Helsing Scales AI Strike Drones to 3,000 a Month, Builds Fighter Jet
David Senra
Because drones and AI make tanks and crewed fighter jets unsurvivable on modern battlefields, democracies can only deter aggression by mass-manufacturing autonomous weapons.
Warfare in Ukraine has demonstrated that traditional armor and artillery are increasingly obsolete against drone networks, pushing military strategy toward 'autonomous mass'—large swarms of AI-guided machines capable of operating without GPS in heavily jammed environments. (0:00)
Helsing developed Centaur, a reinforcement-learning AI pilot trained at 25,000x real-time speed that took full control of a Saab Gripen in live combat scenarios over the Baltic Sea, prompting the company to acquire a Bavarian aircraft manufacturer to build its own autonomous jet, the CA1 Europa. (25:35)
To meet the demands of a war of materiel, Helsing redesigned its HX-2 strike drone (100 km range, 2–4 kg payload) to scale from dozens of units per month to a baseline of 1,000 and a surge capacity of 3,000, backed by a €1 billion German framework contract. (42:10)
Despite European defense tech being treated as an ESG pariah upon Helsing's founding in March 2021, Spotify founder Daniel Ek committed €100 million through Prima Materia after co-founder Torsten Reil offhandedly mentioned the figure, anchoring the founders' pact to never sell the company. (11:59)
Detailed notes
## Background
Published on YouTube by David Senra on August 26, 2026, this episode features an in-depth conversation with Torsten Reil, co-founder of European defense technology unicorn Helsing and former founder of NaturalMotion. According to the show notes, Reil discusses the fundamental shift in modern warfare toward AI-controlled autonomous mass, Helsing's work building AI fighter pilots and strike drones to protect democracies, and his operational principles around talent density, rapid scaling, and building enduring companies.
## TL;DR
Torsten Reil explains why the war in Ukraine signals the end of the tank era, arguing that future conflicts will be decided by low-cost, mass-manufactured autonomous drones and AI systems operating in heavily jammed environments. He details Helsing's origins, securing backing from Daniel Ek to build sovereign European defense tech, winning the German Eurofighter electronic warfare program, and developing Centaur—an AI pilot capable of outperforming human fighter pilots in combat. Reil also outlines Helsing's industrial strategy around mass-produced HX-2 strike drones and distributed 'resilience factories,' while detailing his rigorous management philosophy centered on extreme talent density, quarterly performance calibration, and an uncompromising bias for building over public commentary.
## Atmosphere & style
The interview has an urgent, sober, and intensely focused tone, blending David Senra's energetic historical framing with Reil's calm, analytical founder conviction. The dialogue carries a palpable weight, particularly when discussing real-world deployments in Ukraine and the grim operational reality that sending biological human bodies onto drone-saturated battlefields will soon become both tactically obsolete and morally indefensible. It feels less like standard tech podcast banter and more like a high-stakes briefing from an operator executing a civilizational mission to safeguard democratic deterrence.
## Bulletin
- [00:00](https://www.youtube.com/watch?v=OduvOCrVpgo&t=0s) Warfare in Ukraine has demonstrated that traditional armor and artillery are increasingly obsolete against drone networks, pushing military strategy toward 'autonomous mass'—large swarms of AI-guided machines capable of operating without GPS in heavily jammed environments.
- [25:35](https://www.youtube.com/watch?v=OduvOCrVpgo&t=1535s) Helsing developed Centaur, a reinforcement-learning AI pilot trained at 25,000x real-time speed that took full control of a Saab Gripen in live combat scenarios over the Baltic Sea, prompting the company to acquire a Bavarian aircraft manufacturer to build its own autonomous jet, the CA1 Europa.
- [42:10](https://www.youtube.com/watch?v=OduvOCrVpgo&t=2530s) To meet the demands of a war of materiel, Helsing redesigned its HX-2 strike drone (100 km range, 2–4 kg payload) to scale from dozens of units per month to a baseline of 1,000 and a surge capacity of 3,000, backed by a €1 billion German framework contract.
- [11:59](https://www.youtube.com/watch?v=OduvOCrVpgo&t=719s) Despite European defense tech being treated as an ESG pariah upon Helsing's founding in March 2021, Spotify founder Daniel Ek committed €100 million through Prima Materia after co-founder Torsten Reil offhandedly mentioned the figure, anchoring the founders' pact to never sell the company.
## Key takeaways
- [00:00](https://www.youtube.com/watch?v=OduvOCrVpgo&t=0s) The era of the tank is ending because paired reconnaissance (ISR) and strike drones can locate and destroy heavy armor and artillery up to 50 kilometers behind the front line within minutes.
- [01:44](https://www.youtube.com/watch?v=OduvOCrVpgo&t=104s) A stockpile of 100,000 AI-controlled strike drones stationed along a border can deter a conventional land invasion by making it possible to wipe out thousands of invading tanks within hours.
- [04:08](https://www.youtube.com/watch?v=OduvOCrVpgo&t=248s) Because NATO countries cannot scale the thousands of skilled human drone operators used in Ukraine, future warfare will be a battle of machines versus machines driven by autonomous mass with humans overseeing on the loop.
- [04:08](https://www.youtube.com/watch?v=OduvOCrVpgo&t=248s) Battlefield electronic jamming is being overcome by physical fiber-optic cables on short-range FPV drones and visual AI terrain navigation on long-range strike drones that operate without GPS.
- [09:27](https://www.youtube.com/watch?v=OduvOCrVpgo&t=567s) When Helsing launched in March 2021, European institutional VCs boycotted defense tech under blanket ESG policies that grouped national defense with tobacco, gambling, and pornography.
- [13:43](https://www.youtube.com/watch?v=OduvOCrVpgo&t=823s) Helsing's co-founders made an explicit pact to never sell the company, arguing that Europe's greatest technological bottleneck is a lack of founder ambition and a tendency to sell early and retire.
- [20:56](https://www.youtube.com/watch?v=OduvOCrVpgo&t=1256s) By applying deep learning to interpret shapeshifting, software-defined enemy radars, Helsing beat legacy defense consortia to win the German Eurofighter electronic warfare upgrade program of record.
- [25:35](https://www.youtube.com/watch?v=OduvOCrVpgo&t=1535s) Helsing's Centaur AI fighter pilot was trained via reinforcement learning at 20,000 to 25,000 times real-time speed, regularly defeating experienced human pilots in beyond-visual-range combat simulations and flying a real Saab Gripen over the Baltic Sea.
- [33:19](https://www.youtube.com/watch?v=OduvOCrVpgo&t=1999s) To bypass slow legacy aerospace primes, Helsing acquired an aircraft manufacturer outside Munich to vertically integrate and build its own autonomous fighter jet, the CA1 Europa, designed to launch from improvised highways rather than vulnerable airbases.
- [35:36](https://www.youtube.com/watch?v=OduvOCrVpgo&t=2136s) Sending human pilots and soldiers into combat against superhuman AI is becoming fundamentally immoral because biological reaction speeds cannot compete with algorithmic lethality.
- [42:10](https://www.youtube.com/watch?v=OduvOCrVpgo&t=2530s) Future conflicts will be decided by mass manufacturing, requiring simpler hardware whose wider tolerances and cheaper sensors are compensated for by advanced AI software.
- [45:11](https://www.youtube.com/watch?v=OduvOCrVpgo&t=2711s) To avoid centralized production bottlenecks vulnerable to missile strikes, Helsing deploys distributed 'resilience factories' across allied nations to manufacture systems domestically.
- [52:46](https://www.youtube.com/watch?v=OduvOCrVpgo&t=3166s) Maintaining high talent density requires both relentless inbound recruiting—preventing managers from keeping underperformers out of fear of slow backfills—and quarterly executive calibration reviews to hold managers accountable for their ratings.
- [01:01:02](https://www.youtube.com/watch?v=OduvOCrVpgo&t=3662s) When interviewing senior leaders, Reil looks for 'effortlessness'—deep domain mastery, curiosity, and high agency without trying to impress—which he claims can be evaluated within 10 minutes.
- [01:05:27](https://www.youtube.com/watch?v=OduvOCrVpgo&t=3927s) Corporate culture flows directly from talent density, exemplified by Helsing's employee-driven values of 'whatever it takes' and 'the truth is in the field,' reflecting the gravity of real-world deployments in Ukraine.
- [01:10:50](https://www.youtube.com/watch?v=OduvOCrVpgo&t=4250s) Reil's career—from simulating biological neural networks at Oxford to building physics engines for Hollywood and Grand Theft Auto at NaturalMotion—demonstrates how video game and simulation outsiders can disrupt rigid industries using first principles.
- [01:20:54](https://www.youtube.com/watch?v=OduvOCrVpgo&t=4854s) Public commentary on social media platforms like X and LinkedIn contributes zero societal value; founders possess rare leverage and should focus entirely on building tangible solutions.
## Detailed walkthrough
### [00:02](https://www.youtube.com/watch?v=OduvOCrVpgo&t=2s) The End of the Tank Era and Drone Warfare in Ukraine
Picking up on a conversation they were having just before hitting record, David Senra asks Torsten Reil for his assessment of the future of tanks and battleships. Reil argues that a massive shift is already visible in Ukraine, where both tanks and artillery systems are barely being used anymore. Getting inside a tank today means facing a drastically shortened survival rate. Reil notes that a Russian soldier at the front reportedly survives for only about 20 to 30 minutes—a figure that, while open to debate, is roughly in the right ballpark—and climbing into a tank makes those odds even worse because it immediately turns you into a high-priority target.
Because drones can easily locate and rapidly destroy targets at both short and long ranges, Reil believes "the era of tanks is probably over." The same applies to artillery systems: even when they attempt to hide 40 to 50 kilometers behind the front line to shoot, drones can still hunt them down and attack them. These lessons have become increasingly apparent in Ukraine over the past 18 months, and the broader defense world is finally starting to grasp them.
When Senra asks what is killing Russian soldiers so quickly, Reil confirms it is entirely drones. The lethality comes from a two-step combination: first spotting soldiers with ISR (intelligence, surveillance, and reconnaissance) drones, and then striking them with either FPV (first-person view) drones or larger strike drones.
- **FPV drones:** Smaller quadcopters that are usually controlled manually by an operator, much like a remote-controlled plane.
- **Strike drones:** Larger systems designed to travel over much longer distances, such as Helsing's own HX-2 drone, which are quite often controlled by AI.
[01:44](https://www.youtube.com/watch?v=OduvOCrVpgo&t=104s) Deterrence by Autonomous Mass: 100,000 Drones
Senra brings up an intriguing tweet Reil posted about a year ago—using it to playfully callback to a dinner the two had a few years earlier where they got into such a fierce argument that Senra walked away thinking they hated each other, before eventually becoming friends. In that post, Reil claimed that 100,000 of Helsing's drones could prevent a land war in Europe. Reil admits the statement got him into "a bit of trouble" at the time for being deemed too provocative, yet he stands by the math completely. Having a massive stockpile of strike drones stationed along a border provides immense deterrence: if an invading force shows up with 3,000 tanks, 100,000 strike drones capable of navigating without GPS and specifically targeting armor would wipe out those 3,000 tanks in a matter of hours.
Pressed on how he himself would invade a country defended by 100,000 such drones, Reil says using traditional armored vehicles would be virtually impossible because they become instant targets. Instead, an attacker would have to abandon heavy vehicles in favor of smaller autonomous systems. This shift toward autonomy is where all of warfare is heading: starting with drones today, expanding into autonomous fighter jets, and moving into land systems and ground robots.
Currently, drone warfare in Ukraine relies heavily on thousands of highly skilled human operators flying drones via remote control. However, Reil points out that this model simply will not scale for the West and NATO, which cannot pragmatically train tens of thousands of manual drone pilots. To achieve true scale, drones must be AI-controlled and autonomous, operating with a human "on or in the loop" surveying them rather than manually steering them. Reil considers this a "reasonably solved" technical problem: the immediate focus thus far has been perfecting terminal guidance (the final 2 kilometers to the target) and building the coordination software, and the industry is now transitioning toward near-full autonomy with human oversight.
[04:08](https://www.youtube.com/watch?v=OduvOCrVpgo&t=248s) Machines vs. Machines and Overcoming Battlefield Jamming
Senra returns to their memorable dinner a few years back at Daniel Ek's house. During that meal, they had discussed the book *Freedom's Forge*—which Senra has read twice—detailing how the United States tilted the balance of World War II by converting its commercial industrial base into a war-material machine that simply out-produced the opposition. At that dinner, Reil had argued that future battlefields would become completely uninhabitable for humans, turning warfare into a pure contest of industrial output.
Reil confirms this is rapidly becoming a "battle of materiel" and "machines versus machines," driven by what Helsing calls "autonomous mass"—large numbers of drones flying in a coordinated way. In Ukraine, it is already nearly impossible for a human to enter the battlefield, whether on foot or in a vehicle, and survive for long. As drones transition from remote-controlled to fully autonomous, human survival rates will plummet even further, especially because modern drones are increasingly immune to electronic warfare and jamming.
```mermaid
flowchart TD
accTitle: Overcoming Battlefield Jamming
accDescr: How FPV and long-range strike drones bypass video link jamming and GPS jamming on the front line.
subgraph Jamming["Frontline Electronic Warfare"]
J1["Video Signal Jamming<br/>(Blocks remote control)"]
J2["GPS Jamming<br/>(Blinds standard receivers)"]
end
subgraph Solutions["Countermeasures by Drone Type"]
S1["FPV Drones:<br/>Physical fiber-optic / fiberglass cables"]
S2["Large Strike Drones:<br/>Onboard AI & autonomous flight"]
S3["Visual AI Navigation:<br/>Terrain recognition (day, night, snow, shell craters)"]
end
J1 -->|"Bypassed via"| S1
J1 -->|"Bypassed via"| S2
J2 -->|"Bypassed via"| S3
```
When Senra asks how drones bypass jamming, Reil breaks the problem down into two distinct hurdles:
1. **Video link jamming:** Remote-controlling a drone from afar requires a live video feed back to the operator, which electronic jamming severs. To get around this, smaller FPV drones are now physically tethered to their operators via thin fiber-optic (fiberglass) cables, while larger drones fly autonomously so they do not need a continuous video link.
2. **GPS jamming:** Because practically the entire front line is GPS-jammed, standard satellite receivers are useless. Drones must navigate visually, much like a human pilot looking out the cockpit window to recognize landmarks. AI algorithms now handle this GPS-free navigation with high robustness—operating reliably in daylight, at night, in the snow, and even over terrain that has been heavily deformed by artillery shell impacts.
Because these systems are only getting deadlier, Reil argues that society is approaching a point where "it's going to be unethical to send humans on a battlefield where you know they're not going to survive." Yet because nations still must defend and retake territory, ground robots will inevitably have to take the place of human soldiers.
[07:08](https://www.youtube.com/watch?v=OduvOCrVpgo&t=428s) Exhaustion After NaturalMotion and Deciding to Build Again
Transitioning to how Helsing is run, Senra asks why Reil decided to found the company in the first place. Before defense, Reil came from the gaming world, having built and sold his previous company, NaturalMotion (acquired by Zynga), for half a billion dollars, after which he spent time angel investing.
Reil reveals that when he left NaturalMotion and Zynga, he had no intention of ever starting another company. Having run his previous venture for 15 years, he was completely exhausted and "very low on... my fuel tank." Physically and mentally, it only took about three months for his energy to bounce back, but it took another two to three years before he genuinely felt the urge to build something again. Even then, Reil emphasizes that he never would have taken the leap had he not met his two co-founders, Gundbert Scherf and Niklas Köhler—noting that while being a solo founder is already lonely in any industry, the sheer complexity of the defense sector makes strong co-founders indispensable.
[08:09](https://www.youtube.com/watch?v=OduvOCrVpgo&t=489s) The Berlin Cafe and Immediate Founder Conviction
Torsten explains that defense is an inherently multidisciplinary and grueling domain. Building a modern defense company requires simultaneously navigating cutting-edge technology, sovereign politics, export compliance, and complex regulatory frameworks, making it nearly impossible for a solo founder to pull off alone. Long before teaming up, Torsten and his two future co-founders had each reached the independent conclusion that Europe desperately needed a new, software-first defense technology company.
The convergence happened quickly. Torsten had initially angel-invested in Niklas Köhler’s Munich-based company, which was applying artificial intelligence to problems for European legacy defense primes. Eager to understand the defense ecosystem better, Torsten followed a recommendation to connect with Gundbert Scherf, who was then leading McKinsey’s aerospace and defense practice. The two arranged to meet at a cafe in Berlin. Within thirty minutes of conversation, they hit it off so strongly that they agreed they should start a company together. They brought the proposal to Niklas, who felt the exact same urgency. Within days, the trio committed to launching Helsing. That early, instinctive conviction established the operating tempo of the company, where strategic bets and territorial expansions are still decided fast without second-guessing.
```mermaid
flowchart TD
accTitle: Helsing Founding Path
accDescr: Diagram tracing the convergence of Helsing's co-founders and initial capitalization.
subgraph Founders ["Founder Convergence (Late 2020 / Early 2021)"]
T["Torsten Reil<br/>(AI & Simulation Founder)"]
N["Niklas Köhler<br/>(Munich Defense AI Startup)"]
G["Gundbert Scherf<br/>(McKinsey Aerospace & Defense)"]
end
Founders --> M["Berlin Cafe Meeting<br/>30-minute alignment"]
M --> H["Helsing Founded (March 2021)"]
subgraph Capital ["Early Capitalization"]
H --> S["Seed Round: €8M<br/>(Angels & Family Offices)"]
S --> E["Daniel Ek / Prima Materia<br/>€100M Commitment"]
end
```
[09:27](https://www.youtube.com/watch?v=OduvOCrVpgo&t=567s) Launching in 2021: The Pariah Status of Defense Tech and European Dependence
When Helsing was officially incorporated in March 2021, starting a European defense tech company was deeply counter-cultural and socially unpopular. Torsten notes that within their personal and social circles, founding a defense business invited skepticism and disapproval. The financial system was outright hostile: institutional banks routinely grouped national defense alongside pornography, gambling, and tobacco under blanket ESG (Environmental, Social, and Governance) exclusion policies. As a consequence, people associated with the company faced acute banking friction, with some close affiliates getting debanked or rejected for basic personal credit lines simply for being affiliated with defense. Torsten acknowledges the visceral gut reaction people have against "weapons," but points out that the logic collapses the moment one thinks through what is required to protect an open, democratic society.
The impetus behind taking that reputational hit was the looming geopolitical reality after Russia's 2014 annexation of Crimea. For years, European political and civil society preferred to believe Crimea was an isolated incident rather than the start of a broader imperial campaign. Torsten and his co-founders realized that if conflict returned to the continent, Europe would find itself almost completely dependent on foreign allies for its security. While the United States had pioneered modern, forward-leaning defense tech through venture-backed companies like Palantir and Anduril—championing artificial intelligence, cheaper and abundant hardware, and scalable mass manufacturing—Europe had no equivalent. Because traditional European venture capital funds refused to touch defense in 2021, Helsing did not even bother pitching mainstream VCs, instead funding the initial launch through high-conviction individuals and family offices.
- **Founding Date:** March 2021, nearly a full year before the full-scale Russian invasion of Ukraine.
- **Banking Obstacles:** European banks categorized defense companies and their affiliates under sin-stock ESG criteria alongside tobacco, gambling, and adult entertainment.
- **US vs. Europe Gap:** The US market had already birthed Anduril and Palantir, whereas Europe possessed zero venture-scale defense software companies focused on mass production and autonomy.
[11:59](https://www.youtube.com/watch?v=OduvOCrVpgo&t=719s) Daniel Ek's €100 Million Bet and Eyeballing Capital
Helsing originally closed an €8 million seed round in March 2021 backed by private investors, including Spotify founder Daniel Ek. Roughly three months later, Ek approached Torsten and asked how much capital the company genuinely required to achieve its mission. Torsten responded off the cuff: "ideally 100 million euros." Asked how he arrived at that figure, Torsten laughs and admits he had not drafted an elaborate line-item budget; rather, like most venture milestones, he eyeballed it based on the immense scale of what they needed to build and the speed required to make an impact.
Ek shared the same rare, instantaneous conviction as the founding team, committing €100 million of his personal wealth through his investment vehicle, Prima Materia. The alignment was so seamless that negotiating the terms bypassed typical institutional friction. Torsten views Ek far more as a co-founder than a passive financial sponsor, noting the immense personal and reputational risk Ek took by putting his name and capital behind a European defense company in mid-2021, long before the February 2022 invasion of Ukraine abruptly shifted public sentiment and transformed defense tech into an acceptable asset class.
- **Seed Round:** €8 million closed in March 2021.
- **Prima Materia Investment:** €100 million committed personally by Daniel Ek only three months after the seed.
- **Timing:** Capital committed nearly 11 months before the escalation in Ukraine made defense investing mainstream.
[13:43](https://www.youtube.com/watch?v=OduvOCrVpgo&t=823s) Rejecting the "Tuscany Retirement" and Committing to Never Sell
David Senra and Torsten dive into the mindset of serial entrepreneurs, with David venting his frustration at founders who sell their businesses for $100 million just to exit the arena, write angel checks, and become passive spectators. Senra jokes that whenever friends tell him they sold their companies, his reflexive response is: "Sorry to hear that." Torsten agrees, arguing that the greatest bottleneck in Europe is not a lack of capital, but a structural lack of ambition.
Torsten theorizes that European founders fall into this trap because the continent is "such a nice continent to retire in." A founder can sell out early, buy a scenic estate in Tuscany, fly there from Scandinavia in two hours, and settle into a comfortable, socially celebrated lifestyle. Torsten insists this retirement culture among capable, proven founders should not be socially accepted when those individuals possess the rare skills to build massive, consequential enterprises. While Torsten admits he sold his previous company, NaturalMotion, and spent time recharging, he emphasizes that the fear of failing on round two or failing to match prior success paralyzes too many experienced builders.
Senra draws a parallel to Cognition founder Scott Wu, who was fielding massive acquisition offers and private buyout interest but refused them because he considered building Cognition the defining opportunity of his life, preferring to risk outright failure over becoming a pawn on someone else's chessboard. Torsten mirrors that exact philosophy for Helsing. Just months into founding the company, the team made an explicit pact to keep their foot completely flat on the gas: they would either crash the business at full throttle or build an enterprise that fundamentally secures democratic societies, with no comfortable middle ground. Torsten underscores the finality of their commitment: "we will never sell the company."
[16:17](https://www.youtube.com/watch?v=OduvOCrVpgo&t=977s) Go Big or Go Home: The AppLovin Analogy
David Senra shares a story from a previous conversation with Adam Foroughi, the founder of AppLovin. After taking AppLovin public at roughly a $28 billion valuation, the stock experienced a punishing 200-day slide that wiped out nearly 90% of its market capitalization, bottoming out around $3 billion. Rather than accepting defeat or playing small, Foroughi took an audacious stance: the business was either going to be worth hundreds of billions of dollars or nothing at all. He took on roughly $6 billion in debt to aggressively repurchase shares, ultimately netting approximately $60 billion on the rebound. As Senra recounts, Foroughi refused to manage a diminished business, resolved that he had no interest in "playing this little game." Torsten Reil agrees wholeheartedly with the mindset, noting that an all-or-nothing ambition is "the only way to do it."
[19:08](https://www.youtube.com/watch?v=OduvOCrVpgo&t=1148s) The Mission: Protecting Democracies
When Senra asks whether conviction or mission came first in founding Helsing, Reil explains without hesitation that the mission preceded everything else: "The mission is to protect our democracies." Addressing new cohorts of Helsing employees every month, Reil highlights how rare and privileged it is to work at an organization whose fundamental purpose requires zero corporate spin. Unlike typical tech companies that spend days on offsite retreats trying to negotiate a consensus mission statement, Helsing’s mandate is blunt and self-evident.
That purpose took on immediate reality with the war in Ukraine. Although the founders never anticipated full-scale war breaking out so quickly after Helsing's formation, having Helsing's strike drones and software actively deployed in combat turned abstract ideals into concrete operational defense. Alongside the defense mandate was a parallel ambition: to prove that a massive, world-class technology company could be built in Europe. Reil and his team deliberately looked to Spotify as a model of a European firm that established global dominance and matched top-tier US competitors on scale and impact. They wanted to dismantle the persistent narrative that Europe's regulatory environment prevents founders from building breakout global enterprises.
[20:56](https://www.youtube.com/watch?v=OduvOCrVpgo&t=1256s) Ambition Over Excuses: Why European Startups Lack Aggression
Reil rejects the common rationalizations European founders offer for underperformance—such as over-regulation, tax burdens, bureaucratic red tape, or a lack of venture capital—dismissing them as pure excuses. While starting a German GmbH requires notarization and administrative paperwork that takes a few days longer than registering an American entity, Reil stresses that these minor obstacles are irrelevant in the scheme of building a multi-billion-dollar enterprise. By comparison, Helsing must comply with military qualification standards, strict export control laws, and high-level national security classifications—handling a hundred times more bureaucracy than an ordinary software startup—yet continues to operate at startup speed by setting up its processes properly from day one.
```mermaid
flowchart TD
accTitle: The European Founder Trap vs Helsing Mindset
accDescr: Comparison between standard European startup rationalizations and Helsing's aggressive ambition model.
subgraph Excuses["Common European Excuses"]
A["Notary & Formation Bureaucracy"]
B["Strict Labor & Export Regulations"]
C["Defensive Venture Mindset"]
end
subgraph Helsing["Helsing's Operating Reality"]
D["Absorb 100x Defense Bureaucracy"]
E["Set Sights on Global Market Scale"]
F["Pure Aggression & Unapologetic Ambition"]
end
Excuses -.->|"Rejected as rationalizations"| Helsing
```
To Reil, roughly 95% of an enterprise's outcome comes down to sheer ambition and strategic aggression. European tech culture has suffered because peer groups form insular bubbles where founders reassure one another that slow execution is justified, resulting in comfortable, mediocre companies and a continent largely devoid of generational breakout winners. When Senra quips that Reil is one of the most disagreeable people he knows because he refuses to entertain these excuses, Reil laughs it off, saying he simply cannot stomach watching people "mailing it in." He remains optimistic that having a few aggressive role models can dramatically reset expectations across the European ecosystem, echoing a concept Senra discussed with Daniel Ek about how a tiny handful of "prime movers" can alter an entire country's trajectory.
- Success in high-growth companies is driven 95% by founder ambition and strategic aggression, while systemic complaints act as rationalizations for timidity.
- Startup setup friction—such as German notary visits and registry procedures—amounts to trivial delays rather than fatal competitive disadvantages.
- High-stakes defense mandates demand dealing with massive regulatory hurdles (classified information handling, export laws, defense qualifications) without sacrificing operational tempo.
[23:24](https://www.youtube.com/watch?v=OduvOCrVpgo&t=1404s) The Hundred-Million-Dollar Bet: Targeting Programs of Record
Senra asks how Helsing planned its market entry after raising an unprecedented €100 million Series A, specifically whether the initial focus was pairing simple, cheap hardware with cutting-edge software. Reil explains that their core strategic breakthrough came from co-founder Gundbert Scherf: Helsing decided to go straight after official defense "programs of record."
A program of record is a formal, multi-year procurement line item explicitly funded within a government's defense budget. Securing a program of record is notoriously difficult, particularly for a startup, because the qualification and procurement cycles can take years, and the goal is to serve as the prime contractor directly interfacing with the ministry of defense rather than surviving as a vulnerable subcontractor to an established prime. Most startups shy away from this approach because early investors demand rapid revenue milestones and immediate commercial traction. However, armed with €100 million in capital, Helsing had the balance sheet and endurance needed to take that risk and compete directly for prime government procurement contracts.
[24:27](https://www.youtube.com/watch?v=OduvOCrVpgo&t=1467s) Winning the Eurofighter Electronic Warfare Program of Record
Having raised enough capital to survive even if their first two or three big bets failed, Torsten Reil and his co-founders believed that pursuing major government contracts was the only way to build a defense company reasonably quickly. They applied for a massive program of record in Germany: the electronic warfare upgrade for the Eurofighter jet.
When David Senra asks what electronic warfare actually entails, Reil explains that it centers on detecting enemy anti-aircraft radars that are trying to shoot a plane down—identifying the specific types of radars as well as their intent. The challenge for European air forces had grown significantly harder because modern adversary radars had become software-defined. Because these radars are essentially "shapeshifting," legacy detection methods no longer worked. Helsing stepped in with a deep-learning, AI-based approach capable of interpreting these shifting radar signatures, representing a major technological leap.
Partnering with Saab, Helsing competed as a dark horse against numerous established defense consortia. Although Reil admits there was a high probability of failure, their strong cash position allowed them to take the risk—and they won. Securing the contract just two years and four months after founding made Helsing what Reil believes is the fastest company in history to go from founding to winning a major program of record.
[25:41](https://www.youtube.com/watch?v=OduvOCrVpgo&t=1541s) Lessons from NaturalMotion and the Three Founders' Blueprint
Asked how much of his previous work at Oxford and his first company, NaturalMotion, carried over into Helsing, Reil points to pattern recognition around team building, fundraising, and prioritization. When he first sold and left NaturalMotion, he was reasonably pleased with himself and thought everything had gone quite well. However, during the two or three years afterward—particularly once he began angel investing—he reflected on how he had built the business and realized he had actually "screwed up a lot of things":
- **Performance management:** He did not handle performance management with the rigor required.
- **Engineering recruitment:** He did not take the general hiring of great engineers seriously enough.
- **Executive scaling:** He failed to think deeply enough about how to grow the leadership team and bring in the right executives at the right stages.
While those mistakes played into the pattern recognition he applied during Helsing's first few years, Helsing has now grown to roughly 1,300 people—far larger than NaturalMotion ever was. Operating in this uncharted territory requires thinking from first principles and leaning on people who have already built massive companies, such as Daniel Ek.
Equally critical to Helsing's speed was the complementary nature of its three founders:
- **Torsten Reil** had already started and sold a company and knew how to fundraise.
- **Gundbert Scherf** was deeply connected to the military and armed forces and understood political procurement processes intimately.
- **Niklas Köhler** brought the core AI and engineering background, having previously run a company that solved AI problems for legacy defense primes.
When Senra presses on how a startup could possibly know it could solve the Eurofighter radar problem faster than anyone else, Reil credits the combination of Scherf's conviction about which programs of record were worth pursuing and Köhler's technical intuition for how to solve the problem differently than legacy players. That combination became Helsing's enduring blueprint: identify large programs of record where the team feels it can contribute a distinctly differentiated capability.
[28:35](https://www.youtube.com/watch?v=OduvOCrVpgo&t=1715s) Centaur: Building a Superhuman AI Fighter Pilot
To illustrate how that blueprint works in practice, Reil points to the CA1 Europa, an autonomous fighter jet Helsing is currently building. Knowing Europe lacked anything like it and believing autonomous air combat would become a massive category, Helsing invested heavily in the project. The effort began two years ago almost as a "science experiment" led by Helsing's Chief Scientist, Antoine Bordes, who had joined from Meta where he co-headed Facebook AI Research (FAIR). Their self-imposed task was to create a "superhuman fighter pilot" for beyond-visual-range (BVR) combat.
Senra stops him, laughing in disbelief: "Hold on, you got to slow this down... superhuman fighter pilot, but there's no pilot in there?"
Reil clarifies that the pilot is a neural network designed for the most advanced form of air combat. He describes beyond-visual-range combat as "chess in the sky" and likens its tactical views to a complex ballet:
- Typically fought two-versus-two at long distances, jets must constantly manage different types of radar, deciding when to switch them on or off.
- Pilots must fire missiles, alternate between offensive and defensive postures, maneuver to bleed off the kinetic energy of incoming enemy missiles, and maintain a feel for the exact moment to re-engage.
Active fighter pilots had assured Helsing that BVR combat was the "last bastion of air combat," arguing that nothing could ever replace human intuition in the sky when reading a dynamic situation and choosing how and with what weapons to engage. Reil laughs and says bluntly that this "turns out to be bullshit—actually, the AI is much, much better."
Human pilots learn from textbooks and flight school, which limits how much of the tactical possibility space they can experience. Helsing used reinforcement learning—the same fundamental approach DeepMind used for AlphaGo and AlphaStar—paired with an extremely high-performance simulator running at 20,000 to 25,000 times real-time speed. By exploring the search space far more efficiently than any human ever could, Helsing trained a neural network that now regularly flies against and defeats active Eurofighter, Rafale, and Gripen pilots.
[31:14](https://www.youtube.com/watch?v=OduvOCrVpgo&t=1874s) Real-World Dogfights Over the Baltic Sea and Accelerating AI Timelines
Senra is stunned to learn that these matchups haven't just happened in virtual environments. Reil walks through the progression of how they validated the AI system, which they named **Centaur**:
```mermaid
flowchart LR
accTitle: Evolution and Validation of Helsing's Centaur AI Pilot
accDescr: Flow showing Centaur progressing from internal simulation at 25,000x speed, to a major prime's simulator, to controlling a real Saab Gripen over the Baltic Sea, and finally scaling to autonomous fighter swarms like CA1 Europa.
subgraph Sim["Simulation Phase"]
A["Helsing Simulator<br/>(20,000–25,000x real-time)"] --> B["Defense Prime's<br/>Official Simulator"]
end
subgraph Live["Live Flight & Scaling"]
C["Real Saab Gripen<br/>(3 BVR scenarios vs. human over Baltic Sea)"] --> D["Autonomous Fighter Swarms<br/>(CA1 Europa)"]
end
B --> C
```
Last year, after winning inside both Helsing's internal simulator and an official simulator belonging to a major defense prime, Helsing put Centaur into a real fighter jet: a Saab Gripen flying over the Baltic Sea. The AI took full control of the aircraft and flew three live air-combat scenarios against a second Gripen controlled by a human pilot.
Proving that the technology worked in the real world was an inflection point for the company, showing them that something much bigger was underway. Since then, Helsing has scaled Centaur so that it operates not just in two-versus-two engagements, but across coordinated swarms—not merely swarms of small drones, as Senra points out in amazement, but swarms of full-scale fighter jets. That breakthrough gave Helsing the conviction that crewed, manned fighter jets will become very difficult to deploy in the future, as human pilots will be forced to face swarms of autonomous jets operating with superhuman capabilities.
Reil concludes by noting a broader shift across both defense AI and artificial intelligence generally: breakthroughs are arriving much faster than anyone expects. Ten years ago, whether in medicine, robotics, or autonomous driving, every major breakthrough was perpetually "five years away"—and in reality usually took seven to ten years to materialize. Today, that dynamic has inverted completely: when a breakthrough feels five years away, it is usually only two years away. Even inside Helsing, watching Centaur come together felt so unexpectedly fast that, to this day, Reil admits it still feels a bit like science fiction.
[33:19](https://www.youtube.com/watch?v=OduvOCrVpgo&t=1999s) Acquiring an Aircraft Manufacturer and Building the CA1 Europa
Having proven out the capability of their AI fighter pilot Centaur, Torsten Reil and the Helsing team realized they could not wait on traditional prime defense contractors to usher in the era of autonomous air combat. Standard defense primes move notoriously slowly; proposing a joint venture where Helsing provided the software while an incumbent built an uncrewed jet would have bogged the initiative down in years of institutional inertia. Torsten made the bold decision to move vertically into aerospace manufacturing by acquiring an aircraft company located an hour outside Munich. The facility came complete with its own private runway, hangars, and full-scale manufacturing infrastructure, allowing Helsing to design, assemble, and test its own autonomous fighter aircraft—the CA1 Europa—with Centaur integrated as the central technological core. The jet is slated to make its maiden flight the following year, with Helsing aiming to completely leapfrog incumbent aerospace giants in the category.
The sheer speed of this move caught peers and investors by surprise. David Senra recalls a private dinner conversation months earlier at Michael Dell’s home, where Torsten casually revealed the acquisition to Dell and Senra. Intrigued, Dell asked if they could come out and see the top-secret facility in Bavaria, prompting David to joke that he would gladly tag along so long as Helsing promised not to shoot down Michael's private jet on approach. The dinner conversation quickly turned to the strange regulatory hurdles facing autonomous flight in Europe, including an ironic mandate that, despite being built from the ground up as an AI-piloted fighter, the prototype might still be required to carry a human being on board.
- Helsing bypassed legacy defense primes entirely by purchasing an operational aircraft manufacturer equipped with hangars and an active runway outside Munich.
- The company's indigenous autonomous jet, the CA1 Europa, uses Helsing’s Centaur AI combat pilot as its core flight and decision-making system.
- Flight testing for the CA1 Europa is slated to begin the following year to prove an autonomous system can outclass crewed fourth- and fifth-generation airframes.
[34:27](https://www.youtube.com/watch?v=OduvOCrVpgo&t=2067s) Bavarian Regulations and the "Waymo Safety Driver" Approach
Navigating the skies over Germany presents an entirely different set of operational realities than testing uncrewed experimental aircraft in the United States. In America, defense contractors can test experimental autonomous craft over the desolate expanse of the Mojave Desert, where an algorithmic failure or mid-air crash simply ends with wreckage in uninhabited sand. In contrast, Helsing’s Munich facility sits in the heart of densely populated Bavaria, where an uncontrolled crash would land directly on civil infrastructure. To satisfy German aviation regulators, Helsing adopted a practical workaround: the initial flight-test prototypes feature a cockpit occupied by an onboard human safety pilot.
Torsten explains that the onboard human acts identically to the safety drivers deployed by Waymo during its early self-driving vehicle rollouts—sitting in the front seat to monitor systems and take over if safety margins are breached, while the AI performs the actual flying. Rather than redesigning the aircraft’s airframe or waiting decades for European airspace laws to modernize, Helsing designed the CA1 to accommodate the temporary pilot without compromising the aircraft’s fundamental autonomous architecture. For Torsten, this illustrates a broader operating philosophy when dealing with rigid German and European Union bureaucracies: instead of endlessly complaining about red tape, effective founders simply engineer practical, pragmatic solutions to bypass bureaucratic friction.
```mermaid
flowchart TD
accTitle: Regulatory Testing Environments Comparison
accDescr: Flowchart contrasting US testing in desert environments with Helsing's Bavarian human-in-the-loop safety pilot approach.
subgraph US ["United States Approach"]
A["Testing in Mojave Desert"] --> B["Uninhabited Open Sand"]
B --> C["Full Uncrewed Autonomy Day One"]
end
subgraph DE ["Helsing Bavarian Approach"]
D["Testing in Dense Bavaria"] --> E["High Civilian Collision Risk"]
E --> F["Front-Seat Human Safety Pilot"]
F --> G["Waymo Model: AI Flies While Human Supervises"]
G --> H["Transition to Pure Autonomy Once Proven"]
end
```
[35:36](https://www.youtube.com/watch?v=OduvOCrVpgo&t=2136s) Autonomous Superiority and the Ethics of Deterrence
The strategic reality of modern air combat is undergoing the same brutal transformation seen on the ground: sending human pilots into dogfights against autonomous systems will soon be considered unconscionable. Torsten views autonomous aerial dogfighting as an unforgiving hybrid of "chess in the sky" and rapid-fire "ballet." AI pilots process high-G aerodynamic physics, multidimensional sensor streams, and weapon deployment calculations at speeds biological brains cannot match. Because of this structural performance gap, Torsten argues that sending humans into crewed fighters against adversary AI will inevitably become fundamentally immoral, because "the AI is just smarter than humans for this use case," and Western nations must assume that adversaries will deploy fully uncrewed, superhuman platforms.
When David questions Torsten on the broader morality of founding a defense tech company, Torsten frames Helsing’s mission through the lens of pure ethical deterrence. The ultimate moral objective of any civilized defense posture is to minimize human casualties, with the ideal outcome being zero lives lost. Achieving zero casualties requires eliminating violent conflict entirely, which can only be accomplished through credible deterrence: projecting sufficient, overwhelming military mass so that an adversary’s cost-benefit calculus makes launching an attack look utterly disastrous. While Helsing's systems are currently deployed at scale to aid Ukraine's defense, Torsten emphasizes that the company was not established simply to fight active wars, but to construct a deterrent shield so formidable that revisionist powers decide against attacking democracies in the first place.
- **Objective Function:** Minimize lives lost overall, with the goal of driving combat casualties toward zero.
- **Prerequisite for Zero Casualties:** Conflict prevention via credible military deterrence that fundamentally breaks an aggressor’s cost calculus.
- **The Modern Reality of Battlefield Lethality:** Once hostilities begin, exposing biological human bodies inside tanks, manned cockpits, or forward trenches will increasingly become a moral and operational failure.
[38:00](https://www.youtube.com/watch?v=OduvOCrVpgo&t=2280s) Autonomous Lethal Decisions, Vanishing Scrutiny, and Internal Red Lines
The deployment of autonomous defense technology forces society to confront difficult moral questions regarding lethal autonomy: should an algorithm ever be permitted to make a life-or-death targeting decision if statistics prove it is measurably more precise and discriminative than an exhausted human soldier? Torsten points out a jarring cultural shift in how the public and media treat this dilemma. When Helsing launched before Russia's full-scale invasion of Ukraine, every journalist and policymaker grilled the founders exclusively about "killer robots," absolute red lines, and human-in-the-loop safeguards. Helsing welcomed these debates, considering them core to the ethical foundation of defense engineering.
Curiously, since the outbreak of major war on European soil, that journalistic scrutiny has completely vanished; neither reporters nor the public ask about ethical red lines anymore. Because external accountability has fallen away, Helsing has had to institute strict, self-imposed ethical rigor internally. The company conducts recurring ethics workshops, authors rigid operational deployment guidelines, and carefully polices technological proliferation risks. Addressing the pushback Helsing receives from traditional pacifists who argue that "war is always bad," Torsten stresses that he harbors no animosity toward them, recognizing that many are well-intentioned individuals who genuinely desire peace. However, he maintains that pacifist logic breaks down under first principles: true peace cannot be preserved by presenting oneself as a vulnerable, inviting target to aggressive regimes.
- In the pre-2022 era, press scrutiny focused almost exclusively on autonomous weapons conventions, the morality of algorithmic targeting, and "killer robot" concerns.
- Post-2022, external media questions about military AI ethics virtually ceased, compelling Helsing to police its own algorithmic boundaries through internal workshops and deployment doctrines.
- Torsten rejects the pacifist critique of defense technology on first principles: lasting peace requires making oneself dangerous enough that an adversary refuses to risk confrontation.
Operating as an assertive defense technology company in Germany requires cutting directly against deep cultural conditioning. As David notes, Spotify founder and Helsing investor Daniel Ek pointed out the remarkable contrast of a German entrepreneur building a defense tech juggernaut inside a nation whose entire post-World War II identity was defined by the mantra of "never again." Although Helsing maintains major engineering hubs in London and Paris, its largest base is in Munich. For decades, German society was defined by entrenched pacifism and a sincere belief that history had ended and major interstate wars on the European continent were permanently obsolete.
That worldview has faced a jarring collision with reality. With modern warfare raging on Europe’s eastern border, Germany has experienced an abrupt intellectual and strategic awakening, recognizing that conflicts are moving uncomfortably close to home. This cultural realignment has unexpectedly transformed Germany into one of the most vibrant defense tech ecosystems in the world, backed by unprecedented capital expansion. As troop recruitment remains constrained across Western demographics, Germany's swelling defense budget is being funneled directly into cutting-edge hardware and autonomous software capabilities.
```mermaid
flowchart LR
accTitle: German Defense Budget Trajectory
accDescr: Growth of Germany's defense spending from historical levels to projected 2029 budget.
subgraph Growth ["German Defense Spending Trajectory"]
A["Prior Year Budget: €52 Billion"] --> B["Initial 2029 Target: €153 Billion"]
B --> C["Revised Outlook: Over €180 Billion"]
end
```
- Postwar German society maintained a deep cultural commitment to institutional pacifism, operating on the assumption that continental armed conflict was permanently consigned to history.
- The return of large-scale European warfare forced a nationwide reassessment, spurring the growth of a defense-technology ecosystem centered around hubs like Munich.
- Germany's defense budget is seeing one of the largest absolute expansions in the Western world, rising from €52 billion up toward an estimated projection exceeding €180 billion by 2029.
- Because domestic military enlistment and active soldier counts are unlikely to expand dramatically, the vast majority of this capital windfall is being directed into autonomous materiel, software platforms, and advanced industrial manufacturing.
[42:10](https://www.youtube.com/watch?v=OduvOCrVpgo&t=2530s) Mass Manufacturing, Software Offsets, and Scaling the HX-2 Strike Drone
David asks Torsten to clarify his overarching thesis on materiel: if future military victory belongs to the side capable of producing more materiel than its adversary, does that mean the hardware must be engineered as simply as possible, shifting all technological innovation into the software? Torsten confirms this is the core idea. Rather than pursuing perfection, the strategy is to manufacture hardware that is "good enough" in massive quantities, achieving economies of scale and the capacity to overwhelm an adversary through sheer mass.
To make that possible, hardware must be designed from day one for mass manufacturing. Instead of relying on the exquisite, delicate, and complex engineering common to legacy defense primes, Helsing absorbs that complexity directly into the software. Simpler sensors with lower baseline fidelity are upgraded through high-performance AI algorithms that recover the required accuracy. Looser manufacturing tolerances are tolerated on the factory floor because onboard software dynamically recalibrates the system in flight. Torsten stresses that this only works when hardware and software are conceived as a single unified system.
```mermaid
flowchart LR
accTitle: Software-Compensated Hardware Model
accDescr: Flowchart contrasting legacy exquisite hardware design against Helsing's mass-manufactured software-compensated architecture.
subgraph Legacy["Legacy Prime Model"]
L1["Exquisite Hardware"] --> L2["Tight Tolerances & Complex Sensors"]
L2 --> L3["Low-Volume, Costly Production"]
end
subgraph Helsing["Helsing Mass Model"]
H1["Simpler Hardware"] --> H2["AI Software Recalibration"]
H2 --> H3["High-Volume Scalability & Saturation Mass"]
end
```
Torsten illustrates this through Helsing's experience with the HX-2 strike drone. Scaling production revealed that building thousands of units is an entirely different operational discipline than assembling a few dozen:
- **Production Surge:** During July and August of the previous year, Helsing transitioned production from dozens of HX-2 strike drones per month to a standard baseline of 1,000 units per month, with capacity to surge to 3,000 units monthly from their small factory footprint.
- **Systemic Overhauls:** Scaling forced fundamental redesigns across the entire supply chain, drone architecture, quality control protocols, and component-by-component tracking.
- **Operational Payoff:** High-volume output unlocks saturation attacks, overwhelming targets via swarms of coordinated, autonomous strike craft.
- **Cross-Domain Application:** Torsten emphasizes that this doctrine applies equally across domains—from mass-manufactured strike drones to autonomous fighter jets produced by the hundreds, as well as maritime autonomous vessels.
[45:11](https://www.youtube.com/watch?v=OduvOCrVpgo&t=2711s) Supply Chain Sovereignty and Distributed "Resilience Factories"
David raises a counterargument regarding vertical integration: if a nation cannot predict its future adversaries, reliance on international supply chains poses an existential risk, meaning European defense manufacturing should theoretically avoid outsourcing anything to countries like China, the United States, or South America. Torsten agrees regarding China, but argues that complete autarky across every component is neither practical nor advantageous when dealing with democratic allies. Strength comes from collaboration, though individual nations maintain unique sovereign sensitivities—such as the United Kingdom insisting on strictly domestic supply chains and data protection for its maritime programs.
To address these varying national requirements, Helsing developed the concept of the "resilience factory." When an allied nation wants to field Helsing systems, Helsing establishes production directly on that nation's domestic soil, allowing the host country to source and scale its supply chain to whatever degree of domestic control it deems necessary.
David asks why Helsing specifically calls them "resilience factories." Torsten explains that they are intentionally designed to avoid the vulnerability of traditional defense manufacturing. Rather than building a single sprawling industrial complex that serves as an easy target for enemy airstrikes, resilience factories are decentralized and distributed across multiple smaller footprints across a continent—or placed underground. David draws a parallel to the historic German Krupp industrial dynasty during World War II, noting how Allied bombers easily targeted and crippled Krupp's massive, centralized production plants. Torsten agrees, noting that modern military planners still severely underestimate this vulnerability.
[47:50](https://www.youtube.com/watch?v=OduvOCrVpgo&t=2870s) Airbase Vulnerability, Highway Takeoffs, and the CA1 Europa
Torsten points out that the vulnerability of centralized infrastructure applies directly to military airfields. Exquisite modern fighter jets like the Eurofighter Typhoon and the Dassault Rafale—with the notable exception of the Swedish Saab Gripen—rely on neat, pristine air bases with long runways to take off and land. In a high-intensity peer conflict, those static airfields represent the first targets hit by adversary missile barrages, potentially grounding an entire air force before it can launch.
Helsing designed its autonomous fighter jet, the CA1 Europa, specifically around this operational reality:
- **Distributed Basing:** The CA1 is engineered to take off and land from makeshift, improvised runways, including civilian motorways, highways, and autobahns.
- **Target Dispersion:** Dispersing operations across a national road network prevents an adversary from neutralizing the fleet, as an enemy cannot bomb every stretch of highway.
- **Overcoming Institutional Denial:** While Torsten notes that certain governments and military leaders have historically remained in denial about the survivability of crewed aircraft and static bases, live demonstrations are rapidly shifting perceptions.
Addressing the broader reputation of defense procurement as notoriously slow, Torsten defends procurement agencies by pointing out that once military leadership recognizes a capability via real product demonstrations, contracts now move with unprecedented speed. Major strike drone contracts have recently cleared political and bureaucratic approvals in record time, putting the pressure back onto technology companies to deliver rapidly. Where virtually zero autonomous aircraft programs existed in Europe two years prior, significant programs are now actively moving forward.
[49:45](https://www.youtube.com/watch?v=OduvOCrVpgo&t=2985s) AI in Production, Scale Discrepancies, and Drones vs. Strike Systems
David connects Torsten’s previous observations about software development cycles—where milestones projected five years out routinely happen in two years or even two months—to manufacturing. He asks whether AI will similarly accelerate the physical assembly process, and questions whether Helsing's baseline of several thousand drones a month is sufficient when countries like China reportedly produce upwards of 100 million drones annually.
Torsten clarifies the technical distinctions between types of unmanned systems. While Ukraine produces approximately two million drones per year, the vast majority of those systems belong to a completely different operational category:
- **Tactical FPV Drones:** Low-cost first-person-view (FPV) quadcopters operate over very short distances, carry limited explosive payloads, and serve immediate tactical frontline functions.
- **Strike Drones (HX-2 Class):** Helsing's systems are substantially larger fixed-wing strike platforms engineered for long-range navigation, heavier payloads, electronic warfare resistance, and deep operational strikes, requiring entirely different industrial and aerodynamic engineering standards.
[50:34](https://www.youtube.com/watch?v=OduvOCrVpgo&t=3034s) Strike Drone Specifications and the Contract Bottleneck
David asks about the exact scale and specifications of Helsing’s strike drone. Torsten explains that the platform carries an explosive payload of 2 to 4 kilograms—or even larger—with an operational flight range of approximately 100 kilometers. This places it in a fundamentally different tactical class than standard first-person view (FPV) hobbyist-derived drones, both in range and operational deployment. Helsing has engineered the production architecture so that manufacturing can quickly reach up to 3,000 units per month, a figure Torsten notes is exceptionally high for this category of loitering munition, with the capability to scale even higher.
Contrary to conventional assumptions about industrial base constraints, Torsten emphasizes that factory output speed is not currently the bottleneck: "We can build them really fast." While Helsing expects artificial intelligence to optimize factory automation and efficiency in the future, the primary constraint right now is governmental procurement pacing. To justify operating factories at maximum surge capacity, governments must commit to large-scale programs of record. Germany recently awarded Helsing a €1 billion framework contract, but Torsten explains that equivalent multi-year procurement programs must now be established across Western democracies and allied partners in Asia.
- **Strike Drone (HX-2 class) Payload:** 2 to 4 kg of high explosive (or larger configurations).
- **Operational Range:** ~100 km (substantially outranging commercial-style frontline FPV drones).
- **Manufacturing Capacity:** Base scalability up to 3,000 airframes per month.
- **Commercial Bottleneck:** Defense procurement and institutional budget approvals, beginning with a €1 billion framework contract in Germany, which must be replicated across allied nations before full industrial capacity is activated.
---
[51:34](https://www.youtube.com/watch?v=OduvOCrVpgo&t=3094s) First Principles in Advertising: AppLovin Sponsor Message
David reflects on a favorite quote from Peter Thiel's book *Zero to One*: "The single most powerful pattern I have noticed is that successful people find value in unexpected places. And they do this by thinking about business from first principles instead of formulas." He connects this philosophy to the podcast sponsor, AppLovin, highlighting how their advertising network delivers access to over one billion prospective customers directly inside mobile gaming ecosystems. Unlike traditional digital display channels, AppLovin utilizes full-screen video ads that command an average user watch time of 35 seconds, enabling rapid scalability and customer acquisition without requiring complex manual setups.
---
[52:46](https://www.youtube.com/watch?v=OduvOCrVpgo&t=3166s) Talent Density, Pipeline Pressure, and Performance Calibration
David shifts the conversation to organizational design, asking Torsten about an earlier remark regarding his prior company, NaturalMotion—specifically that his biggest operational mistake had been failing to place enough emphasis on recruiting and talent density. Torsten admits that while every founder claims that hiring is their top priority, true execution is often superficial: "When you actually look at it in detail... it isn't the most important thing, and I would argue that hiring and finding the right individuals number one, and then secondly curating that group of individuals and also moving people out, is the most important thing in a company." In his view, talent density is the sole reason an organization feels nimble, highly adaptive, and "light-footed" while scaling.
```mermaid
flowchart TD
accTitle: Helsing Talent and Calibration Engine
accDescr: Interlocking loop between an overflowing hiring pipeline and regular manager calibration reviews.
subgraph Pipeline ["1. Continuous Pipeline Pressure"]
A["Relentless Inbound Sourcing\n(Agencies & Dedicated Internal Team)"] --> B["Low Opportunity Cost\nof Role Vacancy"]
end
subgraph Calibration ["2. Quarterly Calibration Reviews"]
C["Managers Present & Defend Ratings"] --> D{"Leadership Cross-Examination\n('Why a 3 instead of a 2 or 4?')"}
D -->|"Underperformance Identified"| E["Direct Accountability Action"]
end
subgraph Resolution ["3. Decisive Resolution"]
E -->|"Upskill or Part Ways"| F["Rapid Backfill from Pipeline"]
end
B --> F
F --> A
```
Torsten explains that inbound recruiting and managing people out are inextricably linked. In most startups and large corporations, managers resist letting underperformers go for two reasons: firing someone is inherently uncomfortable, and managers know it might take nine months to backfill the open requisition. As a result, managers make rationalizations: "Yeah, but if I fire this person now, then we won't be able to hit our deadline because at least they're going to get the job done somehow. Maybe a bit slower than they should. Maybe they create cultural problems. They have an attitude issue, but at least eventually they'll get the job done." Torsten argues that settling for this standard destroys culture. The only way to eliminate that managerial hesitation is to apply constant, overwhelming pressure to the recruiting pipeline, ensuring that replacing an underperformer has an almost zero opportunity cost.
To enforce this discipline at Helsing from day one, Torsten, Gundbert Scherf, and Niklas Köhler signed their very first contract—before Helsing was even legally incorporated—with an external recruitment agency. For their entire first year, the three founders met weekly to review recruitment KPIs and personally intervene in the hiring funnel. As the company grew, they institutionalized this standard through quarterly performance calibration reviews. Instead of reviewing individual employees in isolation, executive leadership reviews the managers themselves, forcing them to defend the ratings they give their direct reports:
> "We listen to the managers explain why they give their reports a certain rating. And then the manager is held accountable to that rating. So we ask them, you know, 'Why did you give that person that kind of rating?' And then we might say, 'Well, that doesn't sound like a three, that sounds like a two,' or 'doesn't sound like a three, it sounds like a four.' And that allows us to make sure that the calibration that people have of what is good performance, what does good look like, is the same across the company. And it also means that it's hard to hide."
If a manager identifies an underperformer, the calibration process forces immediate action: either actively coach the employee to reach the company standard or part ways cleanly.
---
[57:06](https://www.youtube.com/watch?v=OduvOCrVpgo&t=3426s) Luca Ferrari, Bending Spoons, and Engineering-Driven HR
David brings up an anecdote from an ice-driving event in Sweden where both he and Torsten met Luca Ferrari, the co-founder and CEO of Italian tech company Bending Spoons. David describes Ferrari as existing on a "Galápagos Island of entrepreneurship," operating entirely separated from standard startup dogma, ignoring tech history, and inventing his operating principles from pure first principles. During a memorable lunch, David was so fascinated by Ferrari’s radical perspective on corporate talent that he began transcribing Ferrari's commentary in real-time over WhatsApp.
David shares that Bending Spoons treats human resources not as an administrative support function, but strictly as an engineering problem. The company employs an HR department of roughly 50 people composed entirely of software engineers. The team analyzes hiring by running longitudinal studies comparing candidates' actual performance at the 12-month, 24-month, and 36-month marks against the specific signals and attributes evaluated on their initial CVs. Rather than relying on gut feelings, Bending Spoons built an algorithmic model containing approximately 100 distinct performance signals to quantify candidate fit. Furthermore, they centralized both "entries and exits" under specialized talent managers who oversee both recruitment and departures across their portfolio, ensuring that talent acquisition and management are staffed by brilliant engineers rather than back-office personnel.
[59:04](https://www.youtube.com/watch?v=OduvOCrVpgo&t=3544s) The Compounding Power of Recruiting and Executive Hiring
Putting the best people into HR instead of C or D players is an investment that Torsten Reil completely agrees with. Taking recruiting seriously compounds over time: bringing the best people in carries a distinct culture forward and becomes central to long-term success, especially if a company can maintain that recruiting muscle as it scales. Reil notes how easy it is to lose that discipline over time, explaining that a company like Helsing has to "shed its skin almost like every nine months," forcing leadership to completely rethink processes, growth, and leadership needs while keeping the intake of exceptional talent high.
When David Senra asks if one of the co-founders has to approve every single hire, Reil says that would be too difficult now. Senra playfully pushes back—"I'm going to argue with you since you like to argue"—and asks how many employees Helsing has. When Reil replies that they have 1,300, Senra points out that according to biographies of Elon Musk, Musk personally approved the first 3,000 hires at SpaceX. Reil acknowledges that, but explains that Helsing relies on strong leadership to make those decisions, though the founders and executive team still spend a massive amount of time on hiring. They get pulled in for second opinions, to interview candidates, and to convince top talent to join. For key, transformational positions, the founders handle the hiring end-to-end themselves—working directly with search agencies and tapping their own networks. Reil mentions that Daniel Ek also gets involved in their hiring, having recently played a major role in recruiting one of Helsing's most senior executives.
[01:01:02](https://www.youtube.com/watch?v=OduvOCrVpgo&t=3662s) Evaluating "Effortlessness" in Ten Minutes
Asked how he actually knows if a candidate sitting in front of him is good, Reil explains that he avoids a standard set of questions and instead just talks to them to get a feel for the person. The single most important characteristic he looks for is whether a person is "effortless." When Senra asks what that means, Reil defines it as a specific combination of traits: they do not try to impress, they clearly possess deep knowledge of what they are talking about, and at the same time they remain curious and have high agency.
```mermaid
flowchart TD
accTitle: Torsten Reil's Concept of Effortlessness in Hiring
accDescr: Diagram showing the four traits that combine to form effortlessness in a candidate, evaluated in a 10-minute conversation.
subgraph Traits["Core Candidate Signals"]
A["Doesn't try to impress"]
B["Deep domain knowledge"]
C["Persistent curiosity"]
D["High agency"]
end
Traits --> E["'Effortlessness'<br/>(Assessed in ~10 minutes)"]
E --> F["Validated by 6-month<br/>performance outcomes &<br/>co-founder consensus"]
```
Reil does not interview software engineers—where this method wouldn't apply—but for key leadership roles, he believes it only takes about 10 minutes of conversation to get a good sense of whether someone has that effortlessness. Pressed on what is actually happening in those 10 minutes, Reil admits he hasn't reflected on it much; he only cares whether the outcome is right. He checks the statistics to ensure his intuition holds up, noting that if he just "vibed the whole thing" and the hires turned out to be terrible after six months, the method wouldn't work. In addition, all senior positions are interviewed by all the founders, providing second and third opinions, though the founders look for similar qualities and tend to agree. While others at the company conduct longer interviews, short interviews work best for Reil.
- **Intuition track record at Helsing:** Reil's initial intuition on a candidate has never been proven wrong at Helsing.
- **Intuition track record at NaturalMotion:** He was wrong three times at his previous company, NaturalMotion. He still remembers the names of all three people and remains annoyed with himself for not reading them early enough; in all three cases, the candidates were exceptionally good at faking effortlessness and inventing fake facts.
[01:03:19](https://www.youtube.com/watch?v=OduvOCrVpgo&t=3799s) The Power Law of Talent and Going the Extra Mile for 10x People
Referencing a comment Reil made on Harry Stebbings' podcast—that there are many more exceptional people out there than most believe, even in a company of a couple thousand employees—Senra asks him to elaborate. Reil explains that people's character and performance are not set in stone. In larger companies, it can actually be much harder for someone with 10x potential to develop into a 10x person. While it gets harder both to keep hiring 10-out-of-10 people and to develop them at scale, the effort is vital because "the power law in talent is extreme." There are very few 10-out-of-10 people, and while it sounds like a cliché, Helsing sees every day how they make a disproportionate difference.
To capitalize on this, Helsing works systematically to give top performers a home where they can thrive. While Reil declines to share the exact details of their system, he notes that they create an environment whereeveryone is surrounded by amazing colleagues, and for the 10-out-of-10 individuals, they "go the extra mile" and make exceptions they wouldn't make for everyone else. This approach is also rooted in a deep feeling of gratefulness. Reil points out that while AI may do more in the future, right now people build everything, and leadership can point directly to the specific individuals and small teams who have turned difficult projects "from red to green."
[01:05:27](https://www.youtube.com/watch?v=OduvOCrVpgo&t=3927s) Culture From Talent Density: "Whatever It Takes" & "The Truth Is in the Field"
Senra summarizes Reil's core philosophy as "talent density above everything else." Reil agrees completely, arguing that culture itself comes directly from talent density. To illustrate this, he shares a story from about 18 to 24 months earlier. Helsing originally had a standard set of company values on its website that had been generated in an early workshop. At an all-company get-together, a group of employees approached leadership and said, "We want to rewrite our values. We want to throw the old ones away. We know now what Helsing is about and we want to like do it completely differently."
Reil admits he was dreading the resulting workshop because he never likes value sessions, but the process turned out to be effortless. Instead of a typical brainstorming exercise where everyone pitches random ideas, it was a "mind meld" rooted in the team's actual experiences:
- **"Whatever it takes":** Chosen as the top value, backed by real examples from the team—including employees who had just returned from the front line in Ukraine, and others who had gone without sleep for 48 hours to accomplish impressive feats.
- **"The truth is in the field":** Born from the realization that it does not matter how much you claim a system works in lab or government tests; it has to work in reality and in combat.
[01:07:11](https://www.youtube.com/watch?v=OduvOCrVpgo&t=4031s) Deploying in Ukraine and the Gravity of Defense
Reflecting on how Helsing’s high-performance culture took shape, Torsten Reil notes that it was not artificially manufactured through top-down mandates; rather, it emerged organically because a group of exceptionally talented individuals who genuinely cared about the mission banded together, took initiative, and navigated creative friction productively. However, the cultural tone underwent an abrupt, sober shift the moment Helsing's technology transitioned from prototypes and fundraising pitch decks to active operational use on the battlefield in Ukraine. When David Senra asks how it felt to receive the initial field reports confirming their software was live in combat, Reil admits the emotional reality was deeply challenging.
```mermaid
flowchart TD
accTitle: Evolution of Helsing's Product Reality
accDescr: The progression from founding conviction to battlefield deployment and cultural gravity.
subgraph Ideation ["Formation & Development"]
A["Founding Vision & Capital Raise"] --> B["Talent Density & Cultural Initiative"]
B --> C["AI Systems Development"]
end
subgraph Reality ["Operational Reality"]
C --> D["First Live Deployment in Ukraine"]
D --> E["Loss of Lightheartedness"]
E --> F["Extreme Seriousness & Operational Weight"]
end
```
Running a defense enterprise carries a psychological weight that consumer software, SaaS, or video game studios never experience. In gaming, teams can afford to be playful and unserious because the commercial stakes, while high, do not involve human mortality. By contrast, deploying into an active war zone forces a confrontation with human tragedy. Reil emphasizes that even when the rationale for intervention is derived rigorously from first principles—defending democratic sovereignty against unprovoked aggression—the actual reality of warfare remains fundamentally sorrowful. That sober realization permanently stripped away any residual corporate flippancy, transforming Helsing into a deeply serious company that refuses to take its responsibility lightly even as it pursues ambitious technological dominance.
- Culture at Helsing formed organically through high talent density, shared initiative, and productive chemistry capable of resolving internal friction.
- The first confirmed battlefield deployment in Ukraine marked an immediate shift in corporate tone, eliminating typical tech-startup lightheartedness.
- While fully convicted by first-principles reasoning to support the defense effort, Reil acknowledges the sobering sadness inherent to active combat operations.
---
[01:09:03](https://www.youtube.com/watch?v=OduvOCrVpgo&t=4143s) Deterrence and the Prickly Nature of Peace
The conversation shifts to the core doctrine underlying Helsing's operations: true success means the weapons they build are never fired. Reil has repeatedly invoked deterrence, confirming that the ideal outcome for Helsing is that "nothing happens." Senra recalls a dinner debate they had two years prior regarding the historical ubiquity of warfare, questioning what must realistically occur for human conflict to ever cease. Reil offers an unvarnished assessment of human nature, expressing skepticism that war can ever be permanently eradicated.
Reil argues that human history is driven partly by cultural conditioning and partly by hardwired, genetic impulses within segments of the human population who actively seek domination, conquest, and the expansion of their geographic and political spheres of influence. Because these predatory outliers cannot be engineered out of our species, the only mechanism capable of preserving peace is containment through overwhelming friction. Democratic societies must present such formidable defenses that the financial, military, and strategic cost of using force becomes prohibitively high. Reil summarizes this posture as ensuring free societies look "very prickly" to external aggressors so that the calculus of attack never resolves in favor of invasion.
- The ultimate objective of Helsing's capability development is deterrence rather than active combat engagement.
- Human aggression and empire-building are viewed as partially hardwired traits in outlier segments of the population.
- Enduring peace relies on active containment: making free societies appear defensively "prickly" so aggression becomes ruinously expensive.
---
[01:10:50](https://www.youtube.com/watch?v=OduvOCrVpgo&t=4250s) Why Video Games Breed Frontier AI and Defense Founders
Senra notes an intriguing pattern across top defense and artificial intelligence leaders: Demis Hassabis of DeepMind began in game development before creating AlphaGo, Palmer Luckey emerged from the gaming-adjacent virtual reality space with Oculus before founding Anduril, and Reil himself spent decades running NaturalMotion. Reil attributes this cross-pollination to the extraordinary organizational and technical friction inherent in building complex video games.
Game development historically represented some of the most sophisticated IT engineering on the planet, demanding that bleeding-edge compute and low-latency physics engines integrate seamlessly with pure artistic expression. Managing a studio required orchestrating highly analytical software architects alongside freeform visual artists—two disciplines with divergent cultural worldviews—to deliver a cohesive, flawless real-time product. That crucible maps directly onto modern defense technology, where multidisciplinary engineering teams must build highly complex, reliable systems under rigid constraints. Furthermore, Reil muses that immersion in military themes through gaming may subconsciously expose engineers to defense concepts early in their careers.
- Industry leaders like Demis Hassabis, Palmer Luckey, and Torsten Reil share foundational roots in video games and real-time simulation.
- Console and PC game development required mastering complex IT projects under severe real-time hardware constraints.
- Managing game studios served as ideal training for defense ventures by demanding the synthesis of radically different disciplines—from hardcore software engineers to creative artists.
---
[01:12:22](https://www.youtube.com/watch?v=OduvOCrVpgo&t=4342s) 1999: Biology, Neural Networks, and the Birth of NaturalMotion
Tracing his path to technology, Reil recounts that back in 1999 he had no intention of becoming an entrepreneur. He was an academic in the UK pursuing a PhD in biological complex systems, focused on understanding how simple biological architectures generate dynamic macroscopic behavior. Specifically, he was investigating fully recurrent neural networks combined with genetic algorithms to simulate central pattern generators (CPGs)—the biological neural networks found in animals that regulate rhythmic motor outputs like walking, breathing, and heartbeats.
To test whether genetic algorithms could optimize the connection weights of a neural CPG to produce realistic locomotion, Reil connected his neural models to virtual ragdolls within early third-party physics engines like MathEngine and Havok. Because computing hardware in 1999 was sluggish, simulations had to run overnight. Reil describes arriving at his laboratory one morning to experience a textbook "Eureka moment": an unscripted, physically simulated two-legged creature was dynamically walking across his monitor. Recognizing that these physically simulated, neural-controlled virtual stuntmen could automate dynamic human movements in Hollywood film productions, he got caught up in the energy of the dot-com era and spun out NaturalMotion.
```mermaid
flowchart LR
accTitle: NaturalMotion Technical Foundation
accDescr: Progression from biological research into cinematic physics simulation.
subgraph Research ["Biological Computing (1999)"]
CPG["Central Pattern Generators"] --> GA["Genetic Algorithms"]
GA --> RNN["Recurrent Neural Networks"]
end
subgraph Simulation ["Physics Integration"]
RNN --> PE["Physics Engines (MathEngine / Havok)"]
PE --> Biped["Simulated Bipedal Locomotion"]
end
subgraph Commercial ["Commercial Application"]
Biped --> NM["NaturalMotion Spin-out"]
NM --> Endorphin["Endorphin Software"]
end
```
The technology was productized into a 3D animation software suite called Endorphin, which allowed studios to simulate complex physical stunts and collisions rather than animating them by hand or using traditional motion capture. Endorphin became an industry standard used in major Hollywood blockbusters, including *The Lord of the Rings*, *Troy*, *Spider-Man*, and *Harry Potter*. While the visual results were groundbreaking, Reil notes that selling standalone software licenses to visual effects studios yielded modest financial returns, setting the stage for NaturalMotion's later pivot directly into consumer gaming.
- Reil was studying biological complex systems in the UK in 1999, intending to spend his life as an academic researcher.
- He modeled Central Pattern Generators (CPGs) using fully recurrent neural networks and optimized their synaptic weights using genetic algorithms.
- Hooking neural networks up to physics engines like MathEngine and Havok led to an overnight breakthrough of a biped walking autonomously.
- NaturalMotion was founded during the dot-com boom, releasing Endorphin for film VFX, which powered stunt simulation in *The Lord of the Rings*, *Troy*, *Spider-Man*, and *Harry Potter*.
[01:15:37](https://www.youtube.com/watch?v=OduvOCrVpgo&t=4537s) NaturalMotion, Rockstar Games, and the Pivot to Mobile Gaming
Torsten Reil describes the commercial trajectory of NaturalMotion's procedural animation software. The company initially licensed its offline animation tool, Endorphin, for roughly $50,000 per seat to visual effects houses who used it across entire sequences. However, it quickly became apparent that the transformative business opportunity lay in executing the underlying physics and character simulation in real time inside video game engines. Rockstar Games, already an Endorphin customer, approached NaturalMotion asking whether they possessed a version capable of running in real time on the upcoming console generation. Reil answered, "Kind of," kicking off a deep, multi-year technical collaboration. NaturalMotion's run-time engine (Euphoria) went on to power character physics in landmark titles such as *Grand Theft Auto IV*, *Grand Theft Auto V*, and *Red Dead Redemption*.
```mermaid
flowchart LR
accTitle: Evolution of NaturalMotion's Business Model
accDescr: Progression from VFX software licensing to gaming middleware and finally vertically integrated mobile hits.
subgraph S1["Middleware Era"]
A["Endorphin<br/>($50k/seat VFX tool)"] --> B["Euphoria Real-Time Engine<br/>(Rockstar: GTA, Red Dead)"]
end
subgraph S2["Vertical Integration"]
B --> C["Acquire Game Studio<br/>(First-Party Development)"]
C --> D["App Store Hit<br/>(CSR Racing freemium)"]
end
```
Despite the prestige and steady growth from AAA console licensing, Reil felt the company lacked the explosive "liftoff characteristics" or classic venture-style hockey-stick trajectory he sought as a founder. The middleware business felt constrained, with strategic options narrowing like a tightening chessboard. Realizing that true leverage required vertical integration, NaturalMotion decided to build games in-house. Inspired by Rockstar, they acquired an internal game development team just as the iPhone debuted. After releasing an initial run of character-based mobile games, Reil followed a personal passion for cars and pursued a drag racing title without steering mechanics. That game, *CSR Racing*, shattered records, becoming the top-grossing game of all time on iOS at the time and delivering the parabolic revenue growth the company had spent years chasing.
- NaturalMotion licensed Endorphin at approximately $50,000 per license.
- Real-time simulation technology was embedded directly into *Grand Theft Auto IV*, *Grand Theft Auto V*, and *Red Dead Redemption*.
- *CSR Racing* shifted NaturalMotion from an enterprise middleware vendor to a dominant mobile gaming publisher.
[01:17:27](https://www.youtube.com/watch?v=OduvOCrVpgo&t=4647s) The Outsider Advantage and First-Principles Pricing
David Senra draws an analogy between Reil’s trajectory and Raymond Plank’s memoir. In 1954, Plank founded Apache Corporation with $250,000, turning it over five decades into a $30 billion oil and gas giant. Plank had uncovered his core opportunity because he worked as a tax planner and accountant for small oil wildcatters; he noticed that high post–World War II marginal tax rates (approaching 90%) combined with federal oil depletion allowances created an extraordinary tax shelter for wealthy investors. Senra asks whether a similar domain transference linked NaturalMotion to Helsing.
Reil clarifies that while the connection was not a mechanical industry overlap, a distinct psychological pattern unified his ventures: operating as an outsider divorced from peer-group consensus. In biology, he never felt attached to traditional field observation or dissecting animals, which freed him to focus strictly on computational software and neural network simulation. When entering mobile games, because he remained detached from gaming industry orthodoxy, NaturalMotion rejected prevailing pricing dogmas:
- Industry peers insisted that premium mobile games had to cost at least $5.00 to signal perceived quality.
- Reil reasoned purely from price elasticity, pricing early games at the lowest possible tier of $0.99 to maximize volume and aggregate revenue.
- When the market transitioned toward freemium, NaturalMotion built one of the very first high-fidelity, free-to-play 3D mobile titles, generating massive monetization through microtransactions.
Reil emphasizes that building Helsing followed the exact same dynamic. Founding a defense technology company as tech-industry outsiders unburdened by the legacy habits of traditional defense contractors proved to be a decisive advantage. Paired with this outsider mindset is the willingness to embrace brazen, ambitious targets—such as standing in the shower in the UK resolving to build the number-one grossing game in the world, or establishing Helsing with the north star of reshaping democratic defense infrastructure.
[01:20:54](https://www.youtube.com/watch?v=OduvOCrVpgo&t=4854s) Why Public Commentary Is Worthless Compared to Building
Senra asks Reil to unpack his critique of the pervasive commentary culture found across LinkedIn and X (formerly Twitter). Reil states bluntly that public commentary is "entirely worthless" and yields zero positive societal contribution. In his view, social media algorithms create perverse incentives by disproportionately boosting negative critique and giving outsized airtime to commentators while undervaluing actual creators. This dynamic fuels cynicism, specifically contributing to what Reil identifies as a perceived European economic malaise, where talented people spend their energy talking themselves and each other down rather than executing.
Reil recalls a recent drive with a talented entrepreneur who spent the entire trip lamenting how flawed everything was. Reil’s stance is uncompromising: either build a concrete solution or stop talking about it, because merely airing complaints creates zero value. Founders possess an uncommon societal privilege—comparable to only a handful of politicians or top-tier investors—to wield real leverage and alter how society operates, whether in artificial intelligence, healthcare, or sovereign defense. He observes that the most ambitious founders rarely post on social platforms because the tangible act of building something that works in the real world is already deeply satisfying, leaving no appetite for commentary.
[01:23:42](https://www.youtube.com/watch?v=OduvOCrVpgo&t=5022s) Closing Thoughts on Founders and Entrepreneurship
Reflecting on the core philosophy that drives his interviews and discussions, David Senra wraps up the conversation by connecting it back to the overarching mission of studying history's greatest entrepreneurs. His pursuit is fundamentally about mining the past and present for actionable ideas and insights that listeners can directly apply to their own work and ambitious ventures today.
He notes the organic connective tissue of his network, pointing out that "most of the guests you hear on this show first found me through *Founders*." The shared dedication to studying historical blueprints, learning from obsessive builders, and mastering first principles creates an immediate alignment between the host and the founders who come on to share how they build world-changing technologies.
## Notable quotes
> [00:00](https://www.youtube.com/watch?v=OduvOCrVpgo&t=0s) the era of tanks is probably over — Torsten Reil
> [13:43](https://www.youtube.com/watch?v=OduvOCrVpgo&t=823s) we will never sell the company — Torsten Reil
> [16:17](https://www.youtube.com/watch?v=OduvOCrVpgo&t=977s) The mission is to protect our democracies — Torsten Reil
> [35:36](https://www.youtube.com/watch?v=OduvOCrVpgo&t=2136s) the AI is just smarter than humans for this use case — Torsten Reil
> [50:34](https://www.youtube.com/watch?v=OduvOCrVpgo&t=3034s) We can build them really fast. — Torsten Reil
> [51:34](https://www.youtube.com/watch?v=OduvOCrVpgo&t=3094s) The single most powerful pattern I have noticed is that successful people find value in unexpected places. And they do this by thinking about business from first principles instead of formulas. — David Senra
> [52:46](https://www.youtube.com/watch?v=OduvOCrVpgo&t=3166s) When you actually look at it in detail... it isn't the most important thing, and I would argue that hiring and finding the right individuals number one, and then secondly curating that group of individuals and also moving people out, is the most important thing in a company. — Torsten Reil
> [52:46](https://www.youtube.com/watch?v=OduvOCrVpgo&t=3166s) We listen to the managers explain why they give their reports a certain rating. And then the manager is held accountable to that rating. So we ask them, you know, 'Why did you give that person that kind of rating?' And then we might say, 'Well, that doesn't sound like a three, that sounds like a two,' or 'doesn't sound like a three, it sounds like a four.' And that allows us to make sure that the calibration that people have of what is good performance, what does good look like, is the same across the company. And it also means that it's hard to hide. — Torsten Reil
> [59:04](https://www.youtube.com/watch?v=OduvOCrVpgo&t=3544s) shed its skin almost like every nine months — Torsten Reil
> [01:03:19](https://www.youtube.com/watch?v=OduvOCrVpgo&t=3799s) the power law in talent is extreme — Torsten Reil
> [01:05:27](https://www.youtube.com/watch?v=OduvOCrVpgo&t=3927s) We want to rewrite our values. We want to throw the old ones away. We know now what Helsing is about and we want to like do it completely differently. — Torsten Reil
> [01:05:27](https://www.youtube.com/watch?v=OduvOCrVpgo&t=3927s) The truth is in the field — Torsten Reil
## Mentioned
Torsten Reil, David Senra, Gundbert Scherf, Niklas Köhler, Daniel Ek, Michael Dell, Luca Ferrari, Peter Thiel, Scott Wu, Antoine Bordes, Adam Foroughi, Elon Musk, Harry Stebbings, Demis Hassabis, Palmer Luckey, Raymond Plank, Helsing, NaturalMotion, Zynga, Palantir, Anduril, Prima Materia, AppLovin, Cognition, Meta, DeepMind, Saab, Saab Gripen, Eurofighter Typhoon, Dassault Rafale, CA1 Europa, HX-2, Centaur, Bending Spoons, Waymo, Krupp, SpaceX, Oculus, MathEngine, Havok, Rockstar Games, Apache Corporation, Endorphin, Euphoria, CSR Racing, The Lord of the Rings, Troy, Spider-Man, Harry Potter, Grand Theft Auto IV, Grand Theft Auto V, Red Dead Redemption, Founders
## Video description
Torsten Reil has spent his career working at the intersection of artificial intelligence, simulation and entrepreneurship. He began as a biologist studying neural networks and complex systems before founding NaturalMotion, whose technology was used in films including Lord of the Rings, Troy and Harry Potter and later in games including Grand Theft Auto and Red Dead Redemption. After building and selling NaturalMotion, he eventually returned to entrepreneurship to co-found Helsing, a European defense technology company focused on artificial intelligence and autonomous systems.
Reil believes warfare is undergoing a fundamental shift from humans operating expensive weapons systems toward what he calls autonomous mass: large numbers of AI-controlled machines operating together. He explains why drones are making tanks, artillery and eventually crewed fighter jets increasingly vulnerable; how AI can navigate without GPS in jammed environments; and why Helsing developed Centaur, an AI fighter pilot that has controlled a real Saab Gripen in air combat against a human-operated aircraft. That work led Helsing to begin building its own autonomous fighter jet, the CA1 Europa.
The underlying strategy is to combine simpler, mass-manufacturable hardware with increasingly capable software. Reil argues that future conflicts will become battles of materiel, making manufacturing capacity as important as technological sophistication. Helsing's HX-2 strike drone was redesigned to scale from dozens of units per month to a baseline of 1,000, with the ability to surge to 3,000. He also explains Helsing's concept of distributed “resilience factories,” which allow countries to manufacture systems domestically while reducing their dependence on vulnerable centralized production facilities.
Reil also describes how he runs Helsing and why he considers talent density the most important ingredient in company performance and culture. The company closely monitors recruiting, conducts quarterly performance calibration and makes an unusually large investment in finding and retaining exceptional people. He discusses Helsing's values of “whatever it takes” and “the truth is in the field,” why founders should pursue ambitions large enough to matter, and why he believes commentary has little value compared with actually building something that changes the world.
Show notes: https://www.davidsenra.com/episode/torsten-reil
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Chapters
00:00:00 Drones, Tanks & the Future of Warfare
00:07:08 Why Torsten Founded Helsing
00:09:27 Founder Conviction & Betting on European Defense
00:19:19 Helsing's Mission: Protecting Democracies
00:23:38 Programs of Record & Winning the Eurofighter Contract
00:28:35 Building a Superhuman AI Fighter Pilot
00:36:14 Deterrence, Autonomous Weapons & the Morality of Defense
00:42:11 Mass Manufacturing, Software & the Future of Materiel
00:48:33 Airbase Vulnerability, Procurement & Scaling Strike Drones
00:52:46 Talent Density, Hiring & Performance Management
00:59:44 How Torsten Hires Exceptional People
01:05:27 Helsing's Culture: Whatever It Takes & Truth Is in the Field
01:07:38 Deploying in Ukraine & the Weight of Defense Technology
01:10:50 NaturalMotion, Gaming & Torsten's Path Into AI
01:18:33 Outsiders, First Principles & Ambitious North Stars
01:20:54 Why Commentary Is Worthless & Founders Should Build
Helsing 将 AI 攻击无人机产能提升至每月 3,000 架,并着手制造战斗机
由于无人机和人工智能让坦克和有人驾驶战斗机在现代战场上无法生存,民主国家只能通过大规模制造自主武器来威慑侵略。
Torsten Reil 解释了乌克兰战争为何标志着坦克时代的终结,并认为未来的冲突将由在严密干扰环境中运行的低成本、大规模制造的自主无人机和人工智能系统来决定。他详细介绍了 Helsing 的起源,获得了 Daniel Ek 的支持以打造欧洲主权国防科技,赢得德国台风战机电子战项目,并开发了能在空战中表现优于人类战斗机飞行员的 AI 飞行员 Centaur。Reil 还概述了 Helsing 围绕批量生产的 HX-2 攻击无人机和分布式“韧性工厂”的工业战略,同时阐述了其严格的管理哲学,该哲学以极高的人才密度、季度绩效校准以及对实干而非公开评论的不妥协偏好为核心。
乌克兰战争表明,传统的装甲和火炮在无人机网络面前日益过时,推动军事战略走向“自主集群”——即能够在严重干扰环境中无 GPS 运行的大规模 AI 引导机器群。 (0:00)
Helsing 开发了 Centaur,这是一款以 25,000 倍实时速度训练的强化学习 AI 飞行员,在波罗的海上空的实战场景中完全控制了一架萨博鹰狮战机,这促使该公司收购了一家巴伐利亚飞机制造商来建造自己的自主喷气式飞机 CA1 Europa。 (25:35)
为了满足消耗战的需求,Helsing 重新设计了其 HX-2 攻击无人机(射程 100 公里,载荷 2 至 4 公斤),将产能从每月数十架扩大到 1,000 架的基准和 3,000 架的爆发产能,并得到了 10 亿欧元的德国框架合同的支持。 (42:10)
尽管 Helsing 于 2021 年 3 月成立时欧洲国防科技被视为 ESG 的异类,但在联合创始人 Torsten Reil 随口提到这一数字后,Spotify 创始人 Daniel Ek 通过 Prima Materia 承诺投资 1,000 万欧元(注:此处原文为 1 亿欧元),从而巩固了创始人们永不出售公司的契约。 (11:59)
Reading summary
Torsten Reil, co-founder of Helsing, argues that the combination of autonomous software and mass-produced materiel is fundamentally altering warfare, rendering traditional armored assets obsolete and establishing deterrence as democracies' primary defense imperative.
Autonomous Mass and Obsolescence of Legacy Platforms (0:02)
Reil contends that modern battlefield dynamics in Ukraine demonstrate the end of the tank era, as cheap strike drones guided by intelligence, surveillance, and reconnaissance (ISR) systems rapidly hunt down both armored vehicles and artillery positioned 40 to 50 kilometers behind front lines. In his assessment, crewed heavy armor has turned soldiers into high-priority targets whose life expectancy is measured in minutes.
To counter traditional forces, Reil advocates for "autonomous mass." He calculates that a stockpile of 100,000 loitering strike drones capable of operating without GPS and resilient to electronic jamming could neutralize an invading force of 3,000 tanks within hours. Because machines and algorithms increasingly outpace human reaction times and render contested zones uninhabitable for biological soldiers, warfare is pivoting toward an industrial contest of uncrewed autonomous platforms across ground and air domains.
Software-Compensated Hardware and Distributed Manufacturing (42:10)
Rather than building exquisite, costly defense hardware that requires long manufacturing cycles, Helsing adopts a paradigm where software compensates for simplified physical engineering. Looser manufacturing tolerances and cheaper baseline sensors are offset by dynamic AI calibration in flight, enabling scalable production. Helsing's fixed-wing strike drones—engineered with 2 to 4 kilogram payloads and 100-kilometer ranges—are designed to reach outputs of 3,000 units per month, with Reil noting that procurement velocity rather than factory capacity remains the critical bottleneck.
To protect against concentrated strikes that threaten centralized defense plants and static military airbases, Helsing champions distributed sovereign operations. The company establishes localized "resilience factories" inside allied host nations and designs its autonomous platforms—such as the CA1 Europa fighter—to launch from dispersed civilian road networks and autobahns rather than fragile, pristine runways.
Challenging Incumbents via Programs of Record (23:24)
Founded in March 2021 by Reil, Gundbert Scherf, and Niklas Köhler, Helsing bucked conventional startup models by targeting established government "programs of record" directly as a prime contractor. Backed early by an €8 million seed round and a subsequent €100 million commitment from Spotify founder Daniel Ek, the company possessed the capital reserves required to absorb lengthy procurement cycles and qualification hurdles that eliminate typical venture-backed entrants.
Within two years and four months of founding, Helsing partnered with Saab to win a German program of record to upgrade the Eurofighter's electronic warfare suite using deep-learning AI to identify software-defined enemy radar signatures. Helsing later vertically integrated by acquiring an aircraft manufacturing facility near Munich with its own runway to develop the uncrewed CA1 Europa jet, validating its Centaur AI pilot in live beyond-visual-range trials over the Baltic Sea using a human safety-pilot protocol to conform to German aviation rules.
Deterrence Doctrine and Operational Realism (35:36)
Reil defines Helsing's foundational objective as ethical deterrence: fielding capabilities so formidable that aggressors calculate any invasion attempt as prohibitively costly. Acknowledging that predatory impulses cannot be permanently engineered out of human nature, he maintains that peace requires democratic societies to appear "very prickly." Success is achieved only when the weapons developed are never fired.
While external journalistic scrutiny over lethal autonomous systems faded after the 2022 invasion of Ukraine, Reil reports that Helsing enforces internal ethical guidelines, red lines, and regular workshops. He also rejects common European founder complaints regarding regulatory friction and early exits, arguing that Europe's primary limitation is an ambition deficit, and notes that Helsing's internal culture is anchored on the principles of "whatever it takes" and "the truth is in the field."
Reil's strategic model depends on governments overcoming procurement inertia by committing to large-scale programs of record, while the broader defense sector faces unresolved ethical and operational questions surrounding lethal autonomous decision-making as live scrutiny shifts toward industrial output.
Source quotes
[0:00] Torsten Reil: the era of tanks is probably over
[13:43] Torsten Reil: we will never sell the company
[16:17] Torsten Reil: The mission is to protect our democracies
[35:36] Torsten Reil: the AI is just smarter than humans for this use case
[50:34] Torsten Reil: We can build them really fast.
[51:34] David Senra: The single most powerful pattern I have noticed is that successful people find value in unexpected places. And they do this by thinking about business from first principles instead of formulas.
[52:46] Torsten Reil: When you actually look at it in detail... it isn't the most important thing, and I would argue that hiring and finding the right individuals number one, and then secondly curating that group of individuals and also moving people out, is the most important thing in a company.
[52:46] Torsten Reil: We listen to the managers explain why they give their reports a certain rating. And then the manager is held accountable to that rating. So we ask them, you know, 'Why did you give that person that kind of rating?' And then we might say, 'Well, that doesn't sound like a three, that sounds like a two,' or 'doesn't sound like a three, it sounds like a four.' And that allows us to make sure that the calibration that people have of what is good performance, what does good look like, is the same across the company. And it also means that it's hard to hide.
[59:04] Torsten Reil: shed its skin almost like every nine months
[63:19] Torsten Reil: the power law in talent is extreme
[65:27] Torsten Reil: We want to rewrite our values. We want to throw the old ones away. We know now what Helsing is about and we want to like do it completely differently.
[65:27] Torsten Reil: The truth is in the field
[80:54] Torsten Reil: entirely worthless
Original transcript
[0:02] Let's start with what we were just
[0:03] talking about before we started
[0:04] recording. Uh your what your opinion is
[0:07] of the future of tanks and battleships.
[0:10] >> I think there's a um big change
[0:11] happening and you can already see it in
[0:13] Ukraine obviously where um you know
[0:15] tanks are barely being used anymore. The
[0:17] same is true for artillery systems. If
[0:19] you um get yourself into a tank, your
[0:21] survival rate is is very short. I mean,
[0:23] apparently the um uh the time that a
[0:26] Russian soldier survives now at the
[0:27] front is about 20 to 30 minutes. You can
[0:30] argue about whether that's, you know,
[0:31] correct, but it's probably roughly right
[0:32] in terms of ballpark. And it probably
[0:34] gets even worse if you're in a tank. If
[0:36] you put yourself into the tank, you are
[0:37] one of the high priority targets for uh
[0:40] anyone on the other side. You know,
[0:41] those targets can be found pretty easily
[0:42] now with with drones. They can be
[0:44] destroyed very quickly with small drones
[0:46] or with large drones if they're a little
[0:48] bit further away. And so, I think the
[0:50] era of tanks is probably over. And for
[0:51] artillery systems as well, if artillery
[0:53] systems try to hide 40 to 50 kilometers
[0:56] away from the front uh to to shoot, you
[0:58] can still find them with drones and you
[1:00] can attack them with drones. And again,
[1:01] they're high priority targets. So, I
[1:03] think we're seeing a big change right
[1:05] now in uh in in warfare. And those
[1:08] lessons have been pretty apparent, I
[1:10] think, in Ukraine over the past, I would
[1:11] say, 18 months or so. And I think people
[1:12] are starting to understand them now.
[1:14] >> What's killing the Russian soldiers so
[1:16] quickly? Is it all drones?
[1:17] >> It's drones. Yeah. It's it's the ability
[1:19] first of all to see them with ISR drones
[1:22] and then secondly to strike them with
[1:24] either FPV drones or larger strike
[1:26] drones.
[1:26] >> Wait, what's the difference between
[1:27] those two drones?
[1:28] >> So FPVs are basically um smaller drones,
[1:31] quadcopters that um most of the time are
[1:33] controlled manually like a remote
[1:35] controlled plane and strike drones often
[1:38] travel over longer distances um and like
[1:40] the HX2 which is our drone um quite
[1:43] often the AI controlled. you had a a
[1:45] tweet that was interesting where and
[1:47] maybe this can tie into the dinner that
[1:50] we had a few years ago where we had this
[1:51] fierce argument and I left thinking that
[1:53] we hated each other and then now we've
[1:55] become friends but you said something
[1:57] like a 100,000 of your drones could
[2:00] prevent a land war in Europe. What does
[2:03] that mean and why why do you believe
[2:04] that?
[2:04] >> Yeah, I said this I think maybe a year
[2:05] ago or so and I I got into a bit of
[2:07] trouble for this because apparently it
[2:08] was deemed to be provocative but um I I
[2:10] still think that's the case. I think the
[2:13] deterrence that you get out of having a
[2:14] very large number of strike drones at
[2:16] your border, I think is is pretty uh is
[2:19] pretty strong. And the reason is that if
[2:21] you turn up with tanks on the other
[2:22] side, let's say you turn up with 3,000
[2:24] tanks, 100,000 strike drones that are
[2:26] able to navigate without GPS that are
[2:29] able to find their targets, obviously
[2:30] specifically focusing on tanks, will
[2:33] destroy those tanks, I think, in a
[2:34] matter of hours. Uh it's very hard to
[2:36] defend against. If you were on the other
[2:38] side, you wanted to invade a country
[2:40] that had a 100,000 of your drones, how
[2:42] do you do that?
[2:43] >> I think it's very difficult. So, so, so
[2:46] using tanks would be extremely difficult
[2:48] because again, that'd be targets
[2:49] immediately. You'd probably want to not
[2:52] use those kinds of vehicles. You
[2:54] probably want to use autonomous systems,
[2:55] smaller autonomous systems. And this is
[2:57] basically where everything is going. So,
[2:59] you have autonomy now um, you know, with
[3:01] drones. You have autonomy coming up um,
[3:04] now with with autonomous fighter jets.
[3:06] And you also have it coming up now with
[3:08] um with land systems and particular
[3:10] robots.
[3:10] >> So what do you mean by autonomous drones
[3:12] though? So there it's all run by AI.
[3:14] >> It will be. Yeah. At the moment you
[3:15] still have a lot especially in Ukraine a
[3:17] lot of drones are still remote
[3:18] controlled. So you have um you know
[3:20] thousands of very skilled drone
[3:22] operators. That won't scale though in
[3:24] particular won't scale to the west and
[3:26] won't scale to NATO. If you if you
[3:27] really want scaled drone usage they have
[3:30] to fly autonomously. You want to have a
[3:32] human uh surveying them, looking at what
[3:34] they're doing and being on or in the
[3:36] loop, but the drones themselves need to
[3:38] be AI controlled and autonomous. It's
[3:39] the only way to get the true mass and
[3:41] it's the only way also to make it work
[3:42] pragmatically because we we won't be
[3:44] able to train thousands and thousands of
[3:46] drone operators. We need AI to control
[3:48] them.
[3:48] >> Is that a solved problem yet or you
[3:50] still haven't figured out?
[3:50] >> It's reasonably solved. I would say I
[3:52] think it's the so the need so far has
[3:54] been on first of all making the drones
[3:56] work for terminal guidance which is
[3:58] basically the last 2 km or so and then
[4:00] to to create the software to coordinate
[4:02] them all and now it's going to go
[4:04] towards almost full autonomy again
[4:07] always with a human in the loop. I want
[4:08] to go back to the conversation we had a
[4:10] few years ago when we we were having uh
[4:12] dinner at Daniel X's house about
[4:15] essentially your your proposition to me
[4:17] was, you know, you're just not going to
[4:19] be able to have humans on the
[4:20] battlefield anymore because it's just
[4:21] going to be about who can produce more
[4:23] material. I think we discussed this book
[4:25] called Freedom's Forge that I've read
[4:26] like twice and essentially it's about
[4:28] the United States converting their, you
[4:31] know, industrial and commercial uh
[4:33] industrial power from making products
[4:35] that people would buy to making war
[4:37] materials. and just mass-producing more
[4:40] than the opposition had. Yeah. And that,
[4:42] you know, helped, you know, tilt the war
[4:44] in uh the balance in their fa in their
[4:46] favor.
[4:46] >> I thought you had a very similar
[4:48] perspective that that's what we would
[4:50] have to do. Like the the the the winners
[4:52] of the future wars are just going to
[4:53] have to create mass-produce more drones,
[4:55] more weapons, more everything.
[4:57] >> I think it's going to be a battle of
[4:58] material. It's machines versus machines.
[5:00] The reason for this is that the uh
[5:03] autonomous mass as as we call it, so the
[5:05] number of drones um that can fly in a
[5:07] coordinated way is getting better and
[5:09] better and it's going to be very hard
[5:10] for humans to survive in that
[5:11] battlefield. And again, that's already
[5:14] the case in Ukraine. You can't really
[5:16] enter the battlefield as a as a as a
[5:18] human uh and survive for very long. Uh
[5:20] whether you're in a vehicle or you're on
[5:22] your own, it's very hard to survive.
[5:23] That's going to get worse and worse
[5:24] because again, at the moment, the drones
[5:27] attacking you are usually remote
[5:28] controlled. Once they're going to be
[5:29] autonomous, it's going to be even more
[5:30] dangerous. Those drones usually don't
[5:33] care about jamming anymore. Um, for
[5:35] FPVs, it's because they're connected
[5:36] through fiber optic cables, uh,
[5:38] fiberglass. Um, for larger drones, it's
[5:42] because they are already autonomous and
[5:43] they don't have to worry about GPS
[5:44] because they have GPS free navigation.
[5:46] They can detect targets and they can
[5:47] engage once you've allowed them to do it
[5:50] uh, autonomously.
[5:51] >> Wait, explain how you get around the
[5:52] jamming. I don't understand that.
[5:53] >> So, the problem with jamming is it's
[5:55] twofold. First of all, if you if you
[5:57] want to control your drone from afar, um
[5:59] you need a video signal back and usually
[6:01] um the the battlefield is jammed. So,
[6:03] you don't get the video signal back. So,
[6:05] that means that the drone needs to fly
[6:06] autonomously or it needs to be connected
[6:08] with a cable. And that's that's what's
[6:09] happening right now. And the second
[6:10] problem is GPS jamming. Pretty much the
[6:13] whole front line is GPS jammed. So, you
[6:15] can't use your GPS receiver. So, you
[6:16] need to find a different way to navigate
[6:18] and know where you are. You either do
[6:20] that um with a human trying to recognize
[6:22] where they are just almost like a like a
[6:24] pilot of a plane does or you do it with
[6:26] AI that tries to do the same thing. And
[6:28] and those algorithms now are very
[6:30] robust. They work uh in in daylight at
[6:33] night uh you know in the snow um even
[6:35] with kind of deformed terrain which
[6:37] obviously happens quite a lot with with
[6:38] shell impacts. So that technology
[6:40] already exists. So these drones are
[6:42] getting better and better and [snorts]
[6:43] at the same time if you want to have
[6:45] humans on the battlefield I think it's
[6:46] going to be very difficult and I think
[6:48] the trend is going to be and I think
[6:50] people are realizing this is that it's
[6:51] going to be unethical to send humans on
[6:53] a battlefield where you know they're not
[6:55] going to survive but at the same time
[6:57] you still have to retake territory. You
[7:00] have to protect um and defend territory.
[7:03] So you need you need robots on the
[7:05] ground. If you extrapolate from where we
[7:06] are right now I think that's where we're
[7:07] going to go. I want to go into the way
[7:09] you're running housing right now, but I
[7:11] think to start is like why you decided
[7:13] to found the company to begin with. We
[7:16] can give like a real quick overview. You
[7:18] came from gaming, right? You sold a
[7:21] company for half a billion dollars. You
[7:22] were angel investing kind of looking for
[7:24] your next thing. Did you know for a fact
[7:26] that you were going to found another
[7:27] company after your first sale or No,
[7:30] >> after I left um Natural Motion and Zinga
[7:33] um I I I didn't think I was going to
[7:34] start another company. I was
[7:35] >> You did or did not?
[7:36] >> I did not. Yeah, I was pretty exhausted
[7:38] to be honest. Uh I'd been doing it for
[7:40] 15 years and I was kind of very low on
[7:43] uh kind of in my in my fuel tank. That
[7:45] didn't take very long to recover about 3
[7:47] months maybe or so and I felt kind of
[7:49] the energy was back. But then it took
[7:51] another maybe 2 or 3 years or so uh
[7:53] before I thought actually I want to
[7:54] start something again. And [snorts]
[7:56] honestly I wouldn't have done it had I
[7:57] not met my two co-founders Gbert and
[7:59] Nicholas. Especially with what we're
[8:01] doing in defense, it's so complex. Um I
[8:03] mean being a founder is already lonely
[8:05] uh being a single um founder but in
[8:07] defense that the companies are so
[8:09] complex. You have to think about so many
[8:11] things at the same time. You have to
[8:12] obviously deal with technology um you
[8:14] have to deal with um politics um with
[8:17] export law and a whole bunch of other
[8:19] things that it's very difficult to to do
[8:21] it as a single founder. So when I met my
[8:24] two co-founders um we all independently
[8:27] had thought that there needed to be a
[8:29] new defense company in Europe. How did
[8:31] that conversation even start?
[8:32] >> Back then, I invested in Nicholas's
[8:34] company uh in in Munich um which was
[8:36] working on solving AI problems for some
[8:39] of the legacy primes in Europe. And I
[8:42] wanted to find out more about defense
[8:44] because I'd invested but I didn't know
[8:45] that much about it. And someone um
[8:48] recommended I I meet up with Gundad um
[8:50] who at the time was at at McKenzie
[8:52] responsible for aerospace and defense.
[8:54] and and we um met up in a cafe in Berlin
[8:56] and hit it off and within 30 minutes we
[8:59] thought we should start this company
[9:00] together went to see Nicholas who had
[9:02] the same feeling and then like within a
[9:05] few days or so we decided um to to start
[9:07] Helsing and and this was very high
[9:10] conviction and there was never a doubt
[9:11] either and it's kind of still the
[9:13] feeling of the company now the company
[9:15] moves I think still very fast and a lot
[9:17] of it is based on quickly settling on
[9:20] founder conviction um you know in terms
[9:22] of what we do um that we need need to go
[9:24] into certain areas um certain
[9:26] territories etc.
[9:27] >> Hold on. I don't want to move on from
[9:28] the conviction yet because this the year
[9:30] you're having these conversations what
[9:31] year is this?
[9:32] >> Uh that was end of 20 to 2020 beginning
[9:35] of 21.
[9:36] >> Okay. I can't think of a more unpopular
[9:38] company to start at that time than a
[9:40] European defense tech company.
[9:42] >> Yeah, it was very unpopular. Um we we we
[9:44] founded the company in March 2021 and uh
[9:48] it wasn't uh popular in our social
[9:50] social circles. It caused all kinds of
[9:52] problems with banks. Although this has
[9:53] got better now obviously but back then
[9:55] it was quite unpopular and and it was
[9:57] hard to raise money like we didn't
[9:58] >> wait cause problem with banks.
[10:00] >> There's a risk and and some people have
[10:02] been debbanked uh who've been close to
[10:04] our company um around the time and uh I
[10:08] I wasn't um but I know um another person
[10:10] close to the company um had difficult
[10:12] getting credit difficulty getting credit
[10:13] because we were involved in in defense
[10:16] so and and this is still the case now. I
[10:18] mean it's it's it hasn't completely
[10:19] disappeared. I think ESG requirements
[10:21] are still there. And back then um the
[10:23] defense of a country of a democratic
[10:25] society was grouped for banks um in the
[10:28] same bucket as pornography and gambling
[10:31] and smoking because it was seen as
[10:33] weapons and weapons are always bad. And
[10:35] I I empathize with the kind of gut
[10:38] feeling on this. It's just that when you
[10:39] think it through obviously it doesn't
[10:40] make sense. And this is also why we
[10:42] started the company. It felt like if we
[10:44] don't start the company then no one else
[10:46] will. We were speci specifically worried
[10:49] about um Europe's reaction to um Crimea
[10:52] in in 2014. Uh the invasion and the
[10:55] taking of Crimea where I think we all of
[10:58] us didn't really want to think that this
[11:01] uh you know was the beginning of
[11:02] something bigger. We all didn't want it
[11:04] to be true. But if you looked at um you
[11:06] know what the ambitions were, it was
[11:08] pretty clear that something else was
[11:10] going to happen. And we were concerned
[11:11] that you know Europe was going to be
[11:13] very dependent on other territories you
[11:15] know for its defense and on other
[11:17] countries. And you know the [snorts] US
[11:19] had companies like Andreal and Palanteer
[11:22] that were very forward-looking defense
[11:23] companies with a big focus on AI cheaper
[11:26] hardware and abundant hardware um and
[11:28] the idea of mass manufacturing but
[11:30] Europe had nothing. And so we felt we
[11:32] have to we have to do this and we have
[11:33] to prove that we can build something
[11:35] like this although with a slightly
[11:36] different flavor uh in Europe and that's
[11:38] why we started it very difficult to
[11:41] raise money in uh 21 for defense like no
[11:44] VC wanted to talk to us and we didn't
[11:46] even try in the end so we just raised
[11:48] money from uh individuals family offices
[11:50] and then we were lucky that Daniel um
[11:52] you know put in hund00 million euros of
[11:54] his own money very early on and that
[11:56] allowed us to to scale the company
[11:57] faster than otherwise would have been
[11:59] >> this I always read about you guys and
[12:00] they're like Yeah. And they got a $100
[12:02] million investment from Prima Materia.
[12:04] Like that's his own money.
[12:06] >> Yeah.
[12:06] >> That's a high conviction bet really
[12:09] really early. This is before the
[12:11] invasion of uh Ukraine.
[12:13] >> Yeah.
[12:14] >> There was a seed round first, right?
[12:16] Didn't you guys raise raised like what 8
[12:17] or 10 million or something like that?
[12:18] >> Yeah. I think it was 88 8 million euros
[12:20] in uh in March 21.
[12:22] >> And he was in that seed round.
[12:23] >> Yeah, he was in that seed round too.
[12:24] >> And then you guys had this conversation
[12:26] where he asked, "Well, how much do you
[12:27] need?"
[12:28] >> Yeah. Like 3 months later. So So
[12:29] >> yeah. And your response was
[12:31] >> ideally 100 million euros.
[12:32] >> How'd you come up with that number?
[12:33] >> I didn't really do a um specific budget
[12:36] for it to be honest, [laughter]
[12:38] >> but it felt about right.
[12:39] >> It felt about right.
[12:40] >> And um but that's true for almost all
[12:42] funding rounds, isn't it? Like it's it's
[12:43] it's it's you you kind of eyeball it
[12:46] because so many things um you know
[12:48] change so quickly in a company. It's
[12:50] it's very hard to kind of find an exact
[12:52] number. But Dan Daniel had the same
[12:54] level of conviction that um Gbert
[12:56] Nicholas and I had um and and I think is
[12:58] a similar conviction person. Doesn't
[13:00] take very long and then the conviction
[13:02] is very deep and then it makes
[13:03] everything easier. It made all of the
[13:05] conversations easier. We didn't have to
[13:06] really kind of struggle to to come to a
[13:08] deal that just happened really quickly.
[13:10] >> You consider him more like a another
[13:12] co-founder than an investor?
[13:14] >> Yeah, I think he's closer to a
[13:15] co-founder than an investor because he's
[13:17] been with the company from the
[13:18] beginning. I knew Daniel before. He knew
[13:20] about the idea um from the beginning. It
[13:22] was a big commitment for him um to to be
[13:25] also be publicly seen uh you know to be
[13:27] investing in this kind of company and
[13:29] obviously then what happened only 11
[13:32] months after we started the company the
[13:33] Ukraine war happened and public
[13:35] sentiment shifted and it is now easier
[13:37] and now a lot of people are investing in
[13:39] defense you know both in the US as well
[13:41] as in Europe but at the time it was
[13:42] extremely unpopular
[13:43] >> but I think this is one of the things
[13:44] I'd most admire about you this this idea
[13:46] of founder conviction and I love that
[13:48] you're you're like I've heard you say
[13:49] this before it's like the limiting
[13:51] factor is not capital. It's like
[13:52] actually ambition. Yeah.
[13:54] >> And one thing that I've talked to a
[13:56] bunch of people that have been on this
[13:57] podcast is like I try to encourage them
[13:59] stop selling your goddamn companies.
[14:01] Yeah.
[14:01] >> It's like%
[14:02] >> Yeah. Your whole thing is like it's stop
[14:05] selling your company for 100 million and
[14:06] then buying a house in Italy and
[14:08] becoming an investor. Like we need more
[14:09] people. We have enough people in [ __ ]
[14:10] finance, dude. You need more people
[14:12] doing [ __ ]
[14:12] >> Yeah. And so I completely agree. I have
[14:14] this theory that the reason this happens
[14:16] so often in Europe is partly because
[14:18] Europe is such a nice continent to
[14:20] retire in because you can buy a house in
[14:22] Tuskany and you can fly there from
[14:24] Scandinavia. You're there in like
[14:25] whatever 2 hours or so and and you can
[14:27] live an amazing life and once a few of
[14:30] your friends start doing that then it's
[14:31] kind of socially accepted but it
[14:34] shouldn't be socially acceptable that
[14:35] that you retire as a founder that's been
[14:37] successful and can start another
[14:38] company.
[14:39] >> My friends that sell their companies I
[14:40] say this jokingly but it's a lot of
[14:42] truth is set in justest. They're like,
[14:43] "Got acquired." Like, "Sorry to hear
[14:44] that." [laughter]
[14:46] >> Yeah. Exactly.
[14:46] >> Entrepreneurship is the best game in the
[14:47] world. You took yourself out of the game
[14:48] and on the [ __ ] sidelines to what?
[14:50] Write checks.
[14:51] >> No, I agree. I mean, it's easy for me to
[14:52] say cuz I sold my previous company as
[14:54] well. Um, and it may be too early,
[14:56] although I've been doing it for a while
[14:58] and as I said, I I I for a while thought
[15:00] I wasn't going to start another company
[15:02] because building companies is exhausting
[15:03] and, you know, sometimes you need to
[15:04] recharge your batteries. But once you've
[15:07] done it, I think people are also afraid
[15:08] that they might not find the right
[15:10] mission or even that, you know, they
[15:12] might find that the second company isn't
[15:13] as successful as the first one. And that
[15:15] is a risk. You know, I thought about
[15:16] that too. What what if the whole thing
[15:18] just doesn't work at all. But, you know,
[15:20] I think that's a risk you have to take.
[15:21] >> I just talked to Scott Woo from
[15:22] Cognition and you know, they're throwing
[15:25] all kinds of crazy money at him. You
[15:26] know, this is this huge like a million
[15:29] people are trying to acquire him as a
[15:31] person or the entire company. And his
[15:33] whole thing is like, "Yeah, but this is
[15:34] like the biggest opportunity of my
[15:35] life." He's like, "I couldn't live with
[15:36] myself if I didn't at least try." Like,
[15:38] "I'm fine failing." And he then he said,
[15:40] "I'd be salty as hell." Meaning, you
[15:41] know, he's super competitive, but at
[15:43] least I
[15:44] >> try to like be removed from the game
[15:46] completely as some kind of piece on
[15:48] somebody else's chessboard. Just like
[15:50] intolerable to somebody like that.
[15:51] >> Yeah. No, no, totally. And for us with
[15:53] with Helsing, it's the same thing. We we
[15:54] made a decision probably 4 and a half
[15:56] years ago, just a few months into the
[15:58] company, that we're going to go full
[16:00] throttle and we either kind of
[16:01] completely crash the thing or be super
[16:03] successful. But we didn't want to do
[16:05] anything in between. And that's what
[16:06] we're doing right now is that we try
[16:08] really to keep the the the foot on the
[16:10] gas really aggressively because we want
[16:12] to build a company that really matters
[16:13] and and we we will never sell the
[16:15] company.
[16:17] I have a funny story about this and then
[16:19] we're going to get back to housing, but
[16:20] um Adam, the founder of Apploven, was
[16:21] sitting in the chair that you're in now
[16:23] and he tells this hilarious story. He
[16:24] takes the company public. It's like 28
[16:26] billion or something like that. Every
[16:27] day for like 200 days, the stock just
[16:29] goes down and down and down and he goes
[16:30] it gets down to like three billion. He's
[16:32] like he's like this is either like a
[16:34] multiple hundred billion dollar company
[16:35] or it's nothing. So then he winds up
[16:37] borrowing like he goes into debt by like
[16:39] six billion and does stock buybacks and
[16:41] then winds up making like 60 billion on
[16:43] that trade. It's like I'm not running a
[16:44] [ __ ] $3 billion company. It's like
[16:46] this is either a big company or nothing
[16:48] and I'm not playing this little game.
[16:49] >> I think that's the only way to do it.
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[19:08] >> Okay. So the identification of what was
[19:10] missing in Europe, right? Which leads to
[19:12] this mission that we need a European
[19:14] defense tech company. Then the mission
[19:17] comes before the conviction or the
[19:18] conviction comes before the mission.
[19:20] >> The mission comes first. Um and and the
[19:21] mission is to protect our democracies.
[19:23] And I always say it's um it's it's
[19:26] always a real privilege. So I always
[19:27] feel like we have um we talk to our new
[19:29] starters every month and we always say
[19:31] to them, you know, it is a real
[19:32] privilege to work in a company. Um at
[19:34] least we feel that's where the mission
[19:35] is so easy that we protect our
[19:37] democracies. That's what we're here for.
[19:39] Um and and lots of other companies, you
[19:41] know, have to spend time and go on an
[19:43] offsite retreat to come up with some
[19:44] kind of mission paragraph that everyone
[19:46] agrees on eventually. And we don't have
[19:47] that. It's it is to protect our
[19:49] democracies. And we can point at where
[19:50] we're doing this right now with, you
[19:52] know, what we're doing with our deployed
[19:53] drones, for example, in in in Ukraine.
[19:56] and it makes everything easier. Um we
[19:58] obviously never expected the Ukraine war
[20:00] to happen that quickly but now that we
[20:01] are deployed it's you know it's very
[20:03] concrete. Um this mission is a is is a
[20:05] real thing. And then the conviction you
[20:07] know comes that they need to be these
[20:09] kinds of companies and and that they
[20:11] need to be built in Europe. And one
[20:14] other reason why we are building Helsing
[20:16] is also we we wanted to build a big
[20:18] company in Europe. We honestly looked
[20:21] at, [snorts] you know, Spotify as a as a
[20:24] as a beacon, as a as an example of, you
[20:27] know, a large company you can build that
[20:28] is that has, you know, a global
[20:30] ambitions, but then also actually global
[20:32] impact and is up there with other big
[20:34] companies from the US and and other
[20:35] countries. And we wanted to build
[20:38] something like that too. We wanted to
[20:39] show that you can do this and you can do
[20:40] it in what is a heavily regulated area
[20:43] like defense because you know a lot of
[20:46] people find excuses why they can't build
[20:48] a big company. Uh it's very often
[20:51] regulation, bureaucracy, not enough
[20:52] funding. Um and none of that is true.
[20:55] They're all excuses.
[20:56] >> You have a great line about this where I
[20:58] love what you said the excuse is like
[21:00] people are way too concerned about the
[21:01] regulatory environment, the tax
[21:02] environment. It's like what's missing is
[21:03] actually you need aggressive founders
[21:05] with large ambitions. It's just
[21:07] aggression that's missing. Exactly. It's
[21:09] it's it's um strategic ambitions. You
[21:11] have to think about what you want to be
[21:12] and you and it needs to be big and then
[21:14] you need to be truly aggressive and a
[21:16] lot of founders I think in Europe have
[21:17] have lost that aggression but it's easy
[21:20] to find it again. You you just need to
[21:22] you just need role models like we use
[21:24] Spotify as a role model and um you know
[21:27] once you have them that you know that's
[21:29] what good looks like and everything
[21:30] below that is is is failure. It is
[21:33] underestimated how much of a difference
[21:36] aggression and ambition makes.
[21:37] >> Say more about that.
[21:38] >> I I think it's 95% of a company success
[21:40] is that everything else like I said is
[21:43] excuses. So regulation doesn't matter.
[21:45] Yes, sure it takes longer to uh start a
[21:47] G&BH in in Germany. Who cares? Yes, you
[21:49] have to go to a notary. Who cares? I
[21:52] mean like you know we spend a couple of
[21:53] days more starting the company. It's not
[21:55] a problem. um the the regulation that we
[21:58] are subject to and and other defense
[21:59] companies are as well um with regards to
[22:02] the certification qualification of our
[22:04] systems, export law and a whole bunch of
[22:05] other things um dealing with
[22:07] confidentiality um classified
[22:09] information is like 100 times more than
[22:11] what a startup has to deal with in terms
[22:13] of bureaucracy and you can still deal
[22:14] with it. It still doesn't slow us down.
[22:16] You just have to set the company up
[22:17] properly.
[22:18] >> You're probably one of the most
[22:20] disagreeable people that I know. Have
[22:22] you always been that way?
[22:23] >> Yeah, you said that to me before.
[22:26] >> [laughter]
[22:27] >> and I've been trying to reflect on it.
[22:29] Um, I don't think I am.
[22:30] >> You just demonstrated here. Yeah, we
[22:32] have more regulation. Who gives a [ __ ]
[22:34] Stop making excuses. Like there is it's
[22:36] a it's a superpower for founders. I'm
[22:37] not obviously know it's not a pjorative
[22:39] when I say
[22:40] >> I just I just don't like when people
[22:41] make excuses and and and these things
[22:43] happen very quickly. You just need to
[22:44] have a bubble of people coming together
[22:46] and all reinforcing each other with
[22:48] these kinds of excuses and then they
[22:50] have a you know content life and then we
[22:52] um sadly have a continent where we don't
[22:53] have breakout companies because people
[22:55] just lack the aggression. But again I I
[22:58] am very optimistic. There are quick
[23:00] fixes. You just have to have a few very
[23:02] aggressive companies that point out that
[23:04] everyone else is basically mailing it
[23:06] in. And I think a lot of people are.
[23:07] >> Me and Daniel talked about this this
[23:08] this idea of like how many prime movers
[23:10] are there in the world? you know, the
[23:11] people that are inventing the the
[23:12] technology that we're all using,
[23:14] creating the companies, you know, power
[23:15] laws, rule, everything around us. And
[23:16] it's just like it's not that many. And
[23:18] if you just have a handful, like you
[23:20] literally can change the trajectory of
[23:22] an entire country, entire world,
[23:23] whatever the case may be. When you
[23:24] raised the 100 million though, where did
[23:27] you see like your entrance into doing
[23:29] this? Was the idea like, hey, we're
[23:31] going to what you just said, it's like
[23:33] cheap, simple hardware and then all the
[23:35] innovation comes in software. Is that
[23:37] the way you thought about it? Actually
[23:38] the biggest insight came and I think it
[23:40] came from from Gonbad when we um when we
[23:42] said we're we're just going to go for
[23:44] programs of record which as a back then
[23:47] as a as a small company um was almost
[23:49] impossible and was extremely risky.
[23:51] >> Explain what a program of record program
[23:53] of record is a is a program that is an
[23:55] official government program that's in
[23:56] the budget that is usually quite large
[23:58] and where you ideally want to be the
[24:00] prime. So you have the direct
[24:01] relationship with the government rather
[24:02] than working as a subcontractor through
[24:05] another company and that's extremely
[24:07] hard to break into. And the reason most
[24:08] companies didn't do it back then was
[24:10] because you know you got funding and you
[24:13] needed to generate some revenues and
[24:15] some proof points you know reasonably
[24:16] quickly and that's almost impossible to
[24:18] do with a program of record because it
[24:19] takes so long um to get one uh and to
[24:21] qualify for one. But because we had the
[24:23] 100 million, we thought, okay, well, now
[24:25] we can take those risks. And if the
[24:27] first two or three don't work that we go
[24:29] for, we still have enough money left.
[24:30] And we felt it's the only way to build a
[24:32] defense company reasonably quickly. And
[24:34] so we we um uh uh applied for a big
[24:37] program of record for the Euro Fighter
[24:39] electronic warfare upgrade.
[24:40] >> What is that?
[24:41] >> In in Germany. So this is electronic
[24:43] warfare capabilities are um essentially
[24:45] essentially around detecting radars um
[24:47] detecting you [snorts] know the types of
[24:49] radars in this case anti-aircraft radars
[24:52] that you know try to take you down uh
[24:53] detecting their intent etc and the
[24:56] situation had become you know more
[24:57] difficult um for for Europe because a
[24:59] lot of those radars had become software
[25:02] defined which means that they basically
[25:04] are shapeshifting and so the old
[25:05] approaches didn't really work anymore
[25:07] and we came in with an AI based approach
[25:09] deep learning based approach that kind
[25:11] of recover that ability ability to um to
[25:12] interpret those radars and it was a big
[25:15] technology jump and we managed to win uh
[25:18] that program of record together with our
[25:19] partner SAP against you know a lot of
[25:21] other consortia and we were the dark
[25:23] horse but we ended up winning it. How
[25:25] big was the probability? I don't know
[25:26] but there was a high probability that
[25:28] we'd fail but we went for it because we
[25:29] thought we can afford to because we have
[25:31] enough money in the bank and this this
[25:34] happened after 2 years and 4 months of
[25:36] founding the company. I think we became
[25:38] the fastest to go from founding to
[25:40] program of record.
[25:41] >> How much of like your previous work at
[25:43] like Oxford stuff you were doing at
[25:45] Natural Motion did you bring into
[25:48] housing?
[25:48] >> A lot of it was the um I think team
[25:52] building and fundraising and maybe
[25:54] prioritization um pattern recognition
[25:56] that I had from natural motion where um
[25:59] I when I sold the company and where I
[26:01] left the company I was reasonably
[26:03] pleased with myself. I thought, you
[26:04] know, this all went quite well in the
[26:06] end. But it was only in the in the kind
[26:08] of two or three years afterwards where I
[26:09] started to reflect on some of the
[26:11] things, you know, I'd done and how I
[26:12] built the company, especially when I
[26:14] started to angel invest, I realized I
[26:15] actually screwed up a lot of things at
[26:17] Natural Motion that I should have done
[26:18] better. I I didn't deal with performance
[26:20] management the way I should have. I
[26:22] definitely didn't take hiring um uh
[26:26] serious enough, just the kind of general
[26:28] hiring of great engineers. And I also
[26:30] didn't think enough about how to, you
[26:32] know, think about your your leadership
[26:34] team, how you grow your leadership team,
[26:36] how you bring the right executives in at
[26:38] the right time. And it kind of worked at
[26:40] Natural Motion, but we could probably
[26:41] could have done a lot of things better.
[26:43] And and so a lot of that I think pattern
[26:46] recognition uh we were able to use at
[26:48] Natural Motion and particularly in the
[26:50] first few years, but it's also true now
[26:52] that that Helsing um is now at a point
[26:54] where it's kind of uncharted territory
[26:56] for me as well. The company is a lot
[26:57] bigger. I think we're about 1,300
[26:59] people, much bigger than Natural Motion
[27:00] ever was. And so we we have to now kind
[27:03] of think through things either from
[27:05] first principles or by, you know,
[27:07] working with people who have already
[27:08] built big companies like like Daniel.
[27:10] And then the other part is we were lucky
[27:12] that we had as three founders very three
[27:15] different skill sets. You know, I had
[27:16] already started a company and and sold
[27:18] it. I think I knew how to um fund raise.
[27:21] Gun was very close to um to the various
[27:24] forces to the military. um also
[27:26] understood the the processes political
[27:28] processes really well and Nicholas's
[27:30] background was on the AI and engineering
[27:32] side um which is what we really needed
[27:34] to to first first of all win win win
[27:36] this
[27:37] >> and this is what I'm that that was the
[27:38] reason I asked that question it's like
[27:39] well how the hell do you go from
[27:40] founding to program a record faster than
[27:42] anybody else like how did you even know
[27:43] you could solve this problem of
[27:45] >> it was just the feeling I think and and
[27:47] uh particular Nicholas and Gumbad um you
[27:50] know pushed that Gmbad I think had a
[27:52] strong conviction that this was a really
[27:54] worthwhile program of record for to have
[27:56] and Nicholas had an intuition as to how
[27:58] we could do it differently to anyone
[27:59] else.
[28:00] >> Where did Nicholas get that intuition?
[28:02] >> Uh I don't know. Uh I think it's just a
[28:04] I mean he'd already been in this space
[28:06] um with his with his previous company.
[28:08] Um so he already had a
[28:10] >> what was his previous company doing? uh
[28:11] it was solving AI problems for um for
[28:14] for legacy primes and so he already had
[28:16] a feeling for this kind of thing and
[28:17] then if you combine that with with
[28:18] GMAT's insight as to what programs of
[28:20] record worked um it was beca honestly
[28:23] became the blueprint how we approached
[28:25] pretty much everything now um we we try
[28:27] to find programs of record that are
[28:29] large where we have a feeling that we
[28:32] can contribute something to it that's
[28:33] differentiated that's basically our lens
[28:35] >> can you give me an example of that
[28:37] >> well another example is is um the
[28:39] autonomous fighter jet that we are
[28:40] building right now. It's called CA1
[28:42] Europa and we went into it and invested
[28:45] a lot of money into it um knowing that
[28:47] Europe didn't have anything like it and
[28:49] that we felt um this is going to be a
[28:51] big category and that we could
[28:53] contribute something to it and the
[28:54] reason for that was we started a almost
[28:56] like a science experiment. We have we
[28:58] have a great um chief scientist Anton B
[29:01] um who joined us from Meta where he ran
[29:03] u um co-headed Facebook AI research and
[29:06] we set ourselves a task two years ago.
[29:07] So to to create a superhuman uh fighter
[29:11] pilot uh for beyond visual range combat
[29:13] so the kind of combat that's
[29:14] >> hold on you got to slow this down. What
[29:16] [laughter]
[29:16] superhuman say that thing again?
[29:18] >> It's a superhuman fighter pilot. Um so
[29:20] >> superhuman fighter pilot but there's no
[29:22] pilot in there.
[29:22] >> No it's it's an AI. So it's it's a
[29:24] neuronet network.
[29:25] >> Okay. And um it's for beyond visual
[29:28] range. So the most advanced type of air
[29:30] combat. Um it's essentially chess in the
[29:32] sky. You have you know the planes um
[29:35] usually it's two versus two quite far
[29:37] away from each other. These are fighter
[29:38] jets and and they use radar. Um they use
[29:41] different types of radar. They switch
[29:42] the radar on off. They use missiles.
[29:44] Obviously you have to go offensive,
[29:47] defensive. You have to try to bleed off
[29:49] energy of missiles that are following
[29:51] you. You have to have a feeling for when
[29:52] you can re-engage. It's it's extremely
[29:55] complex. It's almost looks like ballet.
[29:56] Uh it's quite beautiful to watch
[29:58] actually when you look at it at the
[30:00] tactical views. And we've been told by
[30:03] pilots, active pilots, that this is the
[30:05] kind of last bastion of of air combat.
[30:08] Um you know, nothing [snorts] will ever
[30:10] replace the intuition that a human has
[30:12] in the sky to um read the situation to
[30:16] [snorts] have a feeling for, you know,
[30:18] how to engage, what types of um you
[30:20] know, weapons to use. And that [snorts]
[30:21] turns out to be [ __ ] um you know it
[30:23] it actually the AI is much much better.
[30:26] Um and the reason is that it's able to
[30:28] explore the search space um much more
[30:30] efficiently than than um you know a
[30:33] human can because a human learns it from
[30:34] a textbook and you know in in flight
[30:36] school but um but they can't expose a
[30:39] search base and so we use the same
[30:41] approaches basically as um you know deep
[30:44] mind used for alpha go and alpha star
[30:46] using um reinforcement learning and uh
[30:48] we have a extremely high performance
[30:50] simulator that runs um 20 25,000 times
[30:54] realtime speed And that allows us to
[30:57] explore the search space with
[30:58] reinforcement learning much much more
[31:00] efficiently. And that now means that we
[31:02] can train uh a neuronet network to be
[31:06] better than a active fighter pilot like
[31:09] we we regularly fly against Euro fighter
[31:11] pilots for example or or Rafael pilots
[31:13] or Grian pilots.
[31:14] >> So wait you were running tests with your
[31:17] autonomous fighter jet against a
[31:21] humanpowered
[31:22] >> pilot. So we used to do it in simulation
[31:24] only. First it was only our simulation
[31:27] and we won. Then it was uh you know an
[31:29] official simulator but from a of a of a
[31:32] uh you know of a big prime. And then um
[31:36] and then last year we flew um a real
[31:38] fighter jet and we flew the um the the
[31:40] SAP Grien over the Baltic Sea. And when
[31:43] I say we, our AI did and took full
[31:45] control of the plane um in air combat
[31:47] against uh another Grien which was human
[31:50] controlled. And so we flew three um air
[31:53] combat um scenarios um above the Baltic
[31:56] Sea and and proved at that point and
[31:58] this by the way was also the point where
[31:59] we realized actually there's something
[32:00] bigger happening where we this actually
[32:03] works and it works in the real world and
[32:05] and so we developed the system we called
[32:07] it sent to uh and it's now able to work
[32:10] in swarms as well by the way not just um
[32:13] two vis swarms of fighter jets now
[32:16] swarms of drones now we've moved on to
[32:18] >> swarms of fighter jets and it scales
[32:20] really
[32:21] And um it's extremely powerful and that
[32:25] gave us a conviction that crude manned
[32:27] you know fighter jets were going to be
[32:29] very difficult to deploy in the future
[32:30] because you'll you'll end up facing
[32:33] these swarms of autonomous fighter jets
[32:34] with superhuman capabilities and it's
[32:36] not science fiction. Um what's like one
[32:39] observation of what's happening at the
[32:40] moment not just in defense AI but AI in
[32:43] general is that things happen faster
[32:44] than you think. you know back in the old
[32:47] days like 10 years ago or so like
[32:48] everything was always five years away
[32:50] that was always kind of the number that
[32:52] people used it's about five years away
[32:53] whether it's kind of particular medical
[32:55] breakthrough or maybe robotics
[32:57] breakthrough that's now [snorts] all
[32:59] shrunk the 5 years usually ended up
[33:01] being 7 to 10 years by the way same was
[33:02] true autonomous driving it's now the
[33:05] exact opposite when you think something
[33:06] is 5 years away it's actually usually
[33:08] now 2 years away and so something has
[33:10] changed and we felt that with Sentar as
[33:12] well it's like we're thinking like we
[33:13] couldn't believe how well this worked
[33:15] and and and still to this day I always
[33:17] feel it feels a bit like science fiction
[33:19] but that gave us the conviction that we
[33:21] needed to be in this space and to be in
[33:23] this space because it's so slow usually
[33:25] to work with primes like we could have
[33:26] partnered with a prime and ask do you
[33:29] want to do an autonomous fighter jet we
[33:30] provide the AI you provide um you know
[33:32] the the jet it would have taken too long
[33:34] so so we decided to acquire an aircraft
[33:38] manufacturer um outside Munich but our
[33:40] outside Munich with its own runway
[33:42] hangers and full aircraft manufacturing
[33:44] capab capabilities and build our own
[33:46] fighter jet which is now called the CA1
[33:49] and then put scent tower on it as the
[33:52] core technology component and so that's
[33:54] going to fly for the first time um next
[33:56] year and um and you know we want to show
[34:00] that you can it's really leaprock
[34:02] everyone in this category
[34:03] >> we were having this conversation me you
[34:05] and Michael Dell were talking about this
[34:06] at Dell's house a few months ago you
[34:09] told us about this acquisition and then
[34:11] Michael's like can we come see it and I
[34:13] was like I'll come with you But I don't
[34:14] want you to shoot down Michael's plane
[34:16] as we're coming in. But you told us
[34:18] about this funny regulation where even
[34:21] though it's going to be an autonomous
[34:23] jet, fighter jet, don't you still have
[34:24] to have a guy in it?
[34:27] >> So eventually, no. Um but
[34:29] >> right now, yes.
[34:29] >> Yeah. I mean, we we so we we don't have
[34:32] the um I think the advantage of um the
[34:34] Mojave Desert, for example, where you
[34:36] can fly those planes and be completely
[34:38] autonomous because if it crashes, it
[34:39] doesn't really matter. It you know, it
[34:41] crashes into sand. if you you know
[34:43] crashed where we fly you crash over
[34:46] built up Bavaria uh which is not ideal.
[34:48] So we have a human um that's optionally
[34:51] in the plane uh for um for the first
[34:53] prototypes eventually um that's going to
[34:56] change obviously and and the the pilot
[34:58] is a safety pilot the same way you'd
[35:00] have um safety drivers for you know the
[35:03] early rollouts of Whimo and and other
[35:05] companies.
[35:05] >> The fact that you have this regulation
[35:07] at the moment and you need a person that
[35:09] that has to change the design of what it
[35:10] looks like. Correct. No, it's we found a
[35:12] way to accommodate it without changing
[35:13] the design. It's just it's the same it's
[35:15] the same system. And by the way, it's
[35:17] another example of where you can um you
[35:19] know beat on the uh EU or Europe or in
[35:23] this case Germany for having
[35:24] regulations. Um but you just find a way
[35:27] to deal with it and this is the way to
[35:29] deal with it. You
[35:30] >> just have a pilot sitting in there like
[35:31] this. Is [laughter]
[35:32] >> he in the back? Where is he?
[35:34] >> They're in the front.
[35:35] >> Okay. So you what you just described
[35:37] that's very interesting. You said it's
[35:38] like chest in the sky and then you said
[35:39] it was ballet. So, the way you see the
[35:42] short-term future is the same way it's
[35:44] essentially going to be immoral. I want
[35:45] to get into like the the morality, the
[35:47] way you look at the morality of like
[35:48] what you're building, the way it would
[35:50] be immoral to send a human into the
[35:51] battlefield because you're going to get
[35:52] sworn by drones. It's going to be
[35:54] immoral to send a pilot into the sky. Is
[35:55] that the same?
[35:56] >> Yeah, it's the same thing. I mean, there
[35:58] are two reasons. A a it's more powerful
[36:00] to use autonomous systems that they will
[36:02] just be superior because the AI is just
[36:05] smarter than humans for this for this
[36:06] use case. And [snorts] secondly, as a
[36:09] result, it will be immoral to send
[36:10] someone out because you have to assume
[36:11] that the other side will eventually have
[36:13] those systems as well.
[36:14] >> Can you explain like how you view like
[36:16] the morality of what you're building and
[36:18] how you may view the other people's
[36:21] interpretation of you know essentially
[36:23] banning to creating new weapons or
[36:25] creating new defense like you've thought
[36:26] a lot about this. I kind of just want
[36:27] like a what's in your mind like a
[36:30] complete overview of like how you think
[36:31] about the morality of building the
[36:32] company you're building. The underlying
[36:34] goal has to be that you minimize the
[36:38] lives lost in general and ideally you
[36:40] get it down to zero. And the way to get
[36:42] lives lost down to zero is to not have
[36:45] any kind of conflict at all. And that's
[36:47] why deterrence is so important. And this
[36:50] is also where I mean this is a very old
[36:52] um obviously argument um but it still
[36:54] comes up all the time is that people
[36:56] don't understand that you have to be
[36:58] able to deter in order to not be a
[37:00] target that looks valuable or or
[37:03] achievable for the other side. And we
[37:05] set up the company to deter um we never
[37:08] set it up honestly to to to have the
[37:10] systems deployed um at scale um in
[37:12] Ukraine which is what we have right now.
[37:15] will do it obviously because we'll have
[37:16] to do it and um they you know it needs
[37:18] to make a contribution but the idea in
[37:21] general is to avoid conflict altogether
[37:23] and and you do that by being able to
[37:25] deter by having a a a credible posture
[37:29] that makes the cost calculus on the
[37:31] other side such that they don't want to
[37:33] attack because it'll be too devastating
[37:35] for them. And that is the first thing.
[37:39] If you have to go into a conflict, you
[37:40] want to do it in such a way that you
[37:42] minimize the lives lost on on your side.
[37:44] And again, this is where especially
[37:46] right now, and it's going to get worse
[37:48] in the future, you need to use autonomy
[37:50] because you cannot send humans into
[37:52] [snorts] tanks um you know, in in in
[37:55] fighter jets um or even as infantry onto
[37:57] the onto the field. That's the
[37:59] underlying theme. And then there's a
[38:01] another category where you need to think
[38:03] about the the the way you deploy your
[38:07] software and and what as a society um
[38:09] you know we're happy with with the
[38:11] deployment of your hardware and software
[38:13] in terms of autonomy. So are we okay for
[38:16] a machine to make a decision over life
[38:18] and death if it is more accurate than a
[38:20] human or [snorts] do we say as a society
[38:23] um no a machine should never make that
[38:25] decision and these are legitimate
[38:27] conversations. is no easy answer because
[38:30] people have different values on this and
[38:32] the thing that worries me is that the
[38:34] these discussions happened a lot um when
[38:36] we started the company before the
[38:38] Ukrainian war no one in particular
[38:40] journalists weren't interested in asking
[38:42] us um you know about the capabilities of
[38:44] why we were doing things everyone always
[38:46] asked about killer robots and autonomy
[38:48] and our red lines and do we have a human
[38:51] in the loop which we were always happy
[38:52] to answer these weren't annoying
[38:54] questions they at the core of what we
[38:55] think about now though no one asks these
[38:59] questions anymore and I'm not quite sure
[39:01] why but no journalist ever asks those
[39:04] questions you know how are we thinking
[39:05] about the ethical side we do a lot of
[39:07] this ourselves we have ethics workshops
[39:09] we have a lot of deployment guides for
[39:11] our technologies um we have to think
[39:13] very carefully about you know things
[39:15] like proliferation and a whole bunch of
[39:17] other things but we have to do it out of
[39:19] an inner discipline and um journalists
[39:22] don't ask the questions anymore and the
[39:23] public doesn't either
[39:24] >> I don't even understand the counter
[39:26] arguments that you receive that's like
[39:27] no we should not have any new
[39:29] technology. It's like well humans are
[39:30] violent by nature. We've had war since
[39:33] we've existed. Like
[39:34] >> yeah but but it is an interesting topic
[39:36] because I like we get this push back as
[39:39] well obviously at Helsing and we get it
[39:41] we get push back from people who say war
[39:43] is always bad. Um you know and of course
[39:45] at at at some level that makes sense but
[39:48] again if you have a situation where you
[39:49] are attacked um if you have a situation
[39:51] where there is an adversary that is
[39:54] building up um you know capabilities you
[39:56] need to be able to deter in order to
[39:59] avoid war and then you need to be able
[40:01] to fight in order to then not lose lives
[40:04] um you know are necessary lives on your
[40:05] side and like I said we get a lot of
[40:07] push back and and it is often from
[40:09] well-meaning people so it's not that
[40:13] like we hate to people who who have a
[40:15] problem with our mission. Um I disagree
[40:17] with the way they look at it. I think if
[40:19] you think it through from first
[40:20] principles, you need to have this kind
[40:21] of deterrence, but we don't kind of
[40:23] dislike people. It's like very often
[40:25] people who just want to have peace. It's
[40:27] just that we want to have peace too. We
[40:29] just think you have to achieve it by not
[40:32] letting a war happen and not being
[40:33] inviting to a war.
[40:35] >> But I think there's something
[40:36] interesting. It goes back to like your
[40:38] high conviction, the fact that you're
[40:39] extremely disagreeable. you're very
[40:41] comfortable taking like a counter
[40:43] position like you started this company
[40:44] when everybody else said you know it was
[40:46] very unpopular. Uh something that I
[40:48] asked Daniel about and he said he's like
[40:50] he's a German building a defense company
[40:52] in a country whose entire postwar
[40:54] identity was never again.
[40:55] >> Yeah.
[40:55] >> Like you're also willing to cut across
[40:58] your cultural like the culture
[41:00] expectations too.
[41:01] >> Yeah. Yeah. I think that's still the
[41:03] case in Germany and you know we're set
[41:05] up as a European company. We have big
[41:07] offices in in in London and Paris and
[41:09] and a bunch of other countries as well.
[41:10] But um but our biggest is is in Munich
[41:14] um in in Germany and and German society
[41:16] is a pacifist society and it it's taking
[41:20] a lot of [sighs] I think facing reality
[41:23] right now which is what's been happening
[41:24] in particular over the last couple of
[41:26] years or so where where I think Germans
[41:28] realize it hasn't been the end of
[41:30] conflict. um there are now conflicts and
[41:33] they're coming closer and they might be
[41:35] coming even closer again and it's very
[41:36] uncomfortable for for a country that
[41:38] that thought those times are over but
[41:40] it's also the country now that has one
[41:42] of the most thriving new defense
[41:44] ecosystems um I would say in the world
[41:46] now so there is now a rethinking of some
[41:49] of those attitudes and it's also the
[41:51] country that has um in absolute terms
[41:53] probably now the biggest growing defense
[41:54] budget going from 52 billion euros last
[41:56] year to originally I think 153 billion
[42:00] in 2020 29 I think it's gone up again um
[42:02] to over 180 billion and and this is a
[42:05] large increase if you think about that
[42:06] there won't be more soldiers most likely
[42:09] so most of the money is going to go on
[42:10] to new equipment spend
[42:11] >> okay so we go back to materials your
[42:13] whole thing is like the winner is going
[42:14] to be able to produce more materials
[42:15] than than their adversary so I I still
[42:18] don't think I completely understand
[42:21] the way you think about achieving that
[42:23] goal is the hardware that you're
[42:25] >> manufacturing has to be as simple as
[42:27] possible and then you're offsetting all
[42:28] the innovation in software is Is that
[42:30] still the basic thesis?
[42:32] >> The idea is that you build hardware that
[42:33] is good enough um and build it um in
[42:36] such high numbers that you eventually
[42:38] have economies of scale but also the
[42:41] ability to overcome any um you know
[42:44] adversary just through pure mass. And
[42:46] the way you achieve that is that you you
[42:48] need to be able to massproduce. You need
[42:49] to design to massproduce. But then
[42:51] crucially you need software to um to
[42:53] allow those systems to first of all be
[42:56] smart and and be able to to coordinate.
[42:59] Um but you ideally also absorb a lot of
[43:02] the complexity of the of the hardware
[43:04] that usually you know will be these
[43:06] exquisite systems that um legacy primes
[43:08] will make into your software. So you can
[43:10] make the hardware simpler. That means
[43:11] that your sensors are simpler and you
[43:14] regain a lot of the accuracy through
[43:16] very good AI algorithms. It might also
[43:18] be that your um your manufacturing um
[43:22] tolerances are a little bit bigger and
[43:24] you regain a lot of the control and
[43:26] accuracy again through software that
[43:28] might recalibrate the system as it goes
[43:31] and and and this is what we do and that
[43:33] works extremely well. But you have to
[43:35] think it through as as one unified
[43:37] system and once you do that you can go
[43:39] into mass manufacturing. So the the HX2
[43:42] is now a mass manufactured strike drone
[43:44] and like we had to go through like all
[43:47] of those learnings in in in July and
[43:49] August last year where um we had to go
[43:51] from dozens of HX2s per month to a
[43:53] baseline of 1,000 and it can now search
[43:55] to in in the small factory that we have
[43:57] to 3,000 a month and it's a completely
[43:59] different kettle of fish to to producing
[44:01] just a few dozen. You have to think
[44:03] about your supply chain completely
[44:04] differently. um obviously the way you
[44:06] design um the drone, quality control, um
[44:10] tracking every single step. And so you
[44:12] have to learn this. But once you've done
[44:14] this and you're able to produce in very
[44:16] large volumes, um you you just have much
[44:18] more powerful systems because you can
[44:20] now overcome any adversary or target by,
[44:23] you know, having saturation attacks, for
[44:25] example, by sending more and more of
[44:26] these drones, by having them highly
[44:27] coordinated, and if necessary, just
[44:29] produce more and more of these. And
[44:31] drones are just one example. The same is
[44:32] true for fighter jets. want to build you
[44:34] know many hundreds of these fighter
[44:36] jets. Um same is true for um you know
[44:39] for other systems maritime systems. It
[44:41] is going to be about being able to build
[44:43] these things in large numbers to design
[44:45] them so that they can be built in such
[44:47] numbers and to have the industrial
[44:48] capacity and the supply chain to produce
[44:51] a lot.
[44:51] >> Hold on though. If we're talking about
[44:52] war materials you [snorts] can never
[44:54] predict the the potential new adversary
[44:57] you might have in the future. That means
[44:58] you guys have to be completely
[44:59] vertically integrated. Like if I'm a
[45:01] country like or a continent, let's say
[45:02] we're European, it means I can't
[45:04] outsource some of this production to
[45:06] China or to America or to South America
[45:09] or anywhere else. Correct.
[45:11] >> I wouldn't say any I mean with China,
[45:12] yes, that's true. Um um there's still
[45:15] allies that you can work with obviously
[45:16] and that that we all work with. Um but
[45:18] there will be some areas and it depends
[45:20] on the s sensitivities of particular
[45:22] countries where you want to be fully
[45:24] vertically integrated in that um country
[45:26] and you want to be um having your entire
[45:28] supply chain in that country as well.
[45:30] There are other areas where you you work
[45:32] with allies and um I think that will
[45:34] continue and probably even grow and then
[45:36] there are other areas where you say um
[45:38] no it's we're actually there's so many
[45:40] different suppliers it doesn't really
[45:42] matter we are kind of free to choose but
[45:44] I feel like you would go to more towards
[45:47] complete control like I'm not talking
[45:49] about what you're doing now but in the
[45:50] future you're going to be running this
[45:51] company for the rest of your life you
[45:52] just said I'm not selling right this is
[45:54] my last company this is my grand
[45:55] ambition
[45:56] >> so like would you not want
[45:58] >> to work towards an area where like you
[46:00] have complete control over everything.
[46:02] >> Yes. But um you also want to work with
[46:04] allies like there there are many
[46:05] countries um that you want to work
[46:07] together with and where you are stronger
[46:09] if you're stronger if you work together.
[46:10] There's some areas where um you know
[46:13] specific countries have sensitivities
[46:15] around particular data. For example, uh
[46:17] the UK for example is very um specific
[46:19] about what they're doing in maritime and
[46:21] understandably so where you want to be
[46:23] like really just national. But then
[46:25] there are other areas where where you
[46:27] work with allies and you need to be able
[46:29] to dial it up and down. So what we're
[46:31] doing, we have this concept of a
[46:32] resilience factory where if a country
[46:35] wants to, you know, buy and build uh our
[46:38] hardware, they can do it on their own
[46:39] territory. We put a factory there and
[46:42] they can also um buy build up their own
[46:44] supply chain to the point where they
[46:46] feel comfortable with and then buy from
[46:48] >> Explain how that partnership would work.
[46:50] >> So
[46:50] >> so your technology manufactured in their
[46:52] factories on their soil. So, we can run
[46:54] the factory, but we make sure it's on
[46:56] their soil. Um, and we find a way to
[46:58] work together with them to also make
[47:00] sure that the supply chain is as as
[47:03] national, as domestic as it needs to be.
[47:05] And again, the sensitivities in
[47:07] different countries are different. Some
[47:09] countries don't care at all. They just
[47:10] buy it from us and we can produce
[47:11] wherever. Others really care that it's
[47:13] built um, you know, on their soil so
[47:15] that they have more control over it.
[47:17] >> Why do you call them resilience
[47:18] factories? because we designed them to
[47:21] be not this kind of one big factory um
[47:24] that is a a very easy target for attacks
[47:27] um but actually they can be distributed
[47:29] all over a continent or even else or
[47:31] even be underground as is the case with
[47:32] us so that they are harder to hit.
[47:34] >> You studied the crop family?
[47:36] >> No, I know of them but I don't know in
[47:38] detail.
[47:38] >> There's a great book I'm going to send
[47:39] you. It's like 700 pages. I should do an
[47:41] episode on it for my other podcast
[47:42] founders, but this they ran into this
[47:44] problem during World War II where the
[47:46] Allies just found their centralized
[47:48] factories and just bombed the [ __ ] out
[47:49] of them.
[47:50] >> Yeah. I mean, by the way, this this
[47:51] problem is completely underestimated
[47:52] right now. Coming back to um to um uh
[47:55] fighter jets again. So, we have these
[47:57] exquisite fighter jets like the Euro
[47:58] Fighter Rafal and um you know, a bunch
[48:00] of others, but they all need airfields
[48:02] with with the exception of the Gripen.
[48:04] They they they they tend to use um neat
[48:07] air bases um to take off and land. those
[48:09] air bases are obvious targets obviously
[48:12] for for an attack and and so if you look
[48:14] at something like the um like the
[48:15] [clears throat] CA1 um our autonomous
[48:17] fighter jets it's designed in such a way
[48:19] that they can take off from any kind of
[48:22] makeshift um air strip which would be a
[48:24] road an autoban a motorway a highway etc
[48:27] >> essentially adapting it to where you
[48:29] can't bomb you're not going to bomb all
[48:31] the road
[48:32] >> you can't bomb all of it exactly okay
[48:34] >> yeah and and I think there is still I I
[48:36] think certain governments and militaries
[48:38] are still in denial what actually is
[48:39] going to happen in our conflict. Um, you
[48:42] know, in many cases we won't be able to
[48:44] take off with our crew fighter jets
[48:45] anymore.
[48:46] >> So, how do you go about trying to
[48:48] explain that to them? Like, how do you
[48:49] just make it obvious? Do you just do
[48:50] through product demonstrations?
[48:52] >> Yeah, I mean it's like with everything
[48:53] else you um you you do product
[48:55] demonstrations, you show what the
[48:56] capabilities are. We've done this a lot
[48:58] with drones and then and and to honestly
[49:01] everyone's credit, people do get it. I
[49:03] mean, it's not like people complain
[49:04] about procurement is so slow and and
[49:06] governments are so slow. Yes. [snorts]
[49:08] But then when they do get it, it goes
[49:10] very fast. Like the the the large um
[49:12] strike room contracts that happened
[49:13] happened really quickly um with
[49:15] political support with um support of the
[49:17] procurement agency and and they went
[49:19] through all in record time and now if
[49:22] anything I think that the companies you
[49:23] know are really under pressure to
[49:24] deliver all of this stuff really fast.
[49:26] So it's like we we we all complained
[49:29] about it in the past but it's a bit of a
[49:30] legacy problem. I think um procurement
[49:33] has got faster and and the realization
[49:34] that these things have to happen is
[49:36] happening faster too and and you know
[49:38] there will be big um autonomous programs
[49:40] in Europe as well now. Two years ago
[49:42] there was nothing even one year ago
[49:43] there was nothing but it's now
[49:44] happening.
[49:45] >> Something that just came to mind while
[49:46] you were speaking earlier is you're
[49:48] talking about how the you know in the AI
[49:50] age everything you got going to happen
[49:52] faster. If you think it's in five years,
[49:54] it's actually two maybe two two years
[49:56] maybe might be two months. Might even
[49:57] be, you know, faster than than even you
[50:00] suspect. It's so AI is making your
[50:02] products better than and better faster
[50:06] than you expected.
[50:07] >> Can that also Can AI also help
[50:09] manufacture and increase your
[50:12] manufacturing faster too? Yeah. Because
[50:13] if you're saying we were going to
[50:14] produce a couple thousand a month, I
[50:16] think isn't China doing like 100 million
[50:18] drones a year or something like that?
[50:20] >> Not really. I mean it's and Ukraine is
[50:22] building I think 2 million or so a year.
[50:24] Um but those are different types of
[50:25] drones. They're FPVs. They're
[50:27] quadcopters and again they have their
[50:28] role and and they work but they're much
[50:30] shorter range and they've got smaller
[50:31] payloads or explosives. Strike drones
[50:33] are much bigger. I mean they're they're
[50:34] like this and um with
[50:35] >> how big is it your strike zone?
[50:37] >> So so the payload for example the
[50:39] explosive is 2 to 4 kg um or even
[50:41] larger. And [snorts] the uh range that
[50:43] they can fly is is around 100
[50:45] kilometers. And so it's it's quite a lot
[50:47] more than than FPVs and they're used in
[50:49] different ways as well. Those numbers
[50:51] right now like up to 3,000 a month um
[50:53] are really quite high for this kind of
[50:55] category and you can scale it up even
[50:57] further. At the moment honestly the um
[50:59] the bottleneck isn't manufacturing
[51:01] speed. We we can we can build them
[51:03] really fast. There will be a point
[51:05] though in the future where you want to
[51:06] be even more efficient and faster and
[51:07] then AI will play a role in
[51:09] manufacturing as well. At the moment
[51:10] it's too early. It's because we're not
[51:11] limited at the moment.
[51:12] >> So wait, what is the bottleneck then?
[51:14] >> Uh honestly the bottleneck right now is
[51:16] the big programs need to come. So the
[51:18] first ones are coming. Um we just closed
[51:19] a 1 billion framework contract in in
[51:21] Germany but they now need to come
[51:23] everywhere and then we can crank up
[51:25] manufacturing accordingly.
[51:26] >> What do you mean by everywhere
[51:27] >> in in the various countries because like
[51:29] >> in all the western countries?
[51:31] >> Yeah.
[51:31] >> Okay.
[51:32] >> Yeah. There'll be some in Asia as well.
[51:34] >> I found one of my all-time favorite
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[52:46] >> All right. I want to get into how you
[52:47] think about running the company. You
[52:48] mentioned earlier the mistake that you
[52:50] made with your previous company was not
[52:51] putting enough emphasis on talent and
[52:54] recruiting. What did you mean by that?
[52:55] >> When you build a company, you obviously
[52:56] try to hire good people and and every
[52:58] founder will always say, you know, the
[53:00] most important thing is talent and their
[53:02] people and they spend so much time on
[53:04] recruitment. But when you actually look
[53:06] at it in in detail and I include us
[53:08] there at a natural motion previously as
[53:10] well um it is I wouldn't say it's
[53:12] halfass but it isn't the most important
[53:14] thing and I would argue that hiring and
[53:17] and finding the right individuals number
[53:19] one and then secondly curating that
[53:21] group of individuals and also moving
[53:22] people out is the most important thing
[53:24] in a company and it [snorts] is the
[53:26] reason why a company has great culture
[53:28] and it's also the reason why a company
[53:30] is high performant and it feels like
[53:32] it's lighfooted uh and and Helsing feels
[53:35] that way. Um I I think it it feels like
[53:36] it's a very fast, highly performing
[53:39] company that that can adapt really
[53:41] quickly and [snorts] it is almost
[53:43] entirely because the talent density is
[53:45] so high. So if if that's your kind of
[53:48] thesis and it was our thesis then you
[53:51] have to think how to solve it and and
[53:52] and the two main factors. The first one
[53:54] is you need to hire well. So you need to
[53:57] build a machine that high as well and
[53:58] and and be able to monitor how it does
[54:00] it. And the second one, it needs to be
[54:02] able to curate as well. So you need to
[54:05] have a machine, a system, a set of
[54:08] processes that ideally are very easy
[54:10] that um allow people to to also manage
[54:13] people out when they don't work out. And
[54:15] what a lot of people don't I think
[54:17] appreciate is that these two are are
[54:19] linked because it becomes much easier to
[54:22] move people out that are not a good fit
[54:24] for the company. If you know your hiring
[54:27] pipeline is so good that that position
[54:29] will be filled almost immediately. Then
[54:31] it becomes kind of a low opportunity
[54:32] cost thing. What happens instead in a
[54:34] lot of startups and and probably also
[54:36] larger companies is that that managers
[54:38] are hesitant to move people out of a
[54:40] company because a it's always
[54:42] unpleasant. So you need to hold them
[54:44] accountable but B because they maybe
[54:47] rightly know that it will take 9 months
[54:49] to fill that position again. And very
[54:51] often the argument and and many founders
[54:53] will be familiar with this. Very often
[54:55] the argument of a manager will be yeah
[54:57] but if I fire this person now then we
[54:59] won't be able to hit our deadline
[55:00] because at least they're going to get
[55:02] the job done somehow. Maybe a bit slower
[55:03] than they should. Maybe they create
[55:04] cultural problems. They have an attitude
[55:07] issue but at least eventually they'll
[55:09] get the job done. And that's not good
[55:10] enough. you need to always have enough
[55:12] pressure on the pipeline to be able to
[55:14] fill those positions quickly so that it
[55:16] becomes easier. And so what we did with
[55:18] Helsing at the beginning cuz we knew
[55:20] this was uh you know going to be
[55:22] important. The first contract we ever
[55:24] signed even before we um founded the
[55:26] company was with a third party
[55:27] recruitment agency because we didn't
[55:29] have anything internal. We always wanted
[55:30] to start with pressure on the
[55:32] recruitment pipeline. and uh Goomba
[55:34] Nicholas and I then spent easily the
[55:36] first year just reviewing the KPIs
[55:39] easily every week um to see how our
[55:42] recruitment worked and always injected
[55:43] ourselves u if if it needed to be
[55:46] readjusted because the recruitment
[55:47] pipeline was so important building then
[55:49] the internal recruitment team was really
[55:51] important and then building processes
[55:53] for how you manage um performance was
[55:55] important as well and the most important
[55:57] thing is a quarterly performance uh
[55:59] calibration review and what we do there
[56:01] is um we don't actually review the
[56:04] performance of all the individuals. We
[56:08] listen to the managers explain why they
[56:11] give their reports a certain rating. And
[56:14] then the manager is held accountable to
[56:16] that rating. So we ask them, you know,
[56:18] why did you give that person that kind
[56:20] of rating? And then we might say, well,
[56:22] that doesn't sound like a three, that
[56:23] sounds like a two or doesn't sound like
[56:25] a three, it sounds like a four. Um, and
[56:27] that allows us to make sure that the
[56:29] calibration that people have of what is
[56:31] good performance, what does good look
[56:33] like is the same across the company. And
[56:35] [snorts] it also means that it's hard to
[56:37] hide. Uh, if someone is an
[56:39] underperformer um, and you you give them
[56:41] a low rating, the expectation is that
[56:43] you do something about it. You either
[56:45] make sure that they become better and
[56:46] that's your task as a manager or if
[56:48] that's not possible, then you find ways
[56:50] to part ways. And this kind of
[56:53] accountability um I think is really
[56:55] useful for a company to do that because
[56:57] it allows you to eventually scale up and
[56:59] have a general view of you know what is
[57:00] the benchmark that we're looking for.
[57:02] And it also gives us a feeling for which
[57:03] managers try to protect the teams and
[57:05] which don't.
[57:06] >> I got to pull something up. Do you
[57:08] remember um we were together we were
[57:10] racing cars in uh in Sweden and Luca
[57:13] Ferrari was there.
[57:14] >> Yeah.
[57:15] >> Did you spend any time with him?
[57:16] >> I don't I didn't know.
[57:17] >> You need to or I'm not telling you what
[57:19] to do. You should. How about this? So,
[57:21] we had this crazy lunch and Luca is a
[57:23] very I like him a lot. He's but he's a
[57:25] very strange cat in the sense that like
[57:26] I consider his the way he runs company
[57:28] almost like Galopagos island of
[57:31] entrepreneurship because he didn't like
[57:32] look to other entrepreneurs. He doesn't
[57:34] really know much about entrepreneur
[57:35] history when I talked to him. He doesn't
[57:37] really pay attention to anything. He's
[57:38] just like essentially like try to figure
[57:40] out how to run a company based on what
[57:42] he wanted to do. And so, he's got a lot
[57:43] of very unique ideas. But I I remember
[57:46] we had these notes and we were just
[57:47] going back and forth on WhatsApp. I was
[57:48] like, "Dude, I'm just going to type all
[57:49] the notes of the crazy [ __ ] that you
[57:51] said during this lunch because you have
[57:52] some very interesting ideas on talent
[57:56] and specifically HR." And so he had this
[57:59] idea. These are some notes from this.
[58:01] You should spend some time with him. He
[58:02] goes, he talks about hiring. He says,
[58:03] "We make it a science." He's talking
[58:04] about what he's doing at Bennett Spoons.
[58:06] He has a team of 50 in HR, but they're
[58:08] all engineers.
[58:10] >> I've never heard of this before. And so
[58:12] what they do is they'll compare one,
[58:14] two, and threeear performance to signals
[58:16] from their CV. So we're he's saying,
[58:18] "Hey, you know, we think quality X is
[58:21] really important, but we're just
[58:22] guessing." So what we're going to do is
[58:23] say, "We hired this person because of
[58:25] quality X. Well, what's their
[58:26] performance based on all the people we
[58:27] hire from Quality X? You're 12 months
[58:29] out, 24 months out, 36 months out." And
[58:32] he says they actually have developed
[58:33] like this algorithm of a 100 different
[58:35] signals of what they figure like is
[58:38] important for talent. And he's like,
[58:40] "We've completely we treat it as an
[58:42] engineering process." And then he says,
[58:43] "We c remember he has all these
[58:45] different companies." And he's like, "We
[58:46] centralize hiring and firing." And he
[58:49] says, "Talent managers are in charge of
[58:51] both uh entries, so people coming into
[58:54] your company, which you just described,
[58:55] and then access, which you also just
[58:56] described." And he's like, "People," his
[58:58] whole thing was like, "You should have
[58:59] brilliant people in HR." That most
[59:01] companies treat HR as just like% like B,
[59:04] C, D players. He's like, "No, you should
[59:06] have the best people in HR cuz it's so
[59:07] important."
[59:08] >> Totally agree. And I think this kind of
[59:09] investment taking it so seriously. It's
[59:11] just it compounds over time because you
[59:14] just get the best people in. It carries
[59:15] a different culture and and it becomes
[59:17] something that uh it will be it's
[59:20] central um to being um successful
[59:22] eventually because especially if you can
[59:24] keep that muscle over time when you grow
[59:25] as a company. It's easy to lose it over
[59:28] time and we always say kind of a company
[59:30] like Helsing has to shed its skin almost
[59:32] like every nine months and you have to
[59:33] rethink how you do your processes again.
[59:35] You have to rethink about how you grow,
[59:37] what kind of leadership you need. But if
[59:38] you can keep that kind of investment in
[59:40] in a making sure you have a great intake
[59:42] of people up, it's it's super valuable.
[59:44] >> Are one of the co-founders having to
[59:46] approve every hire? How do you guys how
[59:48] do you do this?
[59:48] >> We don't have to approve every high. I
[59:50] think that's too difficult now. I think
[59:51] we we do get involved in hiring.
[59:53] >> I'll I'm going to argue with you since
[59:54] you like to argue. Yeah.
[59:55] >> You have how many employees?
[59:57] >> 1,300.
[59:57] >> Okay. It's not too difficult. Elon
[59:59] approved the first personally approved
[60:00] the first 3,000 hires of SpaceX. That's
[60:03] in one of the books, the biographies of
[60:04] >> apparently. Yeah. If you know that's
[60:05] great. I I we don't do it that way. we
[60:07] have um very good leadership that is
[60:09] able to make those decisions. Um it is
[60:11] true that you know sometimes we get
[60:13] pulled in you know for a second opinion
[60:15] and it's also true that we get pulled in
[60:17] um to interview people and sometimes to
[60:19] convince them to come into the company
[60:21] and then for certain roles uh we do a
[60:23] lot of the hiring ourselves like we
[60:24] spend a lot of time the founders and
[60:26] executive team on hiring. I want to hear
[60:27] more about this
[60:28] >> key positions. Um we we will sometimes
[60:31] do end to end uh end to end the hiring
[60:34] um as as founders. Um we we'll do the
[60:36] search, we'll work together with search
[60:38] agencies, we work together with our
[60:40] network because they're so important
[60:42] that we want to get it right and we know
[60:43] that if we get the right person, it'll
[60:45] be transformational for the company. So
[60:47] Daniel also gets involved in our hiring.
[60:49] um he uh just um you know really played
[60:53] a very big role in hiring one of our
[60:54] most senior executives recently which
[60:56] got really well. So we all chip in. It's
[60:58] so important to get the right people in.
[61:00] It is again it's the most important.
[61:02] >> But if somebody's in front of you, how
[61:03] do you actually know if they're good or
[61:04] not?
[61:04] >> So everyone I think has different
[61:05] methods for for me is I I try to talk to
[61:08] them and I try to get a feeling for the
[61:09] person without a standard set of
[61:11] questions. I just try to find whether
[61:14] out whether a person is effortless.
[61:16] That's the probably most important
[61:17] person. characteristic I look for.
[61:20] >> Wait, what does effortless mean?
[61:22] >> You It's like one of those things you
[61:23] can you can tell if they if they don't
[61:24] try to impress if they if you get a
[61:27] feeling they have deep knowledge of what
[61:29] they're talking about and at the same
[61:30] time they're still curious and have high
[61:32] agency. That's kind of the combination I
[61:35] look for. And and com that combined to
[61:36] me is effortlessness and it doesn't I
[61:39] don't think it takes that long to to to
[61:41] find it out. It takes in a conversation
[61:43] maybe 10 minutes or so to get a good
[61:46] feeling for whether a person is has this
[61:49] this kind of effortlessness or not. That
[61:51] that that's what I look for. But I don't
[61:52] interview um software engineers for
[61:54] example. I that wouldn't apply there.
[61:56] >> But I mean you're essentially I would
[61:59] imagine involved at the most key
[62:00] positions that you're trying to prove
[62:02] for. What can you what do you think is
[62:04] happening in these 10 minutes?
[62:05] >> Honestly, I haven't thought about it. Um
[62:07] I don't know. I just I just try to get a
[62:09] feeling for the person. I don't reflect
[62:11] on these things that much to be honest.
[62:12] I I just I I I know it works for me and
[62:15] the only thing that matters for me is
[62:16] whether it whether the outcome is right.
[62:18] So I I do look obviously at the
[62:20] statistics cuz if I kind of came in and
[62:22] I just kind of viped the whole thing and
[62:24] everyone and it kind of ended up being
[62:26] crap after 6 months obviously that
[62:28] wouldn't work. But that's not the case.
[62:30] We um you know like all the senior
[62:33] positions obviously interviewed by all
[62:34] the founders and so we always have a
[62:36] kind of second and third opinion on it.
[62:38] But we we tend to agree on people. I
[62:40] think we we look for similar similar
[62:42] things. Sometimes you have to go into
[62:44] longer interviews and people do longer
[62:45] interviews with us as well. For [snorts]
[62:47] me, it works better if I do short
[62:48] interviews and I just get a feeling for
[62:50] the person.
[62:51] >> Have there been examples where your
[62:53] initial intuition about a person has
[62:56] been proved wrong in in housing in
[62:58] particular?
[62:58] >> Not at Helsing um but uh three times at
[63:02] Natural Motion and I still know the
[63:03] names and it still really annoys me why
[63:07] I didn't read it. early enough in in all
[63:09] three cases, they were so good at faking
[63:13] the effortlessness and and so good at
[63:15] coming up with um fake facts that I
[63:18] didn't read through it.
[63:19] >> I heard you say something on uh Harry's
[63:21] podcast. Did you actually think there's
[63:22] a lot more exceptional people out there
[63:24] than other people believe, especially if
[63:26] you have a couple thousand employees?
[63:29] >> People's
[63:30] character and and and and also
[63:32] performance um is is not set in stone.
[63:34] So quite often it's also a matter of in
[63:36] larger companies sometimes it might
[63:38] actually even be harder for people who
[63:40] have a 10x potential to to become a 10x
[63:43] person. So it's a combination of things.
[63:44] It's probably harder to keep just hiring
[63:47] 10 out of 10 people but also harder to
[63:49] develop them. But it's still worth it. I
[63:51] mean the the the power law in in talent
[63:53] is is extreme. They're very few 10 out
[63:55] of 10 people but they make I mean it's a
[63:58] cliche but like we see this every day.
[64:00] They make a disproportionate difference
[64:02] to the company. So it is worth trying to
[64:04] find these people and it is worth
[64:06] finding a way to um give them a home in
[64:09] in a company where they can really
[64:10] thrive. We try to do this very very
[64:13] systematically at Helsing and we we make
[64:16] for I think hopefully for everyone we we
[64:18] we create a a great environment where
[64:20] they're surrounded by amazing people but
[64:23] um you know for the 10 out of 10 we we
[64:25] we go the extra mile.
[64:26] >> How do you do it systematically? don't
[64:28] want to go into too much detail how we
[64:29] do it but we are we create we we create
[64:32] an environment where they can do their
[64:34] best work because and and we make
[64:36] exceptions that we wouldn't always make
[64:38] for everyone because they are such big
[64:40] contributors to the to the company and
[64:42] many of them now have contributed so so
[64:45] much already. It's also a feeling of
[64:46] gratefulness to be honest um to have a
[64:49] bunch of those key employees that have
[64:51] um made a big difference and you can
[64:54] point at the successes of the company
[64:55] and you always know there I mean
[64:57] obviously it's all about talent because
[64:59] people make all of this stuff. Maybe in
[65:00] the future it's more AI, but at the
[65:02] moment it's it's still mainly people.
[65:04] And you can point at those people that
[65:06] made a difference to the company. And so
[65:08] we I think we all feel a lot of
[65:09] gratefulness as well um to those top
[65:11] individuals, to everyone in the company
[65:13] obviously, but in particular to the ones
[65:14] that you know have have turned a project
[65:17] from really difficult to um you know
[65:20] from red to green. That that happens
[65:21] very often and it's quite often very
[65:24] small teams or specific individuals that
[65:25] make a big difference. Based on the
[65:27] conversations we had, the way I would
[65:28] summarize your perspective on this
[65:29] because you talk about this a lot. It's
[65:31] like talent density above everything
[65:32] else.
[65:33] >> Yeah. I think it's the number one thing
[65:35] it's it's I I feel that culture comes
[65:37] from talent density. It it's we had a
[65:40] situation I don't know maybe it was 18
[65:42] or 24 months ago or so where we we had a
[65:45] set of values um at Helsing that we came
[65:48] up with at some point I think in a
[65:50] workshop or so and they were on our
[65:51] website and they were fine I think. And
[65:54] then um we had one of our gettogethers
[65:56] where the whole company got together and
[65:58] a bunch of people came and said we want
[66:01] to rewrite our values. We want to throw
[66:02] the old ones away. We know now what
[66:05] Helsing is about and we want to like do
[66:07] it completely differently. And and then
[66:09] so at this get together there was this
[66:11] workshop and I have to say I was
[66:12] dreading it cuz I didn't want to do
[66:13] another value session cuz I never like
[66:16] them. And it was effortless like the the
[66:19] the team came up with their own values
[66:22] based on their experiences and it wasn't
[66:24] one of those exercises where you where
[66:26] you kind of all contributed ideas. It
[66:28] was just kind of a mind melt and it was
[66:30] clear this is what it was going to be.
[66:32] and um and and the top value was uh
[66:36] whatever it takes. And then everyone
[66:38] gave examples for what why that was.
[66:39] Some had just come back um you know from
[66:41] the front line in Ukraine. Some had not
[66:43] slept for 48 hours um and and done a
[66:47] whole bunch of things that are just um
[66:49] amazing and impressive. And so that that
[66:52] that was one that came out of it.
[66:54] Another one that came out of it was the
[66:55] truth is in the field. like it doesn't
[66:57] matter how much you claim that your
[66:59] system works um you know in in tests and
[67:02] government tests etc. We found out it
[67:05] has to work in reality and in combat and
[67:07] and so the truth is in the field came
[67:09] out of that and I was so impressed by
[67:11] the team and I I was kind of thinking
[67:12] like how do you how did that part of the
[67:15] culture come about and it as far as I
[67:18] can tell it came about because a bunch
[67:19] of really good people got together
[67:22] really cared about the stuff had
[67:23] initiative and thought about it and then
[67:25] they came up with it. It it it was just
[67:27] that I think just getting really good
[67:29] people together that have good chemistry
[67:32] and when they when they sometimes maybe
[67:34] have the sparks flying they can find a
[67:36] way to work together again. That's what
[67:38] creates culture.
[67:38] >> So you have this idea to start this
[67:40] European defense company. You have ideas
[67:43] for the products you want to build. You
[67:44] raise money. So then you go from the
[67:46] idea to now your products are actually
[67:48] being used in Ukraine for the first
[67:50] time. Do you remember the first time
[67:52] that you found out that your product was
[67:54] being used there? where were you and
[67:56] then what that felt like.
[67:57] >> We knew from our team in the field and
[68:00] um I do and everyone thinks differently
[68:01] about these things. I think um and I
[68:04] respect I think most attitudes towards
[68:07] it. I I personally found it very
[68:09] difficult. I think it became a more
[68:11] serious company and like some of the
[68:14] kind of light-heartedness uh you know
[68:17] was gone a little bit because if you if
[68:19] you build a video games company or a SAS
[68:21] company you can be you can be quite
[68:24] lighthearted about things and and
[68:25] unserious. Yes, it's a commercial
[68:27] business, but um you know, you you can
[68:29] be it fits culturally if you are
[68:32] deployed in what fundamentally is a sad
[68:34] thing um this kind of conflict uh and
[68:36] you contribute to it because you you
[68:38] have to um because you can think it
[68:40] through from first principles but in my
[68:42] opinion it's still sad that it happens
[68:44] um that makes it a serious you know
[68:47] changes the culture and we are um I
[68:49] think very aware of it and um that
[68:52] doesn't mean that we don't want to
[68:54] create the best systems of course we
[68:56] Um, and doesn't mean that we are not
[68:58] super ambitious. We are, but it is
[69:00] serious. It's very serious. We don't
[69:01] take it lightly.
[69:03] >> All right. So, you've used the word
[69:04] deterrent multiple times throughout this
[69:05] conversation. So, that means the best
[69:08] possible outcome for housing is nothing
[69:11] happens.
[69:11] >> Yeah. You don't want a conflict. And um
[69:14] you know in general obviously the the
[69:16] the reason why you build capabilities is
[69:19] in order to avoid conflict not to use
[69:22] them in a fight
[69:23] >> which this goes back to this dinner we
[69:25] had like 2 years ago this argument we
[69:27] were having uh about this the fact that
[69:30] war has been you know constant
[69:32] throughout human history. So like what
[69:33] actually has to take place in your mind
[69:36] for that outcome to actually happen
[69:38] where it's like no there is no more
[69:40] human conflict. I
[69:42] >> mean that's a big question. Um
[69:44] I do think it's in human nature to um
[69:47] have at least parts of the population
[69:49] that want to have conflict that enjoy
[69:51] conflict that want to uh you know
[69:53] increase their um sphere of influence.
[69:56] Uh sometimes you know that is political
[69:58] sometimes it's geographical sometimes
[70:00] you just literally want to have more
[70:01] land around you. I think that is partly
[70:04] cultural, but it's also partly hardwired
[70:07] into a part at least of the population
[70:10] and and and will probably be um genetic
[70:12] in a part of the population. In order
[70:14] for that not to dominate everything
[70:16] else, uh you need to make sure that the
[70:17] rest of the population is is
[70:19] sufficiently protected so that it's too
[70:21] expensive to try and you know use force
[70:24] to take what you want. That's basically
[70:26] what it boils down to. And if you could
[70:28] eliminate um you know the outliers let's
[70:31] say who who really are that aggressive
[70:33] and want to use force then you know I
[70:34] think forever you'd have peace it's
[70:36] unlikely you can eliminate it. I think
[70:39] it's more likely that you have to
[70:40] contain them and I think that's okay as
[70:42] long as you see it early enough that you
[70:44] have to contain them and you and you are
[70:46] able to look very prickly to them so
[70:48] that you they don't attack. We mentioned
[70:51] um your previous company a few times and
[70:54] you said something when you guys were
[70:56] developing the autonomous fighter jet
[70:58] that you used a very similar technique
[70:59] that Demis used to do Alpha Bow. I just
[71:04] finished reading this biography of
[71:05] Dennis. It's interesting to me that he
[71:07] got started his first introduction to AI
[71:09] was through video games. Yours was too.
[71:12] Some of the best entrepreneurs come from
[71:13] gaming. What do you think it is about
[71:15] that?
[71:16] >> Yeah, and I think arguably Palaki did
[71:18] too. I mean certainly very close to the
[71:20] gaming industry. Um the gaming companies
[71:22] are complex to build because you you
[71:25] marry art with technology and in many
[71:28] cases um especially you know console
[71:30] games you know back in the day today
[71:31] it's a bit different with some of the
[71:33] most I would say sophisticated IT um
[71:36] projects um that that you could think of
[71:38] and at the same time they had to have
[71:40] artistic value as well and you had to
[71:42] accommodate you know people from all
[71:44] walks of life like um you know very
[71:47] focused software engineers with um
[71:49] [snorts] you know artists who um you
[71:51] know just try to create something
[71:53] beautiful and that is not dissimilar to
[71:55] what happens in in the defense industry.
[71:57] Um you know maybe a little bit less
[71:59] artistry although that exists as well
[72:01] but we have very different people um
[72:03] that work on very complex systems that
[72:04] have very different cultural backgrounds
[72:07] and still need [snorts] to work together
[72:08] to produce something amazing in the end.
[72:10] I think that's that's one part and maybe
[72:12] it's also exposure to um defense through
[72:14] games. I don't know a lot of a lot of
[72:16] games are, you know, have a have a
[72:18] military military um theme. Maybe that's
[72:21] part of it as well.
[72:22] >> Explain the founding of your first
[72:23] company like what was happening right in
[72:26] your life right before you started that
[72:27] one. Now
[72:28] >> I was studying in the UK and um I I was
[72:31] working on
[72:33] in biology. I was working on systems on
[72:35] simulations that um simulated neuronet
[72:37] networks.
[72:38] >> In what year?
[72:38] >> The year was 1999.
[72:41] Wait, [laughter]
[72:43] you were working on simulating neuronet
[72:44] networks in 99?
[72:45] >> Yeah, using genetic algorithms. I was
[72:47] looking to optimize them um to to do
[72:50] something useful.
[72:50] >> Why were you interested that to begin
[72:52] with?
[72:52] >> I liked complex systems. So, I was I had
[72:54] just started a PhD in complex systems in
[72:56] biology and neuronet networks are a
[72:58] complex system and and specifically the
[72:59] ones I looked at were fully recurrent
[73:01] neuronet networks. So, once that um you
[73:04] know with the right weights could start
[73:05] to create spontaneous cyclic activity.
[73:08] So they start
[73:09] >> is that not what you were just described
[73:10] on the fighter jet?
[73:11] >> Uh well it has some similarity because
[73:13] they the so genetic algorithms have
[73:15] fallen out of favor as a search um
[73:18] algorithm and now it's almost entirely
[73:20] um reinforcement learning but you could
[73:22] theoretically also use um genetic
[73:23] algorithms. So there there's definitely
[73:25] some similarity. The network
[73:26] architectures are different. Um back
[73:28] then I I based my network architectures
[73:30] on on biological what's called central
[73:33] pattern generators. So CPGs, they are
[73:35] the the neural structures that create um
[73:38] rhythmic movement for um you know for
[73:40] for for walking, for your heartbeat and
[73:42] and and a bunch of other things. And so
[73:44] I tried to recreate one of these for
[73:47] walking um using genetic algorithms and
[73:49] a neuronet network, a quite simple
[73:50] neuronet network to optimize the
[73:52] weights. And in order to see whether it
[73:54] worked, I hooked it up to physically
[73:56] simulated creatures um you know very
[73:59] simple four-legged and then two-legged
[74:01] creatures. uh physics engines had just
[74:04] started back then with you know Math
[74:06] Engine and Havoc and and other companies
[74:08] and to my surprise it ended up working
[74:11] quite well. So overnight um I remember
[74:13] it's quite rare that you have these
[74:15] Eureka moments but I had this thing set
[74:17] up overnight and those computers were
[74:19] very slow back then. Um, and then the
[74:21] next morning when I looked at the
[74:22] experiment, I literally had this
[74:23] two-legged creature walk over the screen
[74:25] fully physically simulated. You know,
[74:27] did a bit more research um, you know, in
[74:29] that area and then realized this was
[74:30] going to work very well and and thought
[74:32] I'd spin out a company to use these
[74:34] things as virtual stuntmen in in movie
[74:36] scenes.
[74:37] >> So, if I go back to you at 99, did you
[74:39] have any inclination that one day you'd
[74:41] be a founder, an entrepreneur?
[74:42] >> No. No, not at that point.
[74:43] >> What What did that person in in 99 think
[74:46] that they were going to do? I thought I
[74:48] was going to be a scientist. I I I
[74:50] wanted to um to stay in in science and
[74:53] and be a biologist and and specifically
[74:55] do um software and simulation work in
[74:57] biology. That's what I wanted to do.
[74:58] >> Okay. But then you have this Eureka
[75:00] moment and your first thought is I'm
[75:03] going to start a company.
[75:04] >> It was my first thought. It it took a
[75:06] little bit of time but um this was a
[75:08] time of the com boom and everyone wants
[75:10] to start
[75:11] >> 99 was an important point. Okay.
[75:13] >> Yeah. And it was still um you know like
[75:15] it it looked like it could do that kind
[75:17] of thing. Um, and it was inspiring to
[75:18] see lots of other people start
[75:19] companies. And so I started Natural
[75:21] Motion and um, we first used it, uh, you
[75:25] know, we produced a software called
[75:26] Endorphin that was used in in big
[75:28] Hollywood movies like Lord of the Rings,
[75:30] Troy, um, Spider-Man, Harry Potter, and
[75:33] that was fun and and great, but um, we
[75:35] didn't make much money uh, cuz we only I
[75:37] think we charged $50,000 per license and
[75:40] they ended up kind of doing all of the
[75:41] scenes with them. Um, and it it was
[75:44] clear that the real value was going to
[75:45] be in using that technology for for
[75:48] games in in real time. And uh, Rockstar
[75:51] Games were one of our customers for, you
[75:53] know, for the old tool Endorphin. They
[75:55] asked us, "Do you have a version that
[75:56] runs in real time on the upcoming
[75:58] consoles?" And and we said, "Kind of."
[76:01] And and so then we started a long
[76:03] collaboration with with Rockstar Games,
[76:05] who who ended up using our technology in
[76:07] GTA 4, GTA V, Red Dead Redemption, and
[76:10] and a whole range of other games. And
[76:13] then that company grew and it grew
[76:15] faster than before, but it still didn't
[76:17] have the um the kind of takeoff, the
[76:20] kind of liftoff characteristics that I
[76:22] kind of was hoping for as a founder. you
[76:24] always kind of obviously hope for more
[76:25] of a hockey stick thing and and it felt
[76:28] like the kind of chess pieces were kind
[76:29] of drawing in and it was going to be
[76:31] hard to move. So, so we ended up saying
[76:35] like we need to make games ourselves and
[76:38] and what you would now call vertically
[76:40] integrated. We didn't think about it
[76:41] that way. We we felt like we were so
[76:43] inspired and learned so much from
[76:45] Rockstar Games that we thought how hard
[76:47] can it be? It turns out to be quite hard
[76:49] but it ended up working quite well. We
[76:50] acquired a games team um did the first
[76:53] games, the iPhone came out and then we
[76:55] had a string of hit games on iPhone and
[76:57] then a big breakthrough um which which
[77:00] was in a completely different area. All
[77:01] of our previous games have been in
[77:03] characters cuz that was our technology.
[77:05] And then there was one game that I
[77:07] really wanted to make cuz I was really
[77:08] into cars which was a drag racing game.
[77:11] Um so a car racing game without any
[77:13] steering and and that became by far our
[77:15] biggest hit Scott CSR racing and um
[77:17] became the biggest game of all time on
[77:19] iPhone at the time and it that gave us
[77:22] the hockey stick. Then it was lift off
[77:23] for the company and then it was off and
[77:25] it became a completely different
[77:27] experience. I I feel there's some like a
[77:30] theme connecting here and I still don't
[77:31] have an understanding of this. So you'll
[77:33] see this in all these biographies that I
[77:35] read, right? So I'm reading one right
[77:36] now Raymond Plank writes it when he's 90
[77:39] years old and he starts this company
[77:41] called Apache Corporation with $250,000
[77:43] in 1954. By the time the book is
[77:45] published, you know, 50 years later,
[77:46] it's like a $30 billion company. And his
[77:49] insight was he was a tax uh tax planner
[77:53] and accountant. and some of uh the
[77:56] businesses that he was working for were
[77:57] these new American oil companies and he
[77:59] realized there's these huge tax
[78:01] incentives that were taking place in
[78:02] America at post World War II. At the
[78:04] same time, you had tax benefits if you
[78:06] would invest in oil discoveries because
[78:08] the United States was trying to
[78:09] incentivize domestic oil production and
[78:12] at the same time uh because there's so
[78:14] much debt after World War II, they
[78:16] increase the top marginal tax rate to
[78:17] like 90%. And so the very wealthy people
[78:19] were trying to find ways to offset. And
[78:21] that was the the original idea. Like he
[78:23] discovered Apache Corporation which
[78:25] winds up being this massive oil and gas
[78:26] company because of the work that he was
[78:28] doing in tax planning and accounting for
[78:32] relatively small businesses. I feel
[78:34] there is some kind of connection between
[78:36] your first company in your second that
[78:37] I'm trying to get to. Am I just wrong on
[78:39] this?
[78:40] >> So I don't think it was that direct
[78:41] necessarily. One theme that I've always
[78:43] felt with everything I ended up doing is
[78:45] I I think is that I ended up doing
[78:48] something slightly different to maybe
[78:49] what the mainstream was. And part of the
[78:51] reason is I've never felt kind of part
[78:52] of the group of the peer group. Like I I
[78:55] never as a biologist and I did a lot of
[78:57] biology and I loved it, but I never
[78:58] really felt like I was like part of the
[79:01] biology group. And that made it a little
[79:03] bit easier to do different things.
[79:04] That's why I ended up just doing
[79:06] software and simulation rather than go
[79:08] out into the field and and watch animals
[79:09] and um dissect animals. I never liked
[79:12] that stuff. I wanted to do something
[79:13] slightly different stuff with gaming. I
[79:15] also never felt part of the the gaming
[79:18] group and culture the same way. And as a
[79:20] result, I think we ended up doing quite
[79:21] different games that I remember like the
[79:23] pricing for our games was very different
[79:25] to anyone else's. We
[79:26] >> the pricing
[79:27] >> Yeah. The first games that we made, we
[79:29] priced as low as we possibly could
[79:31] because we felt that um we we just
[79:33] maximized revenues that way. And
[79:34] everyone else in the game industry said,
[79:36] "No, your game needs to have a value.
[79:38] Like your your mobile game needs to be
[79:40] at least $5 so that people feel it has a
[79:42] value." And it never made sense to me
[79:44] because all I wanted to do was maximize
[79:45] revenues. And I felt like um there was
[79:48] so much price elasticity that we could
[79:51] just go all the way down and people
[79:52] would spend uh overall we would make
[79:54] much more money because we'd have much
[79:56] more people. So we we sold our game for
[79:57] 99 cents, the cheapest that was
[79:59] possible. And then when freeto play
[80:01] came, we were the first big three
[80:03] free-to-play 3D game, and we made it
[80:05] free and then charge money elsewhere.
[80:07] And that would have been much harder had
[80:09] we been part of the group. And and I
[80:10] think a similar thing is also true for
[80:12] defense. It would be much harder for us
[80:13] to build Helsing if the backgrounds had
[80:17] already been in defense companies. Just
[80:18] much harder. It's easier to be an
[80:20] outsider. That maybe is a parallel. But
[80:23] then the other thing is like I always
[80:24] try to do things that are [snorts] that
[80:27] are different and sometimes cool. Like I
[80:28] wanted to like I really wanted to do the
[80:30] number one top grossing game in the
[80:32] world. I remember sitting like standing
[80:34] in the shower at at one point in in the
[80:36] UK and thinking I would like to do the
[80:38] number one top grossing game. It was
[80:40] just a goal. Um and and and with Helsing
[80:43] I think we all want to build a company
[80:44] that has impact. So I think that's
[80:47] similar to you just kind of want to have
[80:49] those goals. You want [snorts] to have a
[80:50] bit of a northstar and then um and then
[80:52] go for it.
[80:54] >> Okay. I love that you use the word
[80:55] northstar. The one other I think
[80:57] probably the last thing I want to talk
[80:58] to you about today is I've heard you say
[81:00] this essentially this criticism of like
[81:02] this LinkedIn or ex commentary culture
[81:06] that commentary is actually relatively
[81:09] worthless or completely worthless.
[81:11] What's your opinion on this and like can
[81:12] you just expound on that? Yeah, I think
[81:14] commentary is entirely worthless and um
[81:17] it has almost has no positive
[81:20] contribution. The only thing that it
[81:21] does is it uh I think it drags some
[81:25] people down. Uh so it has a net negative
[81:27] benefit and it obviously is is
[81:29] encouraged through um you know the way
[81:31] the social platforms are um uh you know
[81:33] incentivizing contributors. So, you're
[81:36] incentivized [snorts]
[81:36] if you comment and particularly if you
[81:38] comment negatively um but you're not
[81:40] incentivized, you know, to be a creator.
[81:43] And I don't complain about this um
[81:45] because it is what it is and you know,
[81:47] they should do what they want. But I do
[81:49] think that creators are still somewhat
[81:51] undervalued um and commentators are
[81:53] still overvalued because they get so
[81:55] much airtime um and and there are many
[81:57] of them now. I think even more than than
[81:59] before. And it it contributed to some of
[82:01] the European I think um perceived
[82:04] malaise um you know people talking
[82:07] themselves and each other down. I just
[82:08] said this the other day again I was just
[82:10] in a car with someone who who's actually
[82:12] is a great entrepreneur but he himself
[82:15] just kept on commenting on how bad
[82:17] certain things are but there's no point
[82:19] in commenting about it. It's it creates
[82:21] zero value. You either do something
[82:23] about it or you don't talk about it. Um
[82:25] but if you don't do um either um then
[82:29] yeah I don't think it's I I don't think
[82:30] it's a good contribution. Just
[82:31] commenting on negative stuff is not
[82:32] useful.
[82:33] >> What would your advice be to do then?
[82:35] >> Just to focus on building your company.
[82:36] I I always think that um you have a real
[82:39] privilege as a founder that you can make
[82:41] a difference. You know depending on on
[82:43] which sector you're in you can make big
[82:45] differences in the way a society works.
[82:47] Like arguably all the social networks
[82:49] have made a massive difference for
[82:50] better or for worse. All the AI
[82:52] companies are making a massive
[82:53] difference. many health companies. I
[82:55] think defense companies are making a big
[82:56] difference too. Uh and if you are a
[82:58] founder that um is very ambitious and
[83:00] you're in one of those fields, you can
[83:02] change society and not many categories
[83:05] of people can do that. Um politicians
[83:06] can as well. Certain types of other
[83:08] people can as well. Sometimes even
[83:10] investors, but um founders I think have
[83:13] the biggest lever. And if you that's
[83:15] also why you have so few founders I
[83:17] think on Twitter and and uh and and
[83:20] other social platforms because it's
[83:21] already very satisfying to do the stuff
[83:23] that you do. You don't then need to
[83:24] comment on how bad everything is. You
[83:26] just do your stuff and it has an impact.
[83:28] >> That's the perfect place to end. Thanks
[83:29] for making the time.
[83:30] >> Cool. Thank you.
[83:31] >> I hope you enjoyed this episode. Please
[83:32] remember to subscribe wherever you're
[83:34] listening and leave a review. And make
[83:36] sure you listen to my other podcast,
[83:37] Founders for almost a decade. I've
[83:39] obsessively read over 400 biographies of
[83:42] history's greatest entrepreneurs
[83:43] searching for ideas that you can use in
[83:45] your work. Most of the guests you hear
[83:47] on this show first found me through
[83:49] founders.