Managing Concurrent Workloads Within a Single GPU Process Remains a Challenge
GPU applications frequently execute multiple concurrent tasks within a single process, making resource sharing difficult to control.
Applications often combine latency-sensitive tasks with throughput-oriented kernels, preprocessing with inference, or multi-stage processing workflows on one GPU.
Controlling how GPU resources are divided among these concurrent components inside a single process remains difficult.
GPU applications increasingly consist of multiple independent components running at the same time within a single process: a latency-sensitive operator alongside a throughput-oriented background kernel; a data preprocessing stage alongside model inference; or multiple stages of a processing workflow sharing a single GPU. Controlling how GPU resources are shared between them remains difficult.