街以后有又把凯文费奇请回来了” - **调侃隔壁DC影业及反复重启** —— “DC:记笔记重启” - **讨论复仇者联盟未来规划与老角色/X战警告别** —— “意思是在mcu里把其他电影里的故事画上句号吗,到时候肯定起鸡皮疙瘩” - **讨论选角重要性与蜘蛛侠/钢铁侠等经典角色** —— “飞机大佬一语中的,选角是重中之重”

**代表弹幕** > 这漫威也是有排面了,都请上小lin了

> 凯文·费奇也是出息了,能让小Lin采访!

> 这里坐不下这么多人

> 复联4后无漫威

> 小Lin姐就是我们在小破站的人脉啊哈哈哈

> 凯文是漫威真正的灵魂,复联四之后凯文脱离漫威,影片质量一落千丈。

> DC:记笔记……

> 富人靠科技,穷人靠变异

> 老叉男呜呜呜,要再见了

[Source](https://www.bilibili.com/video/BV1gKuF6rEqy)

中文简报

漫威总裁费奇精简电影与剧集路线 漫威影业因过量流媒体剧集抬高观影门槛而调整战略,未来将剧集压缩至每年一到两部并重新聚焦院线大片。 凯文·费奇回顾了漫威电影宇宙(MCU)从依靠《钢铁侠》彩蛋开启共享宇宙雏形,到打造出全球超 320 亿美元票房奇迹的历程。他坦诚回应了流媒体爆发对传统院线电影带来的冲击与门槛挑战,明确表示漫威正精简剧集产出,重新聚焦核心院线大片。同时,他还分享了漫威通过试映剪辑调整作品、以类型片驱动创作的幕后机制,并展望了《复仇者联盟5:毁灭日》等重磅作品及 X 战警等新角色的引入计划。 漫威影业总裁凯文·费奇(Kevin Feige)为漫威电影宇宙(MCU)的核心架构师,该系列已创造超 320 亿美元的全球票房纪录。 (0:00) 《钢铁侠》结尾尼克·弗瑞(Nick Fury)现身的彩蛋,是漫威向观众与影视行业证明“共享宇宙”可行的关键转折点。 (0:00) 漫威影片创作坚持独立的“开端、过程与结局”,确保没看过漫画或前作的新观众也能无障碍观看。 (0:00) 选角(Casting)是漫威成功的关键魔法,小罗伯特·唐尼与托尼·斯塔克的高度契合是经典范例。 (2:30) 漫威在试映阶段主要通过后期剪辑(Editorial)精细微调剧情节奏与清晰度,而非盲目进行大规模重拍。 (2:30)

Reading summary

漫威影业总裁凯文·费奇(Kevin Feige)回顾了漫威电影宇宙(MCU)累计超320亿美元票房背后的创作与制片逻辑,并反思了后“终局之战”及流媒体扩张导致的内容过载;漫威正通过缩减剧集产出、重构院线大片与聚焦核心角色来实现战略转向。 共享宇宙的起点与单片独立性 (0:00) 漫威电影宇宙的建立并非源于缜密的商业大计划,而是在漫威影业早期仅持有被挑选剩下的角色版权背景下,依托85年漫威漫画体系所做的拼图式探索。《钢铁侠》结尾尼克·弗瑞(Nick Fury)现身所引出的片尾彩蛋,成为漫威建立共享宇宙雏形的关键转折点。 针对漫画老粉与大众观众的平衡,费奇强调绝大多数进影院的观众并未读过漫画。漫威确立的基本创作原则是:无论观众是否看过其他漫威影视作品或原著,单部电影本身必须具备完整清晰的开端、过程与结局,作为一个独立的故事成立。 类型片驱动与剪辑试映闭环 (8:30) 漫威并不将自身创作框定为单一的“超级英雄电影”,而是涵盖多元类型片。例如将《银河护卫队》定位为太空科幻片,《蚁人》定位为幽默劫盗片。选定类型后,核心小团队从漫画库中提取元素并交由编剧与导演落地,历经成千上万人的片场拍摄,最终再重回剪辑室精雕细琢。 电影拍摄完成后,制作团队会邀请75至100名普通观众观看粗剪版本并填写调查问卷。费奇指出,漫威高度依赖后期剪辑(Editorial)来调整叙事节奏与交代设定的清晰度,极少进行盲目的大规模重拍,以此确保公映版本达到最佳状态。 角色瑕疵共鸣与再投资商业逻辑 (10:30) 漫威能跨越文化在全球引发共鸣的核心在于“角色的可感同身受性”。费奇继承斯坦·李与杰克·科比的理念,强调英雄在超能力之外本质上都是有瑕疵的普通人——彼得·帕克需要兼顾家庭作业与现实生活,且帕克、班纳与斯塔克等人均具备超越战甲的顶级智识与科学头脑。复仇者联盟的吸引力正在于性格各异的人在冲突中为了更大目标被迫妥协与合作。 在商业模式上,费奇引用华特·迪士尼的名言,强调盈利的终极目的是为持续制作更多优秀电影提供资金保障,使85年连载漫画积累的庞大叙事资产能够在银幕上持续运转。 流媒体内容过载反思与院线战略重构 (5:00) 在《复仇者联盟4:终局之战》为包含22部电影的“无限传奇”画上句号后,漫威开展了广泛的题材试验,但部分内容未与观众产生共鸣。针对Disney+流媒体上线初期制作的大量剧集,费奇承认过量内容已演变成观众入局的“门槛”,让人感到不堪重负。 漫威已主动调整策略,将剧集产出精简至每年一到两部,把核心资源重新聚焦于单部院线大片。未来漫威将围绕新一部《蜘蛛侠》以及罗素兄弟执导的《复仇者联盟5:毁灭日》与《复仇者联盟6:秘密战争》展开,史蒂夫·罗杰斯、索尔等老牌角色将回归并与新英雄联手应对危机,同时正式将X战警(X-Men)引入MCU,开启更清晰的新阶段。 凯文·费奇坦言,若能重来,唯一的改变是此前不会急于将过多角色一次性推上荧幕;目前漫威正通过收缩剧集数量、聚焦核心角色与重振院线大片,修正过度扩张带来的问题并重新建立观众共鸣。

Source quotes

[0:00] 凯文·费奇: 让这部电影成功,然后我们才能以此为基础继续构建 [0:00] Nick Fury: Mr. Stark, you've become part of a bigger universe, you just don't know it yet. [8:30] 凯文·费奇: plus the movie [10:30] 斯坦·李: 漫威代表的就是我们窗外的真实世界 [10:30] 华特·迪士尼: 我们拍电影是为了赚钱,但赚钱是为了能拍更多的电影。

Original transcript

[0:00] 哈喽 欢迎来到我们今天的奶茶会客厅今天这个会客厅有点厉害因为我们请到了漫威影业的总裁兼漫威首席创意官同时也是漫威宇宙的核心架构师而且还是全球影史上票房最高的制片人Kevin FeigeWelcome Welcome Kevin我们知道漫威电影宇宙MCU绝对可以说是影史上的一个奇迹它呢不光是全球票房最高的电影系列有320多亿美元而且还是一个可以持续产生复利的IP系统电影周边角色全都在一个宇宙里就是我们常说的漫娱宇宙但随着它这个宇宙不断的规模扩大它也在承担着自身的压力和挑战再加上流媒体平台的冲击观众喜好的变化它又该怎么办呢所以今天我们就会跟Kevin一起来讨论一下这个系统是怎么样一步一步被构建起来在现在这个市场环境观众喜好视频制作不断革新的时代他又该如何自我进行我认为什么特别的在《 Marvel Universe》是它好像是一个建筑的地方每个英雄有自己的电影然后这些人一起进入一个室室所以我只是问在最初当我们制作《《 Iron Man》你已经有了想要建立整个室室还是是这样的后e the plan to build the whole universe or like it's kind of like later on it build up step by step? You know, the comics, which now have been around for 85 years, has always been our guide at Marvel Studios. Everything we do comes from the comics. And that interconnectivity and the idea that they all inhabit one shared universe had been in the comics for the entire time. But we'd never been able to do it in the movies because at the time, different studios had the rights to different characters. So when we started Marvel Studios and we had the rights to all of the other characters that that other studios didn't have It didn't start as a plan But it started as a dream to be able to start building those blocks as you say and interconnecting them the way we do in the comics But when we did Iron Man 1 we knew the most important job was making a movie that made the world fall in love with Tony Stark I am Iron Man And making that work and then maybe we could build on to it Okay, that was the mingle at the beginning Absolutely Ah, at which point did you realize, oh, that works, the universe thing works? You know, it was the success of Iron Man that did it, and also we did add a little tag, our first signature tag at the end of the movies, where a character named Nick Fury comes out and tells Tony Stark, but he's also talking to the audience, saying, you're part of a bigger universe, you just don't know it yet. Mr. Stark, you've become part of a bigger universe, you just don't know it ynto the audience saying you're part of a bigger universe you just don't know it yet mr stark you become part of a bigger universe you just don't know it yet who the hell i am and the audience really responded to that and the audience understood that that was hinting at a shared universe oh you have the the hint and the hook like exactly i see just follow up on that i think what makes mcu interesting is that the great consideration for the existing audience and the new audience. So the new audience need to understand the story, what existence wants, they get some extra rewards. How did you manage to make that happen? That was very important because we knew that most people who'd be going to see the movies hadn't read the comics. A lot would, but we needed a lot more people to come and see the movies. So they needed to work on their own. And still to this day, we try to make a movie that works whether you've seen the other movies or read the comics or not. Sometimes that's easier than other times. Avengers movies have a lot of characters, and then Avengers Endgame was the culmination of many, many movies. But even that, having a beginning, middle, end of a story in a self-contained movie is what we hope is most important to mainstream audiences. I see. Did you have a kind of like a process internally to make sure that the new audience can understand the movie? We do a lot of test screenings. We show early versions of the movies to people. There's sometimes things that we think are very clear and everybody will understand, and we show it to an audience, and they don't know what's going on. And then we will tweak it and change it and refine it so that it's clear to as many people as possible. Do you have to reshoot something? Sometimes, mainly it's just editorial. My favorite part of movie making is editing, and what you can do and how you can change the story and the clarity of the story in editing. Then how do you know that the audience will click to some heroes or not? I mean, a lot of that is casting. And we have a great casting director and we've worked with many, many great actors. That's the magic. When you find the right actor and the right character and combine them. And of course, in Iron Man, Robert Downey was the best and first example of that. You have to manage hundreds of actors and actresses. Some of them are very, very famous and busy. How is that process like like a pressure for you? It is it is nearly impossible. You know in the comic books the incredibly talented artists Just with their pencil can draw 20 characters in a scene 35 characters on a page when we have to do that we have to schedule as you were saying 30 movie stars to be in a set on one day It's very very difficult [5:00] But thankfully at Marvel, we have the greatest team around. There's our co-executive producer and first assistant director, Chris Castaldi, who is a miracle worker at that. I think he should write a book someday about how difficult it is to manage all of those schedules. I see. So you're in great hands with all these teams. Wonderful hands. Exactly right. I see. Do you feel like across the globe, people from different countries like different characters? Yes, I do. But I also think having just been at Bilibili World earlier today, you do see a number of characters that rise up. Loki is very popular everywhere. Doctor Strange is very popular. Of course, Tony Stark in Captain America and Thor. I saw a lot of Black Widows and Winter Soldiers today. And I would say four or five people came up to me talking about Wanda being their favorite. So it really is the greatest thing about Marvel is there's so many characters that lots of different ones can be people's favorite. When you talk about individual stories, if we look back to the end game, I think some audience may feel that the universe has come to an end and their favorite heroes are like you killed most of them. What was the thinking behind that? Well with Endgame it really was bringing what we call the Infinity Saga to a conclusion 22 films 22 interconnected films more than we ever dreamed we be able to do And our focus really was on landing that storyline and completing that storyline with Endgame And after that, we had more stories to tell and more characters that we wanted to showcase, but we had to experiment and we had to expand and we had to evolve what kind of stories we were telling. And that led us to some good things and to some very things we're very proud of. It led us to things that necessarily did not connect with audiences. So as we've been over the last few years really focusing on the primary characters and we have a new Spider-Man movie coming out soon. That's really what the story of Avengers Doomsday is about, is meeting some of the old characters, Steve Rogers returning, for instance, and Thor, but also interlacing some of those new characters that we've met since Endgame and seeing how they respond to these very big events of Doomsday. I know when Disney Plus launched, Marvel Studios started to produce a large amount of like serious content. What do you think was the impact of streaming had on Marvel? Well, I think at first it was very exciting because all of us at Marvel, myself included, are just big fans who dream, as I was saying before, of bringing so many characters to the screen. And in that time people said do as much as you want make as much as you want We said great We rolled up our sleeves and we made WandaVision and Loki and show after show And I proud of almost all of them but it became a lot It felt like a barrier to entry for audiences And that was never the case, which is why, as I said, now we've streamlined, we're focusing on just one or two shows, but primarily on the feature films. What do you think would be the goal for the maybe next few years for MCU? Is it like focusing more on those major events, films? Films, for sure, absolutely. with Spider-Man, Doomsday, and Avengers Secret Wars coming up, we are going to be completing this big saga that we're nearing the end of. And whereas Endgame really wasn't ending, and then we were searching for a new beginning, Avengers Doomsday and Avengers Secret Wars is a beginning. The whole idea of those movies, as the audiences will see, is that we're seeding the future of the universe and where that universe moves on in a way that is streamlined, slightly simpler and brings in new characters like the X-Men. You just mentioned we know that the Doomsday and the Secret Wars are coming up. What are the roles for these two movies for the whole universe? Well I think that's what it is. It really is, it acts both as a farewell to certain characters like some of the X-Men characters that have been around for 30 years and this is the first time It a farewell Yeah farewell for them and also the first time we get to use them in MCU movies which is very exciting for us But it also does very much set the stage for the future of the universe in a very impactful way You produce so many movies. Could you maybe give us a picture of how the production process works like? Well, you know, it starts in a room with a small group of us at Marvel Studios who've been around together for many, many years, talking about what kind of movie do we want to make. I really don't believe that we just make superhero movies. We make all types of genres. As much as we love comics at Marvel Studios, we love movies, and we love making lots of different types of movies. So we decide, for instance, many years ago, we decided we wanted to make a space film, and that's what became Guardians of the Galaxy. We decided we wanted to do a fun heist movie, and that's what the Ant-Man movies were. So that's really how it starts. What kind of movie do we want to make? And then what of the amazing Marvel comics could we pull from to tell that story? And then you kind of write a script. Then we hire great writers. We pull moments from comics that we love, sometimes storylines, sometimes just moments and characters, and work with writers to put it into a script and then work with amazing filmmakers like Joan Anthony Russo, [10:00] We're doing the next two Avengers movies for us to really bring it to life. And that's what else is fun, is it starts with a small group of us with a stack of comics. And then at a certain point, we're on a movie set and there are thousands and thousands of people working on that. And then we get back to a small group in the cutting room. Where does the audience, you said the test view, come in place? That's in post-production. After we've shot the movie, we'll cut an early version of it together. and we'll bring in 75, 100 people and show them a rough version of the movie and then ask them what they think and get their thoughts. Do you have like a questionnaire? Oh, yes. Are you a yes? It's very nerve-wracking because you work very hard on the story. And do you like it? Do you not like it? And sometimes it's good and sometimes it's bad, but you always get wonderful information that helps you plus the movie. Did it ever happen that you have to revamp the, not the whole thing, but a majority of stuff? Sometimes, sometimes. Sometimes we have to change just a little. Sometimes we change a lot. It varies, but it all is with trying our best when the lights dim on opening weekend that the audience in the theater sees the best version possible. Take some popcorn and drinks. If we look back to the whole architecture of the MCU what do you think are the key reasons MCU worked so well I mean to me it always comes down to the characters It comes down to the relatability of the characters Stan Lee and Jack Kirby and all the great comic writers and artists that created these characters, the genius was that even though they shot webs, even though they had hammers and could call down lightning, they were super soldiers, they were flawed people. They were normal people who had flaws and issues. just like we all do. And Stan used to always say that Marvel represents the world outside our window. It is the real world and they have real consequences and real problems. And Peter Parker has to deliver medicine to his aunt and still do his homework. And that is what works. That is what really, really makes the characters relatable to audiences around the world. And then the other thing we love about the Avengers is it really is about people from different Sometimes different planets, different types of people being thrust together in a room and whether they like each other or not, because they don't always, they have to get along and do what's best. They have to get along and help save the world, which is what Avengers, what assembling is all about. I think that is why the characters resonate with so many people for so many years. I not going to ask which one is your favorite Thank you Do you think there is something like spirit in common of those characters of those heroes you like the most like the spirit that you like the most Well, I will tell you the fact that so many of them would be extraordinary people even without superpowers. Peter Parker is a brilliant scientist and a straight-A student. Bruce Banner is a brilliant scientist. Tony Stark is a brilliant technologist. They all have talents with their brains, with their intelligence that is almost as impressive as their suits and their muscles and their webs. And that's what I strive for. I'm going to ask from a business perspective. Do you have a KPI for each movie, like maybe profit or something? We always say, and I think Walt Disney used to say, we make movies, yes, to make money. But we make movies so they can make money so that we can make more movies. We want the movies to be successful because A, that's the sign that the audience has responded to it and people are buying tickets. But also when they are successful, we get to make more. And that is always the goal. That's kind of the loop you're trying to make. So if there is somebody to replicate the whole universe what would you think the hardest part would be Is it the IP or the long story narrative I think it both I mean I think I'm the luckiest person in the history of Hollywood because, number one, I get access to the great, great storylines and characters from Marvel. 85 years of stories, 50, 60 stories a month for 85 years, Marvel has been telling. It's the longest ongoing fictional narrative in the history of humanity. And the other way I'm lucky is we have an amazing team, as I was saying at Marvel Studios, and people who just understand and think from a fan perspective first to make the best movies possible. I see. You said the team and the story itself, but what about you? Like, what do you think is your quality or trade that make you successful, make you a successful architect of the universe? I don't know other than to say I love these characters and I love movies and I've loved movies my entire life and the feelings I had in a theater looking up at a big screen that stayed with me that got into my soul that got into my personality I want to try to do that to audiences today and that's what I've been trying to do for 20 years is to make movies that feel to new audiences the way the movies that I loved as a kid felt to me [15:00] It's kind of like the passion and also how you feel the way that the audience will feel for the movie. Yes. Okay. If you look back for the history of MCU, if there's one thing you could do differently, what would it be? I don't know. You know, not much. I do think, as you brought up earlier, I think the amount we got, I got too excited to bring many, many, many characters to the screen. And again, we've corrected that and we've pulled back on that. But other than that, I'm very, very proud of everything we've done.